Shockwave- Posted December 23, 2016 Share Posted December 23, 2016 I don't keep a ton of weapons around. I use what i like and discard the rest. I don't really WANT an arsenal of 100 weapons, id have weapons there i never use. I already have kept many event weapons and others i never use (but can't ever get again like the azima or the furax wraith). With Rivens though, it makes it impossible to figure weapons out. I never liked despair or spira much. Didn't do well with them. But then, I can't really recall if i missed alot with them as they had flight time, or they did poor damage. I just recall I wasn't effective with them. But now Rivens come along. Could a riven make them good? If I got a riven and rebuit those weapons only to find out yeah, they still suck, or i'm still bad at them, that' seems like a lot of wasted effort. I find myself looking at weapons that I would get rid of and think "what if I get a riven for them, would that make a difference"? Then I realize this is part of the plan - to make us hold on to all those lesser used weapons and purchase slots to hold onto them just in CASE we get a riven for them. But with hundreds of weapons in the game the odds of getting a riven for those weapons is very low. The odds of getting a usable one is low. This is why the entire Riven system is bad. I can no longer compare two weapons, and decide which one i like because one gets better mods than the other and I have ZERO idea what those mods can do. I haven't the slightest clue what the maximum values on a faint mod are or a strong one. In addition two faint disposition weapons can have DIFFERENT limits on their riven mods. Now there is no way in the world i can figure out if weapon A with a riven will be as good or better than weapon B and I only need one twin pistol (like the aksomoti or akstiletto) I don't need duplicates of something like that. I want to ditch one to free up a slot but Rivens make it nearly impossible to compare weapons anymore. I for one, simply wont' buy more slots just to keep a weapon because I might get Riven for it (but likely won't given the number of rivens). I don't mind supporting the game but in this case it seems like the riven system is deliberately convoluted in a way that encourages players to spend money on something they may never actually get. The entire disposition system is terrible and should be thrown out. Rivens can exist but should all be equal and lesser used weapons should be buffed. When weapons are compared without Rivens we should have a good understanding of the weapon we want to use even if both were eventually equipped with a riven. Link to comment Share on other sites More sharing options...
Tizodd Posted December 23, 2016 Share Posted December 23, 2016 Riven mods were added to promote plat purchase. Instead of balancing weapons, they made riven mods that people are, for whatever reason, willing to pay 3k+ plat (`$150.00) for. Sneaky but genius if you ask me. Link to comment Share on other sites More sharing options...
maximum43 Posted December 23, 2016 Share Posted December 23, 2016 Slots are not that much, you can make one trade with a moderately difficult to get prime part and just buy one without much thought. I have been doing this since MR7 and after that I was just keeping everything that I crafted. I have not looked at Riven mods as promoting this probably because I was already doing it, minus the whole buying plat portion. Link to comment Share on other sites More sharing options...
Cray Posted December 23, 2016 Share Posted December 23, 2016 I keep everything anyway, so getting a riven for some random weapon I haven't touched in a year is no big deal. Link to comment Share on other sites More sharing options...
Insizer Posted December 23, 2016 Share Posted December 23, 2016 I really dont see why people are flipping out about the riven slot purchases. I'm never going to reach the peak. I don't have that many "favorite" guns. Link to comment Share on other sites More sharing options...
-N7-Leonhart Posted December 23, 2016 Share Posted December 23, 2016 They do encourage a more various weapon usage. However, you are saying it like it's an inherently bad thing? I fail to understand why. Oh, also, there is such a thing like a Riven so good that will make you play some "less used" weapons. I bought some Visican and Satiata type Riven mods (200-250% damage + 90-150% multishot) for weapons like Karak Wraith, Supra, Burston P and the total final damage is more than 3x higher. And I can assure you, that is way over what Soma P is capable of. Link to comment Share on other sites More sharing options...
Shockwave- Posted December 24, 2016 Author Share Posted December 24, 2016 11 hours ago, -BM-Leonhart said: They do encourage a more various weapon usage. However, you are saying it like it's an inherently bad thing? I fail to understand why. Oh, also, there is such a thing like a Riven so good that will make you play some "less used" weapons. I bought some Visican and Satiata type Riven mods (200-250% damage + 90-150% multishot) for weapons like Karak Wraith, Supra, Burston P and the total final damage is more than 3x higher. And I can assure you, that is way over what Soma P is capable of. Which is horrible for the game, because when we initially get the soma and karak and use them and compare them the soma is better, we have to know that Karak rivens are better than Soma rivens before we even start getting rivens to know which weapon will ultimately be the better weapon. It's a bit nuts. I know of no other game that has this kind of mystery surrounding their equipment. With numerical dispositions hidden to the player behind Faint and strong (it could be .5 faint, or .6 or .7 etc, we don't know). So we get the soma and like it and forma it then a few months later start doing sorties and getting rivens and realize the karak is really better (not equal but much better as you say) with a riven and have to ditch the soma and forma the karak up and all that. Seems like a really poor design for a game, a frustrating design. Link to comment Share on other sites More sharing options...
EinheriarJudith Posted December 24, 2016 Share Posted December 24, 2016 2 hours ago, Shockwave- said: Which is horrible for the game, because when we initially get the soma and karak and use them and compare them the soma is better, we have to know that Karak rivens are better than Soma rivens before we even start getting rivens to know which weapon will ultimately be the better weapon. It's a bit nuts. I know of no other game that has this kind of mystery surrounding their equipment. With numerical dispositions hidden to the player behind Faint and strong (it could be .5 faint, or .6 or .7 etc, we don't know). So we get the soma and like it and forma it then a few months later start doing sorties and getting rivens and realize the karak is really better (not equal but much better as you say) with a riven and have to ditch the soma and forma the karak up and all that. Seems like a really poor design for a game, a frustrating design. The Division.... Link to comment Share on other sites More sharing options...
chromaticv1 Posted December 24, 2016 Share Posted December 24, 2016 You can stick with the weapons you want. It's really your choice. Perhaps get a riven mod for your soma prime? That'll do as much as damage as the "Better Karak" Link to comment Share on other sites More sharing options...
(PSN)HSomDevil Posted December 24, 2016 Share Posted December 24, 2016 Would it really surprise anyone if this was the case? Link to comment Share on other sites More sharing options...
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