main_antagonist Posted April 12, 2017 Share Posted April 12, 2017 On 06/04/2017 at 7:08 AM, [DE]Drew said: Mirage Change Mirage abilities now see the light more often than they used to. Previously, Mirage’s Eclipse would feel inconsistent when running through levels while going in and out of lit areas. This change will allow Eclipse to deal heavier damage as it will see light more often, but also increases Prism's damage and range by 15-20% average, as it too is affected by light! This is still an unreliable mechanic of mirage as demonstrated with Eclipse showing where the shadows and lights don't give the correct buffs with invisible transition areas ... I still think my topic on how to fix this would reduce this problem considerably: @[DE]Megan, @[DE]Steve, @[DE]Rebecca Link to comment Share on other sites More sharing options...
main_antagonist Posted April 13, 2017 Author Share Posted April 13, 2017 I consider this broken, can I please get a response from DE? Link to comment Share on other sites More sharing options...
main_antagonist Posted April 22, 2017 Author Share Posted April 22, 2017 Link to comment Share on other sites More sharing options...
main_antagonist Posted April 25, 2017 Author Share Posted April 25, 2017 Still broken ... Link to comment Share on other sites More sharing options...
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