Cephalon_Blue Posted September 23, 2017 Share Posted September 23, 2017 On 9/22/2017 at 12:03 PM, General_Durandal said: Surtr has had a lot of work since you first saw him. What do you think of him now? I love it. Good job! Link to comment Share on other sites More sharing options...
General_Durandal Posted October 15, 2017 Author Share Posted October 15, 2017 On 9/23/2017 at 2:16 PM, BlueLTO said: I love it. Good job! Thanks :D Link to comment Share on other sites More sharing options...
(PSN)VoidVox_ Posted October 15, 2017 Share Posted October 15, 2017 I mean, I love Norse mythology, and surtr is cool, but we already have ember, chroma, and nezha that all have fire abilities. Also, the passive is way overpowered. Most passive effects in the game currently are just vaguely useful bonuses like increased bullet jump or reduced friction or whatnot. A constant, massive aura of damage with the ability to proc status and no energy cost is way overpowered. I just don't see this frame being added to be honest. Link to comment Share on other sites More sharing options...
General_Durandal Posted October 24, 2017 Author Share Posted October 24, 2017 On 10/14/2017 at 6:14 PM, (PS4)warhero229 said: I mean, I love Norse mythology, and surtr is cool, but we already have ember, chroma, and nezha that all have fire abilities. Also, the passive is way overpowered. Most passive effects in the game currently are just vaguely useful bonuses like increased bullet jump or reduced friction or whatnot. A constant, massive aura of damage with the ability to proc status and no energy cost is way overpowered. I just don't see this frame being added to be honest. It does have an energy cost... right? Nope, i'll change that. Actually, i'll make it so it's only active while he has a heat proc, or his Immolation is active. Link to comment Share on other sites More sharing options...
(PSN)thefallenloser Posted October 24, 2017 Share Posted October 24, 2017 Hmm... something I noticed about your concepts: Of all three of the concepts I've seen, all of them are ancient foreign warrior types. Link to comment Share on other sites More sharing options...
(PSN)thefallenloser Posted October 24, 2017 Share Posted October 24, 2017 Whoops, didn't get to finish: But all of them seem like ancient foreign warriors. None of the three have Shields. All of the three have abilities that drain both health and energy. Some of the abilities seem similar to each other. I believe all of them have extremely low energy. Maybe try not to aim around the same type of Frame like I've seen you doing, though your concept is pretty good. Link to comment Share on other sites More sharing options...
General_Durandal Posted November 17, 2017 Author Share Posted November 17, 2017 On 10/24/2017 at 11:07 AM, (PS4)ArtPrince17 said: Hmm... something I noticed about your concepts: Of all three of the concepts I've seen, all of them are ancient foreign warrior types. Most are. Surtr is the Bringer of Ragnarok, (Doom Bringer) he burns Asgard to ashes with his flames every X millennia. Link to comment Share on other sites More sharing options...
(PSN)thefallenloser Posted November 17, 2017 Share Posted November 17, 2017 2 minutes ago, General_Durandal said: Most are. Surtr is the Bringer of Ragnarok, (Doom Bringer) he burns Asgard to ashes with his flames every X millennia. Regardless, I do like them, as they bring a new feel to Warframe. I'd like to see if you can make a different (more agile) type frame. Link to comment Share on other sites More sharing options...
General_Durandal Posted November 17, 2017 Author Share Posted November 17, 2017 On 10/24/2017 at 11:10 AM, (PS4)ArtPrince17 said: Whoops, didn't get to finish: But all of them seem like ancient foreign warriors. None of the three have Shields. All of the three have abilities that drain both health and energy. Some of the abilities seem similar to each other. I believe all of them have extremely low energy. Maybe try not to aim around the same type of Frame like I've seen you doing, though your concept is pretty good. History and Mythology are the best canvases for concepts. I actually have like, about 13 warframe concepts right now. What powers are similar? (their powers are based off what they did in mythology) Link to comment Share on other sites More sharing options...
(PSN)thefallenloser Posted November 17, 2017 Share Posted November 17, 2017 5 minutes ago, General_Durandal said: History and Mythology are the best canvases for concepts. I prefer going into the more unorthodox categories. So far I have Blood and Luck. 5 minutes ago, General_Durandal said: I actually have like, about 13 warframe concepts right now. What powers are similar? (their powers are based off what they did in mythology) I should take a look through them tomorrow, bed time for me, lol. Link to comment Share on other sites More sharing options...
highisaac123 Posted November 17, 2017 Share Posted November 17, 2017 12 hours ago, (PS4)ArtPrince17 said: I prefer going into the more unorthodox categories. So far I have Blood and Luck. I should take a look through them tomorrow, bed time for me, lol. Blood and luck, eh? I'm just waiting for a russian-roulette ability. Link to comment Share on other sites More sharing options...
General_Durandal Posted December 10, 2017 Author Share Posted December 10, 2017 Build 1.6 The AoE for all of Passive: Simmer's effects have been drastically reduced. Enemies inside Smolder's smoke are now blind. Smolder's Duration reduces. Smolder's charged cone's duration increased by 1 second. Increased Scathe's Fireball cast cost. Reduced Scathe's Fireball AoE. Increased Scathe's Fireball damage. Reduced Scathe's Eruption cast cost. Reduced Scathe's Eruption AoE. Reduced Scathe's Eruption Damage. Increased Immolation's Blazing Gaze cast cost. Reduced Immolation's Self Immolation cast cost. Increased Hjǫrr Logi's augment Ragnarök's damage. Link to comment Share on other sites More sharing options...
Fighting-Polygon Posted January 30, 2018 Share Posted January 30, 2018 This idea has potential! Good work Link to comment Share on other sites More sharing options...
General_Durandal Posted February 24, 2018 Author Share Posted February 24, 2018 On 1/29/2018 at 9:47 PM, Fighting-Polygon said: This idea has potential! Good work Thank you :) Link to comment Share on other sites More sharing options...
General_Durandal Posted March 18, 2018 Author Share Posted March 18, 2018 On 11/16/2017 at 7:28 PM, (PS4)ArtPrince17 said: I prefer going into the more unorthodox categories. So far I have Blood and Luck. I should take a look through them tomorrow, bed time for me, lol. Blood and Luck? A Vampire Leprechaun? Link to comment Share on other sites More sharing options...
(PSN)thefallenloser Posted March 19, 2018 Share Posted March 19, 2018 14 hours ago, General_Durandal said: Blood and Luck? A Vampire Leprechaun? Oh, those are two separate concepts. Link to comment Share on other sites More sharing options...
General_Durandal Posted June 15, 2018 Author Share Posted June 15, 2018 bump Link to comment Share on other sites More sharing options...
General_Durandal Posted July 12, 2018 Author Share Posted July 12, 2018 Anyone have ideas to improve this? Link to comment Share on other sites More sharing options...
Zorish Posted July 12, 2018 Share Posted July 12, 2018 (edited) how long is durotation of self cast 3? plus is it really reason for use it not on self actually? 🙂 aaaaand with same question with ymir - would he be able to survive long enough to kill something vs high level targets? Edited July 12, 2018 by Zorish Link to comment Share on other sites More sharing options...
Kothophed Posted July 12, 2018 Share Posted July 12, 2018 Link to comment Share on other sites More sharing options...
General_Durandal Posted July 12, 2018 Author Share Posted July 12, 2018 9 hours ago, Zorish said: how long is durotation of self cast 3? plus is it really reason for use it not on self actually? 🙂 aaaaand with same question with ymir - would he be able to survive long enough to kill something vs high level targets? Self cast 3 is toggle-able drain, so until you hold 3 again or you run out of energy, or you enter a nulifier's bubble. As an attack it effects all enemies in LoS, (on your screen), easy fire procs on enemies can be helpful, and if they die while wreathed in his flame he is healed. Please ask questions of other concepts on their page. (i'd think so) Link to comment Share on other sites More sharing options...
Zorish Posted July 12, 2018 Share Posted July 12, 2018 (edited) 7 minutes ago, General_Durandal said: Self cast 3 is toggle-able drain, so until you hold 3 again or you run out of energy, or you enter a nulifier's bubble. As an attack it effects all enemies in LoS, (on your screen), easy fire procs on enemies can be helpful, and if they die while wreathed in his flame he is healed. Please ask questions of other concepts on their page. (i'd think so) so his 3 have overpenetration for obstacles (walls)? and to toogle of his self cast you must hold 3 too for both on and off states? and about surviving i mean would he be able to survive damage of high level enemies only by self healing? won't he be almost instagibbed by some bombard without anything to reduce that damage? oh and forgot - how his self damage would work with Rage mod? would it count to damage to regen energy or? Edited July 12, 2018 by Zorish Link to comment Share on other sites More sharing options...
(PSN)Frost_Nephilim Posted July 13, 2018 Share Posted July 13, 2018 Reminds me of a volcanic warframe. Not bad, not at all Link to comment Share on other sites More sharing options...
General_Durandal Posted July 14, 2018 Author Share Posted July 14, 2018 On 2018-07-12 at 6:08 AM, Zorish said: so his 3 have overpenetration for obstacles (walls)? and to toogle of his self cast you must hold 3 too for both on and off states? and about surviving i mean would he be able to survive damage of high level enemies only by self healing? won't he be almost instagibbed by some bombard without anything to reduce that damage? oh and forgot - how his self damage would work with Rage mod? would it count to damage to regen energy or? No, can't see through walls, so can't hit enemies behind walls. Yes, hold 3 to turn on, then hold 3 to turn off the self flames. Unmodded 1200 health at rank 30, with maxed Vigor has 2640, with maced Vigor Prime has 3840, with maxed vitality has 6480, with maxed Vitality and Vigor Prime has 9120. Enemies effected by immolation dying give 8% max health per kill, 10.4% with Intensify. 12.4% with Transient Fortitude. 15.92% with Blind Rage. 9.92% with Auger Secrets. 24.64% with Intensify, Transient Fortitude, Blind Rage, and Auger Secrets active. So if modded for max strength Efficiency and Health, he could be pretty hard to take down. I think the self damage would work with the Rage mod, making it extra useful. Link to comment Share on other sites More sharing options...
General_Durandal Posted July 14, 2018 Author Share Posted July 14, 2018 (edited) Build 1.7 Power 3 Immolation changes, Self Immolation now cause Heat damage to heal Surtr, as well as causes self heat damage instead of basic health regen. Immolation Augment now increases allies Power Strength. Edited July 14, 2018 by General_Durandal Link to comment Share on other sites More sharing options...
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