JC75 Posted April 22, 2017 Share Posted April 22, 2017 It seems that 9/10 kuva siphon missions on the Shipyard tileset have really bad generation, with the Siphon spawning in a tiny dead-end room (the one with the tram) that makes the Kuva clouds appear only a few feet from the siphon and all the enemies are stuffed up in that small room among all the tenno and the siphon itself. It also causes the siphon room itself to spawn in really off-track locations, sometimes requiring a search of the whole map to find it Link to comment Share on other sites More sharing options...
kyori Posted April 22, 2017 Share Posted April 22, 2017 Generally a lot of siphon doesn't spawn in our path to the mission objective. Sometimes we even have to side track a lot of find it. For the cramp space... I think DE purposely place the siphon there. Challenge they said. Link to comment Share on other sites More sharing options...
Chewarette Posted April 22, 2017 Share Posted April 22, 2017 Couldn't agree more. This spawn is awful, can't see S#&$. Also, that'd be great to add a map indication as soon as the Siphon is spot. Sometimes you know you're near but you still have to search for a long time. Link to comment Share on other sites More sharing options...
(PSN)lhbuch Posted April 22, 2017 Share Posted April 22, 2017 Some maps spawn the kuva machine absolutely way out of the way. In other maps the kuva clouds spawns in terrible places. I prefer to do them in open maps like earth where it is extremely easy to catch the clouds. Eris, on the other hand, has the entire tileset looking like a kuva cloud. Link to comment Share on other sites More sharing options...
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