(XBOX)Dyalar Posted January 19, 2017 Share Posted January 19, 2017 You would have to leave something as an incentive for group play, otherwise better geared players would never step foot in public matchmaking. I know personally I'd love to get the same amount of credits/resources/affinity while playing solo, as it's the only thing that keeps me from permanently setting my missions to Invite Only. Link to comment Share on other sites More sharing options...
Devinee Posted January 19, 2017 Share Posted January 19, 2017 4 hours ago, ChuckMaverick said: There is a slight downside to these suggestions, although it may be worth suffering it regardless. Every time you introduce more options for missions, you further divide the population for matchmaking purposes, meaning it takes longer or makes it harder to get a full group. Even if you run solo, if you're doing that because of the new mechanic when previously you would have run public, you're still diluting the matchmaking options. there are enough people who wanna lvl / leech they're weapons and i don't think they would do this in a 4 player solo game because they have to get kills with the weapon then. and this option only would make sense in survival maybe in defense too so nothing special where you need a full group. it would only get "harder" for people who just wanna leech anything Link to comment Share on other sites More sharing options...
RoboticApplesWithLasers Posted January 19, 2017 Author Share Posted January 19, 2017 4 hours ago, (PS4)watt4hem said: Just came here to say this, i love op's ign THANKS! 3 hours ago, DxAdder said: So you can't solo focus farm or grind at a reasonable pace furthermore, it's boring. Link to comment Share on other sites More sharing options...
RoboticApplesWithLasers Posted January 19, 2017 Author Share Posted January 19, 2017 44 minutes ago, (Xbox One)Dyalar said: You would have to leave something as an incentive for group play, otherwise better geared players would never step foot in public matchmaking. I know personally I'd love to get the same amount of credits/resources/affinity while playing solo, as it's the only thing that keeps me from permanently setting my missions to Invite Only. I play solo anyway because in public there are only twice as many enemies or so to be shared by 4 times the players I still don't get to do everything myself, I have to deal with other players who have strong weapons and decent builds. there are not enough enemies for all of us to have an enjoyable time in many cases, so I might as well play solo where I can move around as I want and I don't need to stick in 1 large room. Link to comment Share on other sites More sharing options...
Shadowhaunt89 Posted January 24, 2017 Share Posted January 24, 2017 I agree with the toggle idea. Solo spawn rates were built with only one player in mind just as public and invite are geared for 4 players. So hardcoding an increase in the spawns can put a player at a disadvantage, especially if they're a player with lesser ranked mods. Link to comment Share on other sites More sharing options...
kyori Posted January 24, 2017 Share Posted January 24, 2017 Someone said the trick is to spam similar threads by different players to catch the attention of DE. Link to comment Share on other sites More sharing options...
Devinee Posted January 24, 2017 Share Posted January 24, 2017 1 minute ago, kyori said: Someone said the trick is to spam similar threads by different players to catch the attention of DE. doesn't work on mutagen spam and most likely not on unwanted game modes. Link to comment Share on other sites More sharing options...
(PSN)Mofojokers Posted January 24, 2017 Share Posted January 24, 2017 Would be nice to have a better increase rate for solo. Link to comment Share on other sites More sharing options...
Tsunero Posted January 24, 2017 Share Posted January 24, 2017 Probably to discourage solo play because DE just hates solo people :D. Link to comment Share on other sites More sharing options...
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