Teoarrk Posted February 26, 2023 Share Posted February 26, 2023 16 hours ago, (XBOX)Fluffywolf36 said: Borderlands 3. ...I haveย suchย mixed feelings on that game tbh. On the one hand, it is objectively the best that the loot, the vault hunters, andย especially the gunsย have ever been. The guns have so much moreย kick,ย and even Torgue weapons (previously the most cartoony) now feelย almostย a little grounded. Since every manufacturer has their own individual parts now, the shotguns now look so much less malformed. (I'm supposed to believe that Jakobs' only shotguns are these oversized malformed thingsย the size of my torso?) I've homaged it a lot on this thread, actually. Probably the best example would be the Euston - it was directly designed based on how Vladof let you turn off your brain and auto-reload the grenade launcher. The Cromlech autoshotgun and Grozza SMG both come from me realizing that the Tracker Grenade function from Atlas assault rifles would if anything fitย betterย in this game.ย Reason and the Mohb are based on Torgue sticky gyrojets. The Adjudicas and Jubal are both based on a 'retired" Jakobs idea I had once. . The Makina is partly descended from the idea of "a jakobs gun that does Radiation procs on headshots," along with a Spacelords gun that did something fairly similar. It's also because of Borderlands 3 that I've made the Vernal levergun and reworked the Terminus. ...Jakobs inย generalย is influential AF, the amount of variety they have could easily be the procedural generation system for another game. You've got bolt-action rifles, leverguns, semiautos, hand-crank gatling guns, tube mags, en-bloc clips, the weird Jakobs wheel mag, and standard box mags in rifles, you've got shotguns that're basically the previous game's shotgun generation system in miniature, and great revolvers that can look like anything from a Colt Anaconda to a Remington 1858. If you play BL3, I guarantee that you will find a gun (randomly generated or legendary) that absolutely feels like it'd fit in this game. But. Butt... man,ย the story is ass. Borderlands 2 doesn't have as much characterization, but it was always good at feelingย personal. You're pitted against a guy that feels like the yin to your yang, your perfect opposite, who starts out by screwing you over and doesn't doย anythingย but get worse and worse. BL3 only... sporadically has that. I like individual sections like the Promethea arc and Eden-6 arc, but overall the story just feels like less than the sum of its parts. I've played 1, 2 and 1.5. I didn't like 1.5 that much even if it did give us a lot of buildup to 2. Jack's transformation from a kinda good goofball into a maniac felt kinda rushed. It would have been better if we didn't know about that side of him. I heard about the story for 3 and decided to skip it. I'm big on story and 2 gave us the best that the Borderlands team had to offer. The guns do look really good though. 1 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted February 27, 2023 Author Share Posted February 27, 2023 Tenno 'Moira' Revolverย ย โThis Tenno explosive caseless revolver was designed to find the biggest game in the system, and cull it in the highest possible numbers. Headshots with this weapon in contact-detontion mode cause its explosive projectiles to ricochet towards nearby enemies, sticky mode plasters enemies with sticky explosive projectiles and throws them towards nearby enemies on kills, and kills with this weapon cause them to explode.--codex Special Traits:ย Atropos: Kills with this weapon cause enemies to explode. Explosions from headshot kills do increased damage and cause forced cold procs. LoreA simpler ancestor of the Naga revolver, the โMoiraโ boasts massive caseless rounds with a large explosive payload. Its ammo is, not to put too fine a point on it,ย weird. Firstly, headshots with this weapon cause its explosive projectiles to ricochet towards nearby enemies, essentially allowing it to explode twice. Kills with this weapon cause enemies to explode, but headshots with this weapon increase the damage of these explosions. Thirdly, it comes with a sticky altfire mode similar to that of the Reason autorevolver. Rounds fired in this mode stick to enemies, delaying the explosion until the enemy is killed. Kills on stickied enemies cause all projectiles (including a sticky, if you fired it) to explode and ricochet towards nearby enemies. This essentially turns any enemy thatโs been stickied into a Kulstar-like cluster bomb. Headshots in sticky mode just ricochet a sticky projectile towards another enemy*. In addition, sticky mode deals forced cold procs on headshots, and the sticky mode explosion does not do cold damage. Kills with this weapon also cause enemies to explode in a torrent of cold damage. The result is a pistol that can devastate entire crowds with a single well-placed shot, barraging enemies with massive amounts of status. The Depezador Prime was built to hammer into enemies with successive headshots, the Vasto Prime was meant to lacerate enemies,ย and the Estampida was built to obliterate single targets,ย but this? This was made to scythe through crowds like wheat. Haruka Lorne designed this pistol to reach out into a crowd of dangerous Infestation - essentially, a way to hunt out-of-control Infested, emphasizing precise shots like a hunting pistol while also rewarding this precision with explosive damage. During the Old War era, the Moira had two primary users: Firstly, Orokin elites used it on hunting trips to recreationally cull Infested and other targets that displeased them, and Tenno assigned on expeditions to Plague Moons or Infested outbreaks who intended to clear out as many as possible.ย One precise shot with this weapon into the head can essentially double the amount of enemies caught in the blast radius, assuming it doesnโt turn them into a minefield as each of them explode, one by one. With the preponderance of humanoid enemies in the Origin System nowadays, however, its impact is much more keenly felt. Against crowds of charging grineer or corpus, this pistol can punch through a shield or armor, leave a hole the size of a fist, freeze (or irradiate, or sicken) all enemies within a small radiusโฆ Twice over. These weapons reentered the Origin System not long after the Great Narmer War. While confined on Deimos, Haruka Lorneโs fireteam of Tenno and the Entrati found themselves with little to do but clean and explore the Necralisk and various Infested labsโฆ โฆand these were found within an isolation vault, bearing the signatures of Haruka Lorne and Father Entrati. In fact, it bore his real name, but Father chose to stay with hisย newย name on the basis that he preferred to be a new person. According to these notes, the Moira was an attempt to create a short-range, high-caliber version of the Cenotaph semiauto cannon - something that rewarded precision not by killing enemies around it faster, but by overloading them with status effects and slowing them.ย The ricochet mode was, much like that of the Adjudicas, added partly for laughs so Father and Haruka could set up particularly strange trickshots. It loads using a loading lever similar to the ancientย Remington 1858 revolver - the loading lever is pulled down, allowing the cylinder to be quickly removed. ย Artist notes: *ย This may be too much lol Stats Magazine: 6 Fire Rateย 2 ย Noise Level:ย Alarming ย Projectile Type:ย Hit-Scan ย Trigger Type:ย semi Sticky On Impact Total Damageย 88 42 Impact 28 Slash 18 Cold Crit Chanceย 33%ย Crit Multiplierย 2.5xย ย Status Chanceย 21% Headshot Multiplier: 3.15x Fire Rateย 2 ย Multishotย 1 (84 damage per projectile) Forced Procs: Cold (on headshot) ย Noise Levelย Alarming ย Projectile Typeย Hit-Scan ย Trigger Typeย semi ย Radial Total Damageย 88 20 Blast 28 Puncture 40 Slash Crit Chanceย 32% ย Crit Multiplier 2.5x ย Damage Falloff 100% damage up to 0 m ย 85% damage at 1.6 mย 15% max reduction ย Fire Rateย 2 Rangeย 1.6 m ย Status Chanceย 20%ย Projectile Typeย AoE ย Contact-Detonation On Impact Total Damageย 88 42 Impact 28 Slash 18 Puncture Crit Chanceย 32%ย Crit Multiplierย 2.5xย ย Status Chanceย 20% Headshot Multiplier: 3.15x Fire Rateย 2 ย Multishotย 1 (88 damage per projectile) ย Noise Levelย Alarming ย Projectile Typeย Hit-Scan ย Trigger Typeย semi ย Radial Total Damage 48 24 cold 24 Impact Crit Chanceย 32% ย Crit Multiplier 2.5x ย Damage Falloff 100% damage up to 0 m ย 85% damage at 1.6 mย 15% max reduction ย Fire Rateย 2 Rangeย 1.6 m ย Status Chanceย 20%ย Projectile Typeย AoE ย Death Explosion Damage:Total Damageย 136 cold / 272 cold Crit Chanceย 21% ย Crit Multiplierย 2.5x ย Damage Falloff 100% damage up to 0 m ย 85% damage at 2mย 15% max reduction ย Fire Rateย 3Forced Procs: Cold Rangeย 3.2 m ย Status Chanceย 30%ย Projectile Typeย AoE ย Artist Notes: Yes, itโs hitscan. First off, I realize that the altfire has so much more presence than primary fire, but think of it this way: secondary fire is for people that want to be more deliberate, primary fire is for moments where you need that extra damage and you need itย now. ย This drawing was passed back and forth between lots of different ideas. Originally it was the model for the Charbon, then it was the model for the Avanc, and then I changed it toโฆย something else.ย Originally, it had a headshot explosion function in addition to its regular old explosive roundsย andย headshot kill explosion. But that was frighteningly hard to stat.ย Also, it stepped on the toes of the Spartoi (Which was meant to feel like a precision cluster bomb pistol) and the Makina, which does headshot damage explosions and has massive status. Also, the Makina was also a nightmare to balance and I wasnโt interested in reproducing the nightmare.ย Anyway. This is based on Captain Harlockโs Cosmo Dragoonโฆ. Except, instead of a Colt Dragoon as the base, I used a Remington 1858 cap and ball revolver. This one is perhaps most well-known for having a removable cylinder. Thatโs actually how this thing reloads, too!ย The name, however, is a reference to the Fatebringer Hand Cannon from Destiny. โMoiraโ is the singular form for one of the Greek Fates. And also the name of the owner of this 155-pound wolfdog I know. I thought it was funny how it was already explosive and caused headshot kill explosions, so this is an attempt to replicate that while still making it hitscan. ย 3 Link to comment Share on other sites More sharing options...
Neo3602 Posted February 27, 2023 Share Posted February 27, 2023 1 hour ago, (XBOX)Fluffywolf36 said: Tenno 'Moira' Revolverย ย โThis Tenno explosive caseless revolver was designed to find the biggest game in the system, and cull it in the highest possible numbers. Headshots with this weapon in contact-detontion mode cause its explosive projectiles to ricochet towards nearby enemies, sticky mode plasters enemies with sticky explosive projectiles and throws them towards nearby enemies on kills, and kills with this weapon cause them to explode.--codex Special Traits:ย Atropos: Kills with this weapon cause enemies to explode. Explosions from headshot kills do increased damage and cause forced cold procs. LoreA simpler ancestor of the Naga revolver, the โMoiraโ boasts massive caseless rounds with a large explosive payload. Its ammo is, not to put too fine a point on it,ย weird. Firstly, headshots with this weapon cause its explosive projectiles to ricochet towards nearby enemies, essentially allowing it to explode twice. Kills with this weapon cause enemies to explode, but headshots with this weapon increase the damage of these explosions. Thirdly, it comes with a sticky altfire mode similar to that of the Reason autorevolver. Rounds fired in this mode stick to enemies, delaying the explosion until the enemy is killed. Kills on stickied enemies cause all projectiles (including a sticky, if you fired it) to explode and ricochet towards nearby enemies. This essentially turns any enemy thatโs been stickied into a Kulstar-like cluster bomb. Headshots in sticky mode just ricochet a sticky projectile towards another enemy*. In addition, sticky mode deals forced cold procs on headshots, and the sticky mode explosion does not do cold damage. Kills with this weapon also cause enemies to explode in a torrent of cold damage. The result is a pistol that can devastate entire crowds with a single well-placed shot, barraging enemies with massive amounts of status. The Depezador Prime was built to hammer into enemies with successive headshots, the Vasto Prime was meant to lacerate enemies,ย and the Estampida was built to obliterate single targets,ย but this? This was made to scythe through crowds like wheat. Haruka Lorne designed this pistol to reach out into a crowd of dangerous Infestation - essentially, a way to hunt out-of-control Infested, emphasizing precise shots like a hunting pistol while also rewarding this precision with explosive damage. During the Old War era, the Moira had two primary users: Firstly, Orokin elites used it on hunting trips to recreationally cull Infested and other targets that displeased them, and Tenno assigned on expeditions to Plague Moons or Infested outbreaks who intended to clear out as many as possible.ย One precise shot with this weapon into the head can essentially double the amount of enemies caught in the blast radius, assuming it doesnโt turn them into a minefield as each of them explode, one by one. With the preponderance of humanoid enemies in the Origin System nowadays, however, its impact is much more keenly felt. Against crowds of charging grineer or corpus, this pistol can punch through a shield or armor, leave a hole the size of a fist, freeze (or irradiate, or sicken) all enemies within a small radiusโฆ Twice over. These weapons reentered the Origin System not long after the Great Narmer War. While confined on Deimos, Haruka Lorneโs fireteam of Tenno and the Entrati found themselves with little to do but clean and explore the Necralisk and various Infested labsโฆ โฆand these were found within an isolation vault, bearing the signatures of Haruka Lorne and Father Entrati. In fact, it bore his real name, but Father chose to stay with hisย newย name on the basis that he preferred to be a new person. According to these notes, the Moira was an attempt to create a short-range, high-caliber version of the Cenotaph semiauto cannon - something that rewarded precision not by killing enemies around it faster, but by overloading them with status effects and slowing them.ย The ricochet mode was, much like that of the Adjudicas, added partly for laughs so Father and Haruka could set up particularly strange trickshots. It loads using a loading lever similar to the ancientย Remington 1858 revolver - the loading lever is pulled down, allowing the cylinder to be quickly removed. ย Artist notes: *ย This may be too much lol Stats Magazine: 6 Fire Rateย 2 ย Noise Level:ย Alarming ย Projectile Type:ย Hit-Scan ย Trigger Type:ย semi Sticky On Impact Total Damageย 88 42 Impact 28 Slash 18 Cold Crit Chanceย 33%ย Crit Multiplierย 2.5xย ย Status Chanceย 21% Headshot Multiplier: 3.15x Fire Rateย 2 ย Multishotย 1 (84 damage per projectile) Forced Procs: Cold (on headshot) ย Noise Levelย Alarming ย Projectile Typeย Hit-Scan ย Trigger Typeย semi ย Radial Total Damageย 88 20 Blast 28 Puncture 40 Slash Crit Chanceย 32% ย Crit Multiplier 2.5x ย Damage Falloff 100% damage up to 0 m ย 85% damage at 1.6 mย 15% max reduction ย Fire Rateย 2 Rangeย 1.6 m ย Status Chanceย 20%ย Projectile Typeย AoE ย Contact-Detonation On Impact Total Damageย 88 42 Impact 28 Slash 18 Puncture Crit Chanceย 32%ย Crit Multiplierย 2.5xย ย Status Chanceย 20% Headshot Multiplier: 3.15x Fire Rateย 2 ย Multishotย 1 (88 damage per projectile) ย Noise Levelย Alarming ย Projectile Typeย Hit-Scan ย Trigger Typeย semi ย Radial Total Damage 48 24 cold 24 Impact Crit Chanceย 32% ย Crit Multiplier 2.5x ย Damage Falloff 100% damage up to 0 m ย 85% damage at 1.6 mย 15% max reduction ย Fire Rateย 2 Rangeย 1.6 m ย Status Chanceย 20%ย Projectile Typeย AoE ย Death Explosion Damage:Total Damageย 136 cold / 272 cold Crit Chanceย 21% ย Crit Multiplierย 2.5x ย Damage Falloff 100% damage up to 0 m ย 85% damage at 2mย 15% max reduction ย Fire Rateย 3Forced Procs: Cold Rangeย 3.2 m ย Status Chanceย 30%ย Projectile Typeย AoE ย Artist Notes: Yes, itโs hitscan. First off, I realize that the altfire has so much more presence than primary fire, but think of it this way: secondary fire is for people that want to be more deliberate, primary fire is for moments where you need that extra damage and you need itย now. ย This drawing was passed back and forth between lots of different ideas. Originally it was the model for the Charbon, then it was the model for the Avanc, and then I changed it toโฆย something else.ย Originally, it had a headshot explosion function in addition to its regular old explosive roundsย andย headshot kill explosion. But that was frighteningly hard to stat.ย Also, it stepped on the toes of the Spartoi (Which was meant to feel like a precision cluster bomb pistol) and the Makina, which does headshot damage explosions and has massive status. Also, the Makina was also a nightmare to balance and I wasnโt interested in reproducing the nightmare.ย Anyway. This is based on Captain Harlockโs Cosmo Dragoonโฆ. Except, instead of a Colt Dragoon as the base, I used a Remington 1858 cap and ball revolver. This one is perhaps most well-known for having a removable cylinder. Thatโs actually how this thing reloads, too!ย The name, however, is a reference to the Fatebringer Hand Cannon from Destiny. โMoiraโ is the singular form for one of the Greek Fates. And also the name of the owner of this 155-pound wolfdog I know. I thought it was funny how it was already explosive and caused headshot kill explosions, so this is an attempt to replicate that while still making it hitscan. ย Another great revolver! It's been a while since we've got a new revolver in warframe. The closest I can think of is the tenent plinx and even then it's not really one is just kind of looks like one with the somewhat cylindrical battery in the center section after the trigger. 1 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted February 27, 2023 Author Share Posted February 27, 2023 9 minutes ago, Neo3602 said: Another great revolver! ย It's the one thing this thread is best at. Well, that and improvised firearms. I've got a couple ideas for more revolvers - one that's essentially the Last Word, another that does guaranteed electric procs on headshots - but I'm not a hundred percent sure what I'll do next. (Ironically, because of how Radiation damage works in Borderlands, that one will probably be closer to how the radiation idea worked.) 29 minutes ago, Neo3602 said: The closest I can think of is the tenent plinx and even then it's not really one is just kind of looks like one with the somewhat cylindrical battery in the center section after the trigger. ย I think they might'veย plannedย for it to be a revolver - the cylinder sometimes vanishes while crafting a Tenet version, suggesting to me that it might have been plans to animate the cylinder, but... we don't see it. It's kind of a shame, really - there's something interestingย about the idea of a revolver-style handgun that has a recharging battery and mimics the idea of a slow shell-by-shell revolver, but... I just do notย vibeย with the Plinx. Haven't leveled the Tenet versin up yet, but I'm kinda annoyed at how it feels like DE tried to get our attention by grafting an explosive fire mode onto a lackluster gun. 1 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted February 28, 2023 Author Share Posted February 28, 2023 (edited) 23 hours ago, (XBOX)Fluffywolf36 said: but I'm not a hundred percent sure what I'll do next. ย ย ย update:ย ย I now know what the next revolver will be. Relatively. I have, like... 2-4 ideas. Next gun will be that sniper, as soon as I figure out what it does. Edited February 28, 2023 by (XBOX)Fluffywolf36 1 Link to comment Share on other sites More sharing options...
Neo3602 Posted February 28, 2023 Share Posted February 28, 2023 2 hours ago, (XBOX)Fluffywolf36 said: update:ย ย I now know what the next revolver will be. Relatively. I have, like... 2-4 ideas. Next gun will be that sniper, as soon as I figure out what it does. Ohh, a new sniper rifle sounds fun! It's been a while since your last one. Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted February 28, 2023 Author Share Posted February 28, 2023 (edited) 2 hours ago, Neo3602 said: Ohh, a new sniper rifle sounds fun! It's been a while since your last one. ย ย ย Are we counting the Harken? Cause that was a bit less of a new sniper and a bit more of just a light cleaning. Snipers are hella neglected tbh. With AoE weapons and bullethose weapons being what they are, along with shotguns delivering more reliable power at typical engagement range, (and whatever the hell is with Strun Prime's range - I put on Narrow Barrel cause it didn't evenย needย range mods lol) along with sniper rifles just being... pretty cumbersome... there just isn't that much cause to use them outside of Eidolon Hunts. I feel like I'll have failed and wasted a perfectly good design if I don't push it into being something battle rifle or DMR ish. I might look at some scout rifle perks or ideas from Destiny 2. Edited February 28, 2023 by (XBOX)Fluffywolf36 2 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted March 2, 2023 Author Share Posted March 2, 2023 (edited) Tenno 'Haoma' Assault Rifle (retouched) ย โAssault rifle with four-round bust and full auto. Boasts high weakpoint damage, controllable recoil, and excellent crit.โ โCodex Special Traits: +50% Bonus Headshot Damage Kills refill 8% of mag. ย Now I know what some of you are probably thinking. Why am I retouching this thingย now? And the answer is simple. The original version I uploaded... You see that butter-yellow thing that forms part of the trigger guard? The rest of the original gun was in much more muted color, so it stuck out like a sore thumb and it was bothering me. Like. Aย lot.ย As in "I cannot imagine drawing another gun while I leave a favorite looking this wack." I also made someย veryย minor ergonomic changes here. I still don't know what that sniper rifle does, by the way. Maybe I'll go write some pony fanfic till I come up with more ideas. On 2021-12-24 at 2:09 AM, (XBOX)Fluffywolf36 said: Lore A simplified derivative of the Soma, part of the same project that created the Somesha (aย SOMA PATTERN AUTOSHOTGUN YEAH BOYIEEEEEE). Unlike other weapons in the Soma family, it doesnโt boast the unique harmonica mag or spooling trigger. It does, however, boast the unique stats youโd expect of the Soma series - poor status, and such high crit that its armor-piercing rounds can punch out a devastating one-shot kill, even when theyย reallyย shouldnโt be able to do so.ย The Haoma can be considered a sidegrade to the Stradavar Prime. While the Stradavar has higher base damage and a more ammo-efficient, immediate altfire, the Haoma is great for saturating enemies with a hail of bullets. It also has more manageable recoil and accuracy, owing to its low bore axis and tilted receiver. The receiver is angled at 7 degrees to the barrel, giving an element of braking to the bolt, and also resisting the upward movement of the barrel during fully automatic fire. This also virtually eliminatesย muzzle climb. Itโs notย entirelyย gone, however, as the muzzle steadily begins to climb upwards between the fourth and sixth rounds fired. This is, however, completely negated by burst mode, which fires the rounds just slightly faster, enough that itโs almost guaranteed all shots will be on target. The best way to use the Haoma is as a DMR that happens to fire low-caliber rounds in full auto, aiming for heads or other weakpoints and letting loose. This is reinforced by the fact that it has traits more suitable to a semiautomatic battle rifle, such as its accuracy and extreme damage against weak points in enemies.ย Using an advanced Void something-or-other, kills with this weapon refill 8% of the mag. This last modification was not common during the Old War - it was an innovation that became more common as the Old War ended, and was made universal after the Tenno Wakening. Due to its low recoil and rate of fire, the Haoma is often nicknamed the โbeamer,โ a confusing nickname considering how many Tenno have used actual beam weapons. The confusion evaporates as soon as said Tenno put a Haoma to work and mow down enemies. It may not have punch-through. But Tenno donโtย needย punch-through (you can add it if you want. Why not, right) on this weapon, as long as they have great aim. On a funny note, the stock actually folds when itโs stowed on a Tennoโs back. Itย alwaysย ejects out of the side that the stock isnโt folded onto. Stats Magazine: 80 Rate Of Fire: 11.25 Reload: 3s ย Full Auto Damage: 24 12 Slash 8 Puncture 4 Impact Status Chance: 12% Critical Chance: 30% Critical Multiplier: 3.0x Headshot Multiplier: 4.5x ย Burst Burst Count: 4 Burst Delay: 0.1s Burst Rate: 11.25 Damage: 40 21 Slash 13 Puncture 6 Impact Status Chance: 24% Critical Chance: 36% Critical Multiplier: 3.0x Headshot Multiplier: 4.5x ย ย Artist Notes: Originally, this had a trait that made it cause explosions on headshot kills. That... is something I'll do at a later date. As it is, refilling the mag felt like a much more normal, understated way to do this. Aesthetically, the biggest inspiration for this was the Soma, (obviously) though thereโs a lot of influence from both the R201 assault rifle. The angled receiver is inspired by the Jatimatic! I have no idea if this makes any kind of sense on an assault rifle, I just did this because it was funny. Mechanically, it has more in common with the L36 Halberd from Aliens Fireteam. The devs gave it 2.5x headshot damage, meaning that it can punch surprisingly far above its weight (the Pulse Rifle is still my favorite. Because come on. Itโsย Aliens.) assuming you keep landing headshots. However, muzzle climb is a thing, so you canโt just beam enemies with unceasing headshots. This is, after all, the franchise that gave us the phrase โshort, controlled bursts.โ There was one other thing: We don't have an assault rifle where you just tap the altfire key to switch from burst to full auto. I mean, we have the Kuva Hind and Tiberon Prime, but I don't like having to switch past semi or auto to get to the mode I want. We've also got the Quartakk, but that doesn't use the altfire button.ย Iย wantedย to make it nearly recoilless, but I didnโt think it was a good idea. So I stopped. Iโm not exactly sure when the muzzle climb might set in, but itโs important that it exists.ย And yes, I know some of you want that Entrati gun. Thatโll come next. Then a revolver, which I have put off for FAR TOO LONG. Iโll work on pony art and fanfic in the meantime. ย ย ย Edited January 30 by (XBOX)Fluffywolf36 3 Link to comment Share on other sites More sharing options...
Neo3602 Posted March 2, 2023 Share Posted March 2, 2023 27 minutes ago, (XBOX)Fluffywolf36 said: Tenno 'Haoma' Assault Rifle (retouched) ย โAssault rifle with four-round bust and full auto. Boasts high weakpoint damage, controllable recoil, and excellent crit.โโCodex Special Traits: +50% Bonus Headshot Damage Kills refill 8% of mag. ย Now I know what some of you are probably thinking. Why am I retouching this thingย now? And the answer is simple. The original version I uploaded... You see that butter-yellow thing that forms part of the trigger guard? The rest of the original gun was in much more muted color, so it stuck out like a sore thumb and it was bothering me. Like. Aย lot.ย As in "I cannot imagine drawing another gun while I leave a favorite looking this wack." I also made someย veryย minor ergonomic changes here. I still don't know what that sniper rifle does, by the way. Maybe I'll go write some pony fanfic till I come up with more ideas. ย you could take a page out of Borderlands 3 book and give it some sort of altfire more suited for general use with the sniper mode used to deal with heavy units/eximus. Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted March 3, 2023 Author Share Posted March 3, 2023 5 hours ago, Neo3602 said: you could take a page out of Borderlands 3 book and give it some sort of altfire more suited for general use with the sniper mode used to deal with heavy units/eximus. I see where youโre going with this, butโฆ I donโt quite see myself doing that one. Honestly, I just wanted to make a โfire selectorโ-type weapon that exclusively had burst and auto. (I have mixed feelings on Tiberon Prime and Kuva Hind. I mean, theyโre good, but they both have one fire mode out of three that just feels like it doesnโt quite gel with their nominal focus on crit or status. Whoโs building a Tiberon Prime for one fire modeโs status, anyway?) I could increase the damage of the burst thoughโฆ 1 Link to comment Share on other sites More sharing options...
Teoarrk Posted March 3, 2023 Share Posted March 3, 2023 ย 22 hours ago, (XBOX)Fluffywolf36 said: Beautiful design. Is that a foldable stock?ย The stats look pretty good all things considered. It's a specialised Soma with exactly the kind of stats I'd like to see from a Soma adjacent gun.ย What are your thoughts on primitive weapons, like crossbows, bows and throwing stars? Not asking for any particular reason :3 1 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted March 3, 2023 Author Share Posted March 3, 2023 (edited) 2 hours ago, Teoarrk said: Beautiful design. Is that a foldable stock?ย Yeah, it folds when you stow it =D also, the receiver is partly based on the Finnish jatimatic SMG. I donโt know how that makes sense with whatever Warframe guns use as ammo, but I feel like itโs best just not to question it. 2 hours ago, Teoarrk said: The stats look pretty good all things considered. It's a specialised Soma with exactly the kind of stats I'd like to see from a Soma adjacent gun.ย Thanks so much! ย And essentially yeah - Tiny status, high crit, high RoF, and weirdly placed mags seem to be a hallmark of the Soma series. (Though Iโm willing to bend the rules on that one now and then)ย 2 hours ago, Teoarrk said: What are your thoughts on primitive weapons, like crossbows, bows and throwing stars? I think theyโre great for establishing that weโre more than space supersoldiers, and they add a lot to the universe, establishing the sort of โarchaic, Dune-like sci-fi universeโ vibe weโre dealing withโฆ โฆ.unfortunately, the urge to make them rarely seems to strike me, and I so obsessively gravitate towards rifles, shotguns, and pistols that I donโt often find myself with the incentive to think it over. i could stand to make more. Itโd be a nice diversion from puzzling over how to make a bizarre shotgun. I did make some cryotic throwing knives once though!ย ย I might have a Mycona crossbow idea lying around somewhereโฆ Edited March 3, 2023 by (XBOX)Fluffywolf36 1 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted March 4, 2023 Author Share Posted March 4, 2023 (edited) Also, if i'm still talking weapons, I made a quick update to the Depezador Prime. Nothing much, just increasing the size of the trigger guard. Anyway: Spoiler ย ย On 11/6/2020 at 5:07 PM, (XBOX)Fluffywolf36 said: DEPEZADOR PRIME 2020 REMASTER ย โThis baroque, engraved top-break revolver fires laser-sliced slugs from its primary barrel, and uses Entrati siphon technology to load a central shotgun barrel with cryotic-infused buckshot. Land headshots with this weapon to activate altfire, and increase the critical multiplier. ย It was originally a reward for honorable service, but you decide the honors now.โ--CodexSpecial Traits:ย Headhunterย - increases critical damage by 18% on each successive headshot, removing one stack of the bonus on misses. Body shots reset any decay, but do not add to the combo. +10% bonus headshot damage.Cryotic Buckshot:ย Central shotgun barrel has a chance to deal cold damageย regardlessย of the elemental build. STATS Trigger:ย SemiMagazine Size:ย 9 (+1 shotgun)Fire Rate: 3.2 rounds per secondReload: 2.0s Combo Decay:ย 3.0s Accuracy Recovery: 0.4s Primary FireDamage:ย 99 ย ย ย slash: ย 63 ย ย ย puncture:ย 14 ย ย ย impact: 22ย Critical Chance: 32%Critical Multiplier: 3.0xStatus Chance: ย 16%Headshot Multiplier: 3.3xPunch-Through:ย 0.5mSpecial Traits Adds +18% critical damage on headshots up to 5 times.Secondary Fire:ย Damage:ย 704 ย ย ย Cold:ย 451 ย ย ย Impact:ย 176 ย ย ย ย Puncture:ย 77Pellets: 11Magazine Size:ย 1Fire Rate: N/AStatus Chance: 9.2%Critical Chance:ย 11%Critical Multiplier: 2.4xPunch-Through: 1.0mspecial traits:ย ย Cryotic Buckshot - each pellet has a 9.2% chance to proc cold damage ย Will post the two inspirations behind a lot of the rework later! ย ย ย ย ย ย ย ย ย Speaking of which, I'm working onย anotherย revolver slightly inspired by the LeMat. here's the basic plan for the immediate future: That Sniper Rifle (Still not sure what it does) Ganymede 'Bliska' SMG 5-round burst pistol Somewhat against my will, the next Tenno shotgun will either be the Trenchance autoshotgun or something inspired by the Cosmi ย Edited March 4, 2023 by (XBOX)Fluffywolf36 2 Link to comment Share on other sites More sharing options...
Neo3602 Posted March 5, 2023 Share Posted March 5, 2023 On 3/3/2023 at 6:00 PM, (XBOX)Fluffywolf36 said: Also, if i'm still talking weapons, I made a quick update to the Depezador Prime. Nothing much, just increasing the size of the trigger guard. Anyway: ย Reveal hidden contents ย ย ย ย ย ย ย Speaking of which, I'm working onย anotherย revolver slightly inspired by the LeMat. here's the basic plan for the immediate future: That Sniper Rifle (Still not sure what it does) Ganymede 'Bliska' SMG 5-round burst pistol Somewhat against my will, the next Tenno shotgun will either be the Trenchance autoshotgun or something inspired by the Cosmi ย Looks like a fun future lineup! I was wondering on what your thoughts on the new incarnon weapons talked about in the latest devstream are? Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted March 6, 2023 Author Share Posted March 6, 2023 2 hours ago, Neo3602 said: Looks like a fun future lineup! ย Btw, here's the Cosmi. It's break-action and it keeps the magazineย in the stock Only 7500 of these weapons have been made since 1930 or so. 2 hours ago, Neo3602 said: I was wondering on what your thoughts on the new incarnon weapons talked about in the latest devstream are? ย Not sure. I'm certainly interested in seeing how they change the behavior of all these weapons...ย especiallyย the Vasto, Strun, Kulstar, Soma, and Latron.ย Loveย those five. (Yes, even the Latron, I have a goddamnedย ridiculous Latron riven).ย I really find myself wondering... iiiiiiin addition to hoping I'm not locked to the non-prime versions.ย And wondering how my goddamned ridiculous rivens for all of 'em interact with these. Hmmm. The Boltor's incarnon mode will be interesting, especially because I have anย insaneย crit mod on the boltor... Quote /IncarnonSoma/ Tier1A - '[PH]Punch-through with armour above X.' Tier1B - '[PH]On kill by slash damage tick: Add X overshields.' Tier2A - '[PH]Recoil.' Tier2B - '[PH]Accuracy.' Tier2C - '[PH]Reload Speed.' Tier3A - '[PH]Reload from empty: Increase damage, stacks up to 3x.' Tier3B - '[PH]High Status.' Tier3C - '[PH]Crit Damage.' ย oh my goodness lol I suppose Iย couldย add more status, but like... come on lol. THE CRIT. Quote /IncarnonLex/ Tier1A - '[PH]On Shield Loss: Damage for X secs.' Tier1B - '[PH]Gun Channeling.' Tier2A - '[PH]On Headshot: Improve recoil & accuracy for X secs, stacks 3x.' Tier2B - '[PH]Clip Size.' Tier2C - '[PH]Faster reload from empty.' Tier3A - '[PH]On Equip: Headshot Damage for X secs.' Tier3B - '[PH]On Hit: Fire Rate for X secs.' Tier3C - '[PH]Balanced Crit & Crit Damage.' /IncarnonVasto/ Tier1A - '[PH]Increased damage with no primary or secondary equipped.' Tier1B - '[PH]On Equip: Crit Chance and damage on first shot within X secs.' Tier2A - '[PH]Clip size.' Tier2B - '[PH]Recoil.' Tier2C - '[PH]Reload while holstered.' Tier3A - '[PH]High Crit Chance.' Tier3B - '[PH]Balanced Crit and Status Chance.' Tier3C - '[PH]On Headshot: ammo efficiency for X secs.' ย mohohohohohoho Link to comment Share on other sites More sharing options...
Neo3602 Posted March 6, 2023 Share Posted March 6, 2023 2 hours ago, (XBOX)Fluffywolf36 said: Btw, here's the Cosmi. It's break-action and it keeps the magazineย in the stock Only 7500 of these weapons have been made since 1930 or so. Not sure. I'm certainly interested in seeing how they change the behavior of all these weapons...ย especiallyย the Vasto, Strun, Kulstar, Soma, and Latron.ย Loveย those five. (Yes, even the Latron, I have a goddamnedย ridiculous Latron riven).ย I really find myself wondering... iiiiiiin addition to hoping I'm not locked to the non-prime versions.ย And wondering how my goddamned ridiculous rivens for all of 'em interact with these. Hmmm. The Boltor's incarnon mode will be interesting, especially because I have anย insaneย crit mod on the boltor... oh my goodness lol I suppose Iย couldย add more status, but like... come on lol. THE CRIT. mohohohohohoho I am really interested to see what the they do with the incarnon weapons. Also I'm pretty sure that they said that all versions of a weapon will be able to have an incarnon adapter put on it.ย 1 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted March 6, 2023 Author Share Posted March 6, 2023 Currently working on trying to draw more Tenno shotguns for some reason (they felt neglected). They'll be in the next art dump, and yes, apparently I still do those. Whaaaaaa- Anyway, I'm really struggling with whatย oneย of them does. And while I was trying to puzzle that out in the shower, I decided to make some changes to the Oribi: ย Knockback is gone - multishot in this game isย nuts,ย and I'm really not sure what I was going for with that. Amount of plellets that ricochetย are no longer capped. Also, to save my sanity, every pellet that lands on the head will bounce towards the same enemy. It's not an explosive weapon. Each pellet (well, flechette) is a tracer so it's easier to see which way they're going. On 8/1/2020 at 5:58 PM, (XBOX)Fluffywolf36 said: Tenno 'Oribi' Hunting Shotgun โThis semiauto shotgunย can best be described as a hybrid of hunting rifle and hunting shotgun. The longer you aim it, the more the Smart Choke tightens the pellet spread. Tenno often nicknamed it โthe slugger,โ or โskullmasher,โ rather crude nicknames that were despised by Orokin officials. Upon headshots, the flechettes ricochet towards other enemies.โ Special Traits:Smart Chokeย - Zooming in increases accuracy and decreases spread. Tap altfire to scope it in - and get a better handle on how tight the pellet spread is.Headhunterย - landing headshots will ricochet (non-hitscan) projectiles towards nearby enemies.ย LORE Originally designed by Haruka Lorne in the network of Zhรนjลซn Tenno Dojo-Fortresses along the fringe of the Orokin Empire, the Oribi started its life as a competition shotgun, meant for Tenno to test their reflexes, patience, and aim. Itโs just as much at home hunting, shooting competitively, or in combat, or whatever kind of bizarre combination of the three in which the Tenno partake. The longer it was tested in competitions, the more changes were made - the unique (if expensive) smart duckbill choke made of bio-metal, and the speedloader mechanism fed directly through the loading gate. This grants it a quicker reload than almost any Tenno shotgun, turning its admittedly average base damage into something truly special at longer ranges. Due to its unique smart duckbill choke, its spread is always relatively horizontal in a diamond shape, allowing it to take on groups of enemies. The longer itโs aimed, the tighter and more uniform the spread becomes. Of note is that, while interacting with multishot, the extra pellets spread in a small radius of the original pellet - but always within that horizontal diamond shape. While it has more range than any other shotguns, their main advantages are their spontaneity. The Oribi requires slightly longer to work at the ranges a Corinth, Tenebrae, or Neophytou thrive at, but it far outclasses them at range. To reward better shooting, the Mad Dax Ori and Tenno gunsmith Haruka Lorne devised a way for projectiles to ricochet towards nearby enemies on headshot (or weakpoint) shots. These do reduced damage, however, You can see how the speedloader worksย here: STATSTrigger: SemiautoFire Rate: 8Magazine Size: 6Reload Time:ย 2.0s (technically shell-by-shell, 0.3 per shell from speedloader)Damage:ย 546ย (42per pellet)273 Slash192 Puncture91 ImpactPellets: 13Crit Chance: 24%Critical Multiplier: 2.8xStatus Chance: 7%Falloff:Max Damage to 25mFull Damage to 55m60% Max Reduction Artist Notes Itโs the Peacekeeper from Apex, combined with a Jakobs shotgun for sheer crunch - and using the Latron and a real-life Sjogren Shotgun for aesthetics. Yes, the bolt recoils back like one. Also, the Tiberon. The idea behind this was to create the longest-ranged shotgun Iโve yet made, (and considering the Neophytou and Tenebrae have longer range than the Corinth, thatโs saying a lot) combining two of my favorite shotguns from videogames - the Peacemaker and Jakobs shotties. I love Jakobs. And of course, including the Sjogren shotgun. I love the Sjogren - compared to what you think of when you think โSemiauto shotgunโ itโs just soย bizarre. ย ย ย 2 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted March 7, 2023 Author Share Posted March 7, 2023 art dump 14: AFTER TEN THOUSAND YEARS IT'S FREE, TIME TO F**K UP EARTH, LET'S GO, JOSE CONSECO Apparently, Iย still do art dumps! whaaaa- Anyway, here's some of the next Tenno weapons I'm planning on doing. The sniper rifle (still haven't figured out what it does yet, I'm kinda beat) is still next, but here's some of the next Tenno weapons I plan on doing. Decided to fill up a page with some Tenno gun ideas. Most of these donโt have names, and wha names you see are placeholders. If thereโs one of these that youโd like me to color next, let me know!In order; hereโs the basic ideas behind them:1. โJavelinaโ - as inspired by the Javelin Gun from Deadspace. Altfire shoots out a beam that electrocutes anything in a small radius of the last shot fired.2. Untitled Shotgun - inspired by the Cosmi Shotgun. I think it might have some kind of AoE altfire? The break open huge barrel might give grenade launcher vibes.3. โOrdoโ burst pistol: I dunno. Itโs five-round burst.4. โThe Gamblerโ - shotgun partly inspired by the Lawgiver from Judge Dredd. I had a general idea of this having an element of randomness to it - randomly firing two rounds, random status effects after kills, or something like that.5. โPercivalโ - holds explosive micromissile sand has an auto targeting burst mode.6. โSomastiโ SMG - I donโt really see the need for making the Haoma Prime, so I made this SMG. Mostly I just wanted to use a particularly silly handguard I found.7. Untitled machine pistol: fairly stereotypical โbullethoseโโโฆ except it adds rounds into the mag on kills.8. Untitled Wire Rifle: as inspired by the AGB Chopper from SLA industries 2 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted March 7, 2023 Author Share Posted March 7, 2023 Updort: I have not decided to unilaterally do the cosmi shotgun next. This is partly because I don't know what it'll do yet (I feel as if I've used all the good precision shotgun gimmicks already...) but I felt like the weirdly-shaped barrel was the most important thing to do. So I took a stab at it before I forget. 2 Link to comment Share on other sites More sharing options...
Teoarrk Posted March 7, 2023 Share Posted March 7, 2023 In the place of precision, why not go for good old buckshot?ย ย Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted March 8, 2023 Author Share Posted March 8, 2023 16 hours ago, Teoarrk said: In the place of precision, why not go for good old buckshot?ย ย ย It'll still (probably) fire buckshot and... some kind of explosive slug ammo, because the break-open nature of it seems like it might make people think "Grenades!" (the magazine is a tube in the stock lol) I just want it to have some kind of gimmick that rewards consistently hitting enemies, in addition to (maybe?) having good timing. 2 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted March 11, 2023 Author Share Posted March 11, 2023 Have created this bone-themed revolver on my day off. Not sure what it does yet. it might: 1. Have some kind of status-related combo mechanic 2. Shoot a beam to the location of the last enemy hit 3. Explode bones on kills or something 4. Do something involving guaranteed toxic procs on headshots?ย 5. Something with heat damage? 1 Link to comment Share on other sites More sharing options...
trombocyc Posted March 12, 2023 Share Posted March 12, 2023 On 3/11/2023 at 1:27 AM, (XBOX)Fluffywolf36 said: Have created this bone-themed revolver on my day off. Not sure what it does yet. it might: 1. Have some kind of status-related combo mechanic 2. Shoot a beam to the location of the last enemy hit 3. Explode bones on kills or something 4. Do something involving guaranteed toxic procs on headshots?ย 5. Something with heat damage? The Bone explosion seems to be the coolest one. The Bone Cracker Revolver. 1 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted March 13, 2023 Author Share Posted March 13, 2023 2 hours ago, trombocyc said: The Bone explosion seems to be the coolest one. The Bone Cracker Revolver. ย ย It was inspired by Bone Shrapnel from Outriders! Fun times with that lol. Fuuuuuun times. Evidently, I didn't like it that much cause I started falling off of it really hard, and the story just makes me feel depressed in hindsight. Especially killing August. She was a lot of fun but nope, she died. Wack. Still though, I respect the weapon artists for going so ham on this game. Spoiler ย ย ย ย Also, it's inspired by JOHNSON (pfffffft) from Shadows of the Damned. (sidenote, you would notย believeย how hard it was to find an image of Johnson. I'm normally great at finding weapon models, butย damn) ย 1 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted March 13, 2023 Author Share Posted March 13, 2023 Updort: that sniper rifle is coming today, I just got distracted by writing out a location glossary for this thread.ย 1 Link to comment Share on other sites More sharing options...
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