Restartmind111 Posted August 1, 2016 Share Posted August 1, 2016 Maybe i'm blind or i just don't know where it is shown, but if i'm not an idiot for suggesting this then i'd like to see the melee weapons' range at least in the Upgrade UI, you know, like the attack speed, channeling cost, etc. Just so because we got mods like Reach or Primed Reach that modifies said attribute, it'd be cool to know a representative % of it. Oh and also if we want to know the default range for each type of weapon, instead of having to rely on the Wiki for such details. I don't know if there's a thread about this but hey, i just thought on this right now and said why not. I'd like to read your thoughts on this guys! Or maybe i'm just a silly boy lmao. , Link to comment Share on other sites More sharing options...
Lactamid Posted August 1, 2016 Share Posted August 1, 2016 Yes please. I'd like this too. And if there are different ranges on swords I want to know both. Link to comment Share on other sites More sharing options...
Soki01 Posted August 1, 2016 Share Posted August 1, 2016 Would be a wonderful qol change Link to comment Share on other sites More sharing options...
AXCrusnik Posted August 2, 2016 Share Posted August 2, 2016 (edited) Also add in ammo reserve amounts for firearms. If we can mod it, we should know how much the base amount is in the arsenal. Not just from the wiki/starting a mission/testing it out ourselves. Edited August 2, 2016 by AXCrusnik Link to comment Share on other sites More sharing options...
(XBOX)Twinna25 Posted August 2, 2016 Share Posted August 2, 2016 I would love this for Orthos to be honest, to let me properly see the ranges of the Tonbo and the Orthos so i can properly make my decision there. Along with a few other weapons. That said, transparency is always amazing. Link to comment Share on other sites More sharing options...
keensight Posted August 2, 2016 Share Posted August 2, 2016 (edited) Affirmative. And still it would be nice if we could see in abilities parameters UI (the one that "with modifiers and without" button) how changing these parameters for warframes (weapon modes affects abilities of: Mesa, Ash, Ex and others ), depending on equipped weapon modding. And also, if we could see in the same interface window - how affected augumented ability: by augument-mod inserted: adding/changing parameter names and its values. by warframe duration/range/strength modes inserted Edited August 2, 2016 by keensight_JDS Link to comment Share on other sites More sharing options...
JohnnyQuantum Posted August 2, 2016 Share Posted August 2, 2016 + 1 I got a Primed Reach recently, and now wondering if it was worth it? Link to comment Share on other sites More sharing options...
Restartmind111 Posted August 2, 2016 Author Share Posted August 2, 2016 48 minutes ago, JohnnyQuantum said: + 1 I got a Primed Reach recently, and now wondering if it was worth it? Yes it was, i mean, you can use it with the Orthos Prime for example, and you will see how awesome the range is + it's a good melee weapon and already has a really high range by default = worth it. There are other weapon to use with the mod as well like the Mios. Link to comment Share on other sites More sharing options...
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