Easier2Hax Posted November 7, 2016 Share Posted November 7, 2016 (edited) I used to love running Lua but i have come back to it now and it feels like a constant mess. I feel as i am in the movie the maze runner! Almost every dam room is of the new lua tile set that has been added and its just horrible! HORRIBLE! The place i enjoyed the most has quickly turned into my most hated tile set. Am i alone in feeling this? Wanna finish the sedna junction as i see it is not completed but man.... Gotta do Lua stuff which i have done more then a billion times before the stupid SOTR update. Lua is such a pain to run now that i'm getting very aggravated while playing it. Enter room ... oh great its the mess of a room... leave it.. oh look its here again... and again and again and this is all it is now for the past 4 missions. Ah..... Anyone need salt? I seem to have a lot at the ready now. edit- I have now stopped throwing my toys around and did everything i needed too. I'm sure the new tile set is nice when i'm not trying to 420 blaze through them. Pointless post is pointless. I wanted to give up but i fought on.. Some could say i experienced a war within to over come this challenge. xD no? .... I will let myself out Edited November 7, 2016 by Easier2Hax Link to comment Share on other sites More sharing options...
aligatorno Posted November 7, 2016 Share Posted November 7, 2016 It's not like the other tile sets are really that different, especially the Corpus ones. Link to comment Share on other sites More sharing options...
(PSN)FunyFlyBoy Posted November 7, 2016 Share Posted November 7, 2016 I am rather fond of the new Lua tileset since the SOTR update. Link to comment Share on other sites More sharing options...
Zeiss17 Posted November 7, 2016 Share Posted November 7, 2016 Salt level I actually had fun in the new tileset. Feels unique at least. Link to comment Share on other sites More sharing options...
Easier2Hax Posted November 7, 2016 Author Share Posted November 7, 2016 Na im done! Tilted so hard that i just closed warframe. Gonna scoop my eyes out now instead of playing this $@#Y!V #%H@$^C!XG#%#GC$@T@#VGBY#VB% LUA!!! Link to comment Share on other sites More sharing options...
Varacal Posted November 7, 2016 Share Posted November 7, 2016 Link to comment Share on other sites More sharing options...
Misgenesis Posted November 7, 2016 Share Posted November 7, 2016 What? Is your issue that the rooms are more than just corridors? Thats a good thing though. Link to comment Share on other sites More sharing options...
(PSN)joshw1400 Posted November 7, 2016 Share Posted November 7, 2016 What did you expect from a moon that was partially blown up. Link to comment Share on other sites More sharing options...
Revenant102 Posted November 7, 2016 Share Posted November 7, 2016 I dunno, I like Lua's set. one or two tiles can be a hassle to navigate, but that's par for the course as far as I'm concerned. Link to comment Share on other sites More sharing options...
Sir_Alex_Traffo Posted November 7, 2016 Share Posted November 7, 2016 Seriously, mind explaning what the heck is this all about. Link to comment Share on other sites More sharing options...
pauli133 Posted November 7, 2016 Share Posted November 7, 2016 40 minutes ago, Misgenesis said: What? Is your issue that the rooms are more than just corridors? Thats a good thing though. It would be a good thing if we had a working minimap, and reasonable enemy spawning algorithm. Link to comment Share on other sites More sharing options...
Easier2Hax Posted November 7, 2016 Author Share Posted November 7, 2016 My apologies community Link to comment Share on other sites More sharing options...
Chipputer Posted November 7, 2016 Share Posted November 7, 2016 The new rooms can feel pretty annoying when doing the Crossfire missions, in particular. I get the feeling, but, at the same time, there are so many other options that are basically just long corridors of death that I kind of like the idea of at least one (there's at least 2, maybe soon to be 3) tileset that has some large, confusing rooms. Link to comment Share on other sites More sharing options...
(PSN)Darth-Escar Posted November 7, 2016 Share Posted November 7, 2016 Lua's tile set is actually my second favorite behind the Grineer shipyard. I sadly have very little reason to play on either though. Link to comment Share on other sites More sharing options...
Endless_Destruction Posted November 8, 2016 Share Posted November 8, 2016 What is specifically upsetting about it? I rather like the tileset, but have two main issues with it: 1. The lighting makes certain corridors difficult to spot, and often screws me up, because I can't see where I'm supposed to go, and spend unnecessarily long looking for a path. 2. The geometry makes Sprinting a little strange. There is some debris I can run right over, and some that stop me dead. Both issues are fairly minor to me, however. Link to comment Share on other sites More sharing options...
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