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"Range" stat for continuous weapons in the Arsenal


TonnoTuna
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Recently we've assisted at many QoL changes in the Arsenal such as Alt fire has a dedicated section and falloff distance is shown, while others have to come like melee range.

One I've never heard about is range for Continuous Weapons, while it can easily being verified through marks, it could be a nice QoL change, and also can clearly shows how it affects Atomos and Amprex.

While is clear why Melee Range isn't in the Arsenal yet (e.g. Blade & Whip), I don't think is a big trouble with Continuous flat Range.

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