Lactamid Posted August 19, 2016 Share Posted August 19, 2016 (edited) Chubbys is hiding so I'm at it again with animation. Although I've managed to mess it up a little at the end in this one I'm learning a bit :) Also, Wroom! Edited August 19, 2016 by Lactamid Link to comment Share on other sites More sharing options...
Lactamid Posted August 22, 2016 Share Posted August 22, 2016 Today I've been working on the UI, and after some discussion in chat we seem to have settled on these: This is thought to be in something like the "codex". Hopefully the icons are clear, feedback is welcome as always. Players who've been in warframe for a while might also recognize the white affinity orbs. Link to comment Share on other sites More sharing options...
Ezard Posted August 26, 2016 Share Posted August 26, 2016 Our next devstream is ~24hrs from now - 10pm GMT, 27th of August Currently not entirely sure what we'll be talking about, but it'll be something along the lines of showing off concept art (which we seem to have an endless supply of :D), talking a bit about the backstory of the game and lore and stuff, and the upcoming tutorial Be there or be square! (like our artwork...) https://www.twitch.tv/8bitwarframe Link to comment Share on other sites More sharing options...
Ezard Posted August 28, 2016 Share Posted August 28, 2016 Devstream is now up on YouTube: Link to comment Share on other sites More sharing options...
Deshiel Posted September 3, 2016 Share Posted September 3, 2016 (edited) I sound so... *stops himself from writing what he actualy wanted to write* ...horny Edited September 3, 2016 by Deshiel Link to comment Share on other sites More sharing options...
Deshiel Posted September 4, 2016 Share Posted September 4, 2016 (edited) Lol what have I done. Edited September 4, 2016 by Deshiel Link to comment Share on other sites More sharing options...
ZeroOfEight Posted September 4, 2016 Share Posted September 4, 2016 i'd just like to point out that the space has expired so no one can download it anymore Link to comment Share on other sites More sharing options...
Lactamid Posted September 4, 2016 Share Posted September 4, 2016 3 minutes ago, ZeroOfEight said: i'd just like to point out that the space has expired so no one can download it anymore Use 8bitwarframe.com Link to comment Share on other sites More sharing options...
Sakunai Posted September 4, 2016 Author Share Posted September 4, 2016 4 minutes ago, ZeroOfEight said: i'd just like to point out that the space has expired so no one can download it anymore Aw, thanks for letting us know. We'll get the new domain up soon! Link to comment Share on other sites More sharing options...
ZeroOfEight Posted September 4, 2016 Share Posted September 4, 2016 1 minute ago, Sakunai said: Aw, thanks for letting us know. We'll get the new domain up soon! glad to be of service Link to comment Share on other sites More sharing options...
Sakunai Posted September 4, 2016 Author Share Posted September 4, 2016 3 minutes ago, Lactamid said: Use 8bitwarframe.com The site isn't quite ready yet. Still missing some key features. But hopefully we'll get at least the download links up soon! Link to comment Share on other sites More sharing options...
Sakunai Posted September 4, 2016 Author Share Posted September 4, 2016 FYI New website is up at 8bitwarframe.com. However, it's missing some important download links. :P We'll hopefully get those in on Tuesday this week! Link to comment Share on other sites More sharing options...
Ezard Posted September 5, 2016 Share Posted September 5, 2016 Download link is now up on the new website :-) Link to comment Share on other sites More sharing options...
TheForgottenPage Posted September 5, 2016 Share Posted September 5, 2016 2 hours ago, Ezard said: Download link is now up on the new website :-) I try to download but... it shows the 404 not found error. Any advice? Link to comment Share on other sites More sharing options...
(XBOX)SlohLane Posted September 9, 2016 Share Posted September 9, 2016 Will this ever come to iOS? Link to comment Share on other sites More sharing options...
Sakunai Posted September 9, 2016 Author Share Posted September 9, 2016 1 hour ago, (XB1)Listed mia 510 said: Will this ever come to iOS? Our current development tools do not allow for porting over to iOS. The cost of putting an app on the Apple store is much more expensive. Never say never, but at the moment we have no plans to have Lost Sector on iOS. Sorry! :( Link to comment Share on other sites More sharing options...
-AoN-CanoLathra- Posted September 27, 2016 Share Posted September 27, 2016 Played it, thought it was great! I do have a few suggestions: Add a Keymap. Not necessarily a rebindable one, but at least let me see what all of the keys I need to use are. Even a .txt included in the download would be fine. Make it easier to tell which gamemode you have selected in the Main Menu. I can't tell which is selected, or even which keys to press to change it. See #1 Add in the context action from warframe for opening lockers. As of right now, it is very annoying to be wasting lockers when you are just trying to get to another area. Keep up the good work! I look forward to seeing how this project progresses. Link to comment Share on other sites More sharing options...
Lactamid Posted September 28, 2016 Share Posted September 28, 2016 16 hours ago, Cano_Lathra said: Played it, thought it was great! I do have a few suggestions: Add a Keymap. Not necessarily a rebindable one, but at least let me see what all of the keys I need to use are. Even a .txt included in the download would be fine. Make it easier to tell which gamemode you have selected in the Main Menu. I can't tell which is selected, or even which keys to press to change it. See #1 Add in the context action from warframe for opening lockers. As of right now, it is very annoying to be wasting lockers when you are just trying to get to another area. Keep up the good work! I look forward to seeing how this project progresses. Hi there! Glad you liked it :) 1. Something like that has been talked about a lot. We've changed the keys around a bit and over the releases and it's very understandable that it's a bit confusing. Will try to get something in there. 2. Hopefully we'll be moving along with procedurally generated maps SoonTM and along with that improvements to the UI. Right now there are only 2 modes, but it will increase in the future and be displayed when you select the map. Our vision is also to show some kind of "objectives" which should hint to which type of mission it is. 3. This has been changed back oand forth due to the build being on both PC and Android. On android there is a lack of buttons/ screen space which is iirc the reason why lockers are currently being opened automatically. ps: there might be a stream this weekend where we may discuss things like this. Link to comment Share on other sites More sharing options...
DragonKnightJin Posted September 28, 2016 Share Posted September 28, 2016 I played it a bit, both on Android and on PC. The PC version is more coherent/polished on the whole, but I rather liked both versions. Something I did encounter was a SEVERE framerate drop throughout most of the.. I think the first option. As has been said, there's some work to be done on clarity. Both in the menu, as well as which keys do what exactly. Still, awesome work, and I hope you can make it into a full-fledged, mobile fan-game! There's definitely potential to what you're doing, and have accomplished already. Keep it up, and best of luck! Link to comment Share on other sites More sharing options...
Sakunai Posted September 28, 2016 Author Share Posted September 28, 2016 2 hours ago, DragonKnightJin said: I played it a bit, both on Android and on PC. The PC version is more coherent/polished on the whole, but I rather liked both versions. Something I did encounter was a SEVERE framerate drop throughout most of the.. I think the first option. As has been said, there's some work to be done on clarity. Both in the menu, as well as which keys do what exactly. Still, awesome work, and I hope you can make it into a full-fledged, mobile fan-game! There's definitely potential to what you're doing, and have accomplished already. Keep it up, and best of luck! Thanks! We are aware of performance issues on PC. We've been busy in the last little bit, but one of the things we want to get to is move PC code to use OpenGL which should help with the performance issues! :) Link to comment Share on other sites More sharing options...
0M3G4R34P3R Posted October 4, 2016 Share Posted October 4, 2016 (edited) The download on http://8bitwarframe.com/ isn't working Edited October 4, 2016 by Ender-Reaper_95 Edit: Deleted second line, kinda redundant and pointless Link to comment Share on other sites More sharing options...
Sakunai Posted October 4, 2016 Author Share Posted October 4, 2016 5 minutes ago, Ender-Reaper_95 said: The download on http://8bitwarframe.com/ isn't working This is the link that is supposed to download it: http://8bitwarframe.com/builds/LostSector.jar Thanks for letting us know! All fixed! :) Link to comment Share on other sites More sharing options...
0M3G4R34P3R Posted October 4, 2016 Share Posted October 4, 2016 14 minutes ago, Sakunai said: Thanks for letting us know! All fixed! :) thnx can't wait to play Link to comment Share on other sites More sharing options...
Ezard Posted October 5, 2016 Share Posted October 5, 2016 (edited) And on the topic of builds, nightly builds (where the latest code possible is used to generate a new build every night) are now available at http://8bitwarframe.com/! :D Edited October 5, 2016 by Ezard Link to comment Share on other sites More sharing options...
SineSole Posted October 6, 2016 Share Posted October 6, 2016 (edited) Any plans to bring lost sector to iOS in the future? This looks like a neat concept and would love to play via mobile edit: just read the above comment so ignore my question xD, will try downloading on my laptop Edited October 6, 2016 by Rogue_Striker Link to comment Share on other sites More sharing options...
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