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Arca Scisco scope won't go away


Cmdr-A
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When dual wielding the Scisco and a thrown weapon, the sniper scope will stay on screen when not zoomed in. This is quite annoying because I disabled sniper scope in the first place, meaning shouldn't be there in the first place and its forcing the sniper scope when I already had the option for it enabled to be disabled. So obviously this is quite broken and unintended in any case.

995F6FA4AA21243063B0BD7CA6160DD443BD01C2

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Interesting, because it doesn't do that with scopes enabled.

Perhaps disabling the scope causes a state mixup further down the line? I.E. the code says to change scope state when unzooming due to throwing melee, but it doesn't recognize that the scope isn't there, it just toggles the state.

Try testing with the Knell (if you have one) to see if it happens there too.

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7 minutes ago, -AoN-CanoLathra- said:

Interesting, because it doesn't do that with scopes enabled.

Perhaps disabling the scope causes a state mixup further down the line? I.E. the code says to change scope state when unzooming due to throwing melee, but it doesn't recognize that the scope isn't there, it just toggles the state.

Try testing with the Knell (if you have one) to see if it happens there too.

Tried that, doesn't affect the knell like that. Though when zooming in you DO still get the scope, but after exiting it you don't. Regardless if you got the buff or not as well. Tried it for testing sake. The knell is mostly unaffected, aside for it still enables scope with RMB holding, which shouldn't be still.

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