Nokturnal Posted March 25, 2017 Share Posted March 25, 2017 Here, lemme show ya how easy it could be. <> = The icon for Syndicate Items C = The Icon for a Supply Cache A = The icon for an Ayatan Sculpture I'm pretty sure no one enjoys having to run around every map searching for these items especially since almost all the Icons are just white squares and why do the Ayatan Stars have huge minimap Waypoints (not just icons) while the Ayatan Sculptures have nothing. This logic makes zero sense to me. Link to comment Share on other sites More sharing options...
GOEATSOMEFUSHM8 Posted March 25, 2017 Share Posted March 25, 2017 I'd say those items don't have icons other than the standard one is because they are special/rare items and would be obvious otherwise. DE just wants you to explore the maps more to find all the hidden loots...probably Link to comment Share on other sites More sharing options...
GOEATSOMEFUSHM8 Posted March 25, 2017 Share Posted March 25, 2017 I'd say those items don't have icons other than the standard one is because they are special/rare items and would be obvious otherwise. DE just wants you to explore the maps more to find all the hidden loots...probably Link to comment Share on other sites More sharing options...
ashrah Posted March 25, 2017 Share Posted March 25, 2017 that should be thing....game would be much more fun... Link to comment Share on other sites More sharing options...
KeLaRo Posted March 25, 2017 Share Posted March 25, 2017 No ,the pleasure of hunt special items is a +1 for Warframe. Link to comment Share on other sites More sharing options...
Nokturnal Posted March 25, 2017 Author Share Posted March 25, 2017 (edited) The effect of them not having icons doesn't actually encourage most players to search for said items. It just causes them to not bother searching for them only picking them up if they stumble upon them. As far as Cache farming, it's easily the most boring farming even more boring than defense missions or those horrible infested salvage missions with the bad enemy spawn locations. Even if Caches had icons searching for all 3 caches would take a long amount of time and bore you to death as you just run passed enemies searching for them. Edited March 25, 2017 by Nokturnal Link to comment Share on other sites More sharing options...
jjpdn Posted March 25, 2017 Share Posted March 25, 2017 3 hours ago, Nokturnal said: Here, lemme show ya how easy it could be. <> = The icon for Syndicate Items C = The Icon for a Supply Cache A = The icon for an Ayatan Sculpture I'm pretty sure no one enjoys having to run around every map searching for these items especially since almost all the Icons are just white squares and why do the Ayatan Stars have huge minimap Waypoints (not just icons) while the Ayatan Sculptures have nothing. This logic makes zero sense to me. Don't speak for all of us, please, because you're not. Some people like to play hide and seek. Link to comment Share on other sites More sharing options...
Nokturnal Posted March 25, 2017 Author Share Posted March 25, 2017 (edited) You could still play hide and seek, all you have to do is just take off loot radar and animal sense. It'd just be an option. The only reason you'd be against other players having this is because you enjoy being masochistic and like enforcing your will on other players. Having unique icons for unique items is akin to Vacuum in how it would improve the flow of gameplay. Edited March 25, 2017 by Nokturnal Link to comment Share on other sites More sharing options...
nerfinator6 Posted June 5, 2017 Share Posted June 5, 2017 Just give us a mod that would do it, basically a loot radar augment that allows special items to have their own icons. Link to comment Share on other sites More sharing options...
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