alergiclaprosti Posted August 10, 2017 Share Posted August 10, 2017 (edited) I haven't been playing for some time now. The open world map presented at TennoCon made me come back. Now, talking about the Focus System, it's the same as before I stooped playing. The largest issue I have with it is still there. I've searched to see if somebody else addressed this and didn't find any posts. My issue is like this: Why does the passive effect has to start AFTER the first use of the focus ability? This causes me, and I believe a lot more others, to stop using more upgrades for the focus ability because it's cooldown is increased with each, thus delaying the activation of the passive effect. The duration of a mission, for me, depending on the type and difficulty varies between 1 min and 10 min, so, if I want to use all the upgrades, my focus ability will never be ready in any mission except the time based ones (i.e. survival). My solution for fixing this would be allowing the passive to work from the start of the mission or after a fixed duration of time in it. This would also incentivize me, and probably others, to farm focus more. Off topic... I hope those operator void power focus weapons, mentioned at TennoCon, would allow us to kill high level sentients without cycling trough all of our equipment, given the sentients' vulnerability to the void. Edited August 10, 2017 by alergiclaprosti Link to comment Share on other sites More sharing options...
RobWasHere Posted August 10, 2017 Share Posted August 10, 2017 (edited) My guess is that will be changed when PoE will roll out with focus weapons you mentioned. The only incentive now is the meaningful achievement. Edited August 10, 2017 by RobWasHere Link to comment Share on other sites More sharing options...
Skaleek Posted August 10, 2017 Share Posted August 10, 2017 Honestly i dont think focus has been touched even once since it was released a year and a half ago. Link to comment Share on other sites More sharing options...
RobWasHere Posted August 10, 2017 Share Posted August 10, 2017 17 minutes ago, Skaleek said: Honestly i dont think focus has been touched even once since it was released a year and a half ago. They introduced focus orbs and added a cap. Nothing changed after that Link to comment Share on other sites More sharing options...
Skaleek Posted August 10, 2017 Share Posted August 10, 2017 1 minute ago, RobWasHere said: They introduced focus orbs and added a cap. Nothing changed after that Oh right, yeah, "Convergence", the blanket nerf to focus farming. I remember that. The trees themselves though haven't recieved anything that i can remember. Link to comment Share on other sites More sharing options...
1tsyB1tsyN1nj4 Posted August 10, 2017 Share Posted August 10, 2017 In my opinion the entire focus system should just be passives to begin with, hopefully DE will get to reworking it completely some time in the near future Link to comment Share on other sites More sharing options...
Auranix Posted August 10, 2017 Share Posted August 10, 2017 I find almost all the Focus trees' active abilities are worthless. They either need to get buffed or revolve the focus system around the mostly useful passive abilities. I hope PoE addresses the issues of the active abilities. Link to comment Share on other sites More sharing options...
KirukaChan Posted August 10, 2017 Share Posted August 10, 2017 I wish Focus was all passives. I never wanted a 5th power with a ridiculous cooldown attached to it. Crossing my fingers for the future. Link to comment Share on other sites More sharing options...
peterc3 Posted August 10, 2017 Share Posted August 10, 2017 If this were to be the case, the passives would get nerfed, hard. Link to comment Share on other sites More sharing options...
Ventura_Highway Posted August 10, 2017 Share Posted August 10, 2017 3 hours ago, Auranix said: I find almost all the Focus trees' active abilities are worthless. They either need to get buffed or revolve the focus system around the mostly useful passive abilities. I hope PoE addresses the issues of the active abilities. Zenurik is ok/subparish as an emergency break, and Vazarin can heal defense objectives. Not good at all but not so bad as to say useless, I believe. These things are supposed to be like a super mode but super modes usually do not take you out of your fast and furious void demon to slowly float across the ground. Link to comment Share on other sites More sharing options...
(PSN)fullblast35 Posted August 13, 2017 Share Posted August 13, 2017 can you imagine being invisible or getting energy from the beginning of a mission? Quit rate would rise exponentially. Link to comment Share on other sites More sharing options...
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