(XBOX)Fluffywolf36 Posted December 14, 2023 Author Share Posted December 14, 2023 Fun fact: Bernard, designer of the Wildebeest Pistol, which inspired this gun, went onto my deviantart to say he liked it and that I gave him options by putting the mag in front of the pistol grip seriously ย ย On 2023-10-27 at 8:59 PM, (XBOX)Fluffywolf36 said: Tenno 'Sorrello' Hand Cannon Tenno โSorrelloโ Hand Cannon โTruthfully, nobody asked for the makers of the Soma Prime to create a high-caliber semiauto pistol. But nonetheless, they made it. This weaponโs overall performance - Aim assist, ADS speed, weapon swap speed - increase on hits, as does melee attack speed. Best used on charging enemies, before switching into melee.โ Codex ย Special Traits: Each shot adds 37.5% (i.e, 12 unmodded) Impact Damage for each enemy it penetrates. Landing shots with this weapon increases its overall performance - decreased recoil, faster ADS, faster swap speed - for two seconds, stacking up to three times.ย They also increase melee attack speed! ย Lore: The long-dead designers of the Soma series typically made low-caliber, hypervelocity firearms with extremely high fire rates and deep magazines. Weapons that prioritize stopping power over fire rate and capacity would seem to be a completely foreign concept to them. โฆand yet this exists. The Sorrello pushes the limits of what a hand cannon is. It fires relatively fast for something in this role, (relatively speaking) with an almost unparalleled ability to hammer into enemies with high-impact rounds that spall upon impact, imparting massive impact damage and slash damage on targets(1).ย Landing shots with this weapon increases its overall performance - faster ADS, faster swap speed, increased aim assist - for two seconds, stacking up to three times. This resets upon reload. It also increases melee attack speed! Itโs somewhat difficult to parse in hindsight just what the designers intended for this firearm. The intended purpose, from what the Tenno can tell, appears to have been stacking the odds for overwhelming close-quarters fights where aiming becomes nigh-impossible. Its high-caliber rounds stagger enemies with ease, allowing Tenno to close the distance with melee weapons and go on the offensive till they find sufficient breathing room. Despite that, itโs quite good atย preventingย said fights before they happen. Itโs easily usable at the same ranges as other pistols of its ilk, picking off particularly dense crowds, particularly those where enemies (like Grineer) are running towards Warframes in lines. The pistolโs ammunition spalls inside of enemies, expanding slightly as it passes through an enemy and thus increasing its impact damage for each enemy it hits. This gives it surprising utility with the mod โHemorrhage,โ allowing it to in part mimic the Soma seriesโ performance with Hunter Munitions. It also rewards precision in that way, killing ever-greater amounts of enemies if you line up enough targets. The pistol boasts a frankly bizarre action resembling both the Largo pistol and Haoma Assault Rifle, the latter a relative of the Soma. As opposed to (relatively) conventional semiautomatic mag-fed pistols, the bolt does not tilt downwards for loading - rather, it tiltsย upwardย before falling almost to the same level as the trigger guard,ย resulting in an extraordinarily low bore axis. Combined with the upward-angled slide, the product is a pistol that boasts extremely low recoil. โฆThe high weight and front-heaviness helps in that regard, too. To mitigate the front-heavy, unbalanced frame, it boasts large pieces of tungsten at the rear of the frame and within the massive grip, itself made of semi-living technocyte substrate capable of molding itself to the hands of the user. Off the battlefield, this pistol was typically used for recreational target shooting among Tenno, or in gladiatorial bouts such as the martial competitions that would become the Conclave, in addition to the Dax Hunts. It served a similar role to the Vipsania DMR in these competitions, used to show off Tenno marksmanship and effectiveness, reinforcing the martial might of the Orokin Empireโฆ โฆwhile also showcasing that the Tenno could ultimately be controllable. In a sense, this weaponโs official term as โHand cannonโ acted as a subtle kind of rebellion against the Golden Lords. It was a somewhat informal classification, one that the Orokin saw as crass, but the Tenno used it so ubiquitously that even the Orokin found themselves forced to do so.ย ย Comparisons In terms of single-shot damage, this probably lags behind every โhand cannonโ-like weapon Iโve made. Itโs got very slightly lower damage than the Akvasto Prime, including the (probable) ability to outdamage it on headshots, but the Akvasto Prime has higher slash damage and status. And bizarrely, reload speed. Which is not something I expected to be a strength for dual revolvers compared to a semiauto. Also, other stuff Iโve made, like the Depezador Prime can trivially outdamage it. ~Haruka ย Artist notes The fire rate is 3.08 so you can add in Hemorrhage and Creeping Bullseye to mimic the Soma with Hunter Munitions, ideally leaving one free mod space. Go nuts.ย ย Stats Reload: 2.4s Mods: Pistol Trigger: Semi Magazine Size: 13 Fire Rate: 3.08 Damage: 92 32 Impact 12 Puncture 48 Slash Status Chance: 14% Crit Chance: 36% Crit Multiplier: 3.0x Headshot Multiplier: 3.15x Punch-through: 0.7m ย Artist Notes First off, this is based off a real pistol. Seriously. Google the Wildebeest Pistol. Itโs sort of like a combination of the Jatimatic (with its angled bolt) and Laugo Arms Alien, with the extremely low bore-axis. Iโmโฆ very,ย veryย unqualified to explain it. And as such, it seemed like you could play around with it to put the barrel directly in line with the trigger guard.ย Allegedly,ย this will be able to one day chamber .500 S&W ( I mean Iโve seen it chamber .357 but overall, Iโm suspicious) and that was part of what spurred me on to make this. Making it a Soma-styled handcannon felt almost like a joke, butโฆ honestly? I thought it was funny, so how could I resist. ย ย ย ย 2 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted December 18, 2023 Author Share Posted December 18, 2023 Tenno 'Norimitsu' Giant Nikana ย โHand-forged by the death-smiths of Titan, the Norimitsu is the largest nikana ever made, moving into more greatsword territory. Increased attack speed after a heavy attack.โ --Codex Special Traits:ย increased attack speed by 18% for five seconds after a heavy attack. ย ย Lore ย โNow THATโs a Nikana!โ ~Ginebra One of the personal swords of the Mad Dax, Ori, this Heavy Blade -ย notย a 2-handed Nikana - stands out within the Tenno arsenal. Using various micro-thrusters similar to those that enable a Warframe to Bullet Jump embedded in the back of the blade, this weapon is capable of incredible speed after a heavy attack.ย Heavy Attacks - as recognized by sensors within the grip that read the userโs intent - activate the thrusters, turbocharging the attack speed of this weapon. This adds a low thrumming noise as the blade swings, similar (yet different) to the Odacor beam nikana devised by various Cephalons. This turns a rather slow, deliberate weapon into a blitz of consecutive slashing attacks. It remains uncertain why the Norimitsu was designed. Fragments of ancient records found in Grineer archeological sites on Titan suggest it was named as a reference to a relic of Old Earth found in the underwater Panpacific Hive Cluster, an enormous sword even a Warframe would struggle with* labeled as the Norimitsu. Perhaps, like Ayatan sculptures and various Prime weapons with extaordinary traits and power - Ballistica Prime, Charbon Prime, Depezador Prime - it existed as an art piece for those who wanted for nothing. Or, perhaps, it was a masterโs piece for an apprentice in the Deathsmiths of Titan, a display of skill rather than an earnest attempt to make a weapon for combat. Whatever the case, there are records of this weapon being used in combat, in addition to fortunate Tenno who woke up with their armories intact** finding themselves with this weapon. All evidence suggets that it was designated for berserkers equipped with more melee-focused Frames - Valkyrs, Vorunas, Vulkodlaks***, Excaliburs, Baruuks - and these frames would hammer into enemies with heavy attacks before letting loose with this unwieldy weapon in a flurry of slashes at fever pitch. ย Tenno Remarks * Seriously. I recovered that thing, I brought it to the Tenno Archivum, and itโs almost four meters long ~Ginebra ** Lucky kontgesigs. ~Thaneย *** I had one when I was trapped in a Vulkodlak. It was the one calming thing about that nightmare of a frame, especially because Executor Pazuul wouldnโt let me have any ofย tHE GODDAMNED GUNS I MADE.ย She really lost face over the whole thing though. ~Haruka Wait, is Operating a Vulkodlak that bad? ~Ginebra Believe it or not, itโsย worse!ย ~Thane Theyโd tell us โoh, none of your concernโ or โcloned bodies - you think we can use justย anyoneย for this?โ but Vulkodlaks areโฆ different. Wereย alwaysย different. Itโs a frame whose rage is encoded into it on an almost sub-cellular level, an insane bloodlust that transcends time and even its own sentience, and it hates you too.ย ย Imagine trying to control a Kubrow from inside its mouth, and your arms are a little too close to the points of the teeth. ~Haruka โฆIf itโs so bad, why do you still use one? ~Yassin Eh, we have an understanding. ~Haruka Lorne ย Stats Type: Heavy Blade Slot: Melee ย Utilityย Block Angle 55ยฐ ย Combo Duration 5 sย Attack Speed 0.85 ย Follow Through 0.7x ย Range 3m Sweep Radius: 0.2m Normal Attack Damageย 240 12 Impact 48 puncture 180 Slash ย Crit Chance 33%ย Crit Multiplier 2.7xย Noise Level Silentย Status Chance 21%ย Heavy Attackย Heavy Damage 1440 Slam Damage 240 Radial Damage 720 Slam Radius 7m ย Wind-up: 1s ย Artist Notes This came from a very simple line of logic: 1. Swords, particularly katanas (or Nodachis/odachis) are cool. 2. Making things bigger makes them cooler. 3. Therefore, a Really Big Nodachi is extra cool. I had two inspirations for this. Firstly, the very real Norimitsu Odachi, whichโฆ ironically, is probably about the same size. However, I was getting it confused with the even largerย ย Haja-no-Ontachi, which is 4.65 meters long. Thatโs on me, my bad. The second was the Atom Smasher from Remnant 2. Remnant has a fairly similar system to Warframe in that it has quick attacks and heavy attacks, but the Atom Smasher hammer - which is, funnily enough, the first non-starter-weapon (I donโt know if the right word) has a unique gimmick where it has bonus attack speed after a heavy attack. This is cause itโs a rocket hammer like the Jat Kittag. But, well, we already have the Jat Kittag, so I stapled this gimmick onto a sword. I canโt help it, swords are cool. This is one of the first weapons Iโve made where I felt like I was really interacting with what it is toย beโฆย Tenno.ย I mean, iโve done Tenno remarks before (and maybe I should add these to others?) but one thing iโve struggled with is how Warframe doesnโt quite emphasize thatโฆ youโre aย personย in this universe in the way that Destiny does. โฆWe need more named Tenno NPCs or operative NPCs. Thatโd be tight. Tenno that go on their own adventures, mention how they helped save a community of pirates on the Europan tundra, et cetera, and react to whatever existential threat to the Origin System weโve run into this time. 3 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted December 21, 2023 Author Share Posted December 21, 2023 Next thing I do will likely be Pyrite Hand-related, something involving more... down-to-earth people of the Origin System. I loved the latest quest, don't get me wrong, but like everyone who does Warframe concepts likeย you, ANTHONY,ย I want Warframe's world to feel... ...like there's people in it. I mean, Fortuna and Cetus have done well in that regard, and I respect that open worlds (and at least two Nightwaves) are some of the only ways for DE to feel like they can include the kind of lore I want to see. I can assume that if they're going to come up with a whole new culture and lore, along with a bunch of assets, they want it to be somewhere that gets lots of engagement from players. Like I said. I get it. I just want this world to feel more populated. Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted December 29, 2023 Author Share Posted December 29, 2023 Solaris 'Jolta' Rivet Pistol โBuilt from โretiredโ rivet guns issued to Solaris workers in the Jovians, this is the heaviest pistol in Level Dawnโs arsenal. It uses magnetic acceleration to hurl a ferromagnetic rivet into harder targetsโฆ. And shred lighter, fleshier ones.โ โCodex Special Traits:ย Increases hitbox (horizontally) for each enemy hit in charged shot. Lore An improvised hand cannon firing massive, heavy rivets that slam into enemies like a fist.ย ย Uncharged shots from this weapon fire (relatively) quick, explosive shots with a small explosive radius, while charging the trigger fires a non-hitscan shot that penetrates enemies with near-infinite enemy punchthrough and finally explodes on level geometry. ย In short: Firing it quickly gives you decent crowd control, while charged, measured shots have excellent single-target damage. Using systems similar to the Tenno โNyosโ DMR, headshots with this weapon increase the hitbox of shots, allowing it to penetrate more enemies in one shot than it logically should. ย Similar to weapons from the Bolto series, this weapon can nail enemies to walls. Charged shots will typically pin an enemy to the wall - or even another enemy - andย thenย explode. Itโs also possible - not likely, but possible - to deal damage to enemies by flinging the bodies of their comrades into them.ย ย On the one hand, it seems primitive at first. On the other hand, so do the Tenno weapons - the Bolto series, particularly the โBoltane*โ sniper rifle - that inspired it, with certain algorithms relevant to the Boltoโs foundry โlicenseโ present in the code used to modify Corpus-made rivet guns into Jolta pistols. ย In Level Dawn parlance, this is technically known as a โkitgunโ - in their words, a Kitgun is any firearm built or improvised through less-than-legal measures, often through sketchy blueprints found on the Cephalon weave. Continuing from this, thereโs no single โJoltaโ pistol - itโs a catchall slang term for improvised pistols built from nailguns, much like primitive Orokin-era zipguns made from staplers by bureaucratic drones. This does technically include the Adhera nailgun, itself a copy of the Grineer โGremlinโ nailgun using railgun technology. ย This is very much in keeping with Level Dawnโs propensity for using modified industrial tools as weapons. ย This one in particular was made from a Protus**. Corp Model XIV โPenetratorโ Riveter into a supremely lethal pistol, requiring a particularly heavy Frame to wield. Documented cases of Ostrons and various low-modded rHumans firing the weapon have resulted in severe arm injuries, at least one of which required a replacement arm. STATS Trigger: Charge Magazine: 15 Projectile Type: Non-Hitscan Reload: 3.6s Uncharged Impact:ย Fire Rate: 2.45 Damage: 90 40 Impact 38 Puncture 12 Slash Critical Chance: 32% Critical Multiplier: 2.4x Status Chance: 19% Type:ย non-hitscan Radial: Damage: 45 25ย Slash 20 Blast Critical Chance: 32% Critical Multiplier: 2.4x Status Chance: 19% Radius: 2m Type: radial Fully Charged Impact Charge Time: 1s Damage: 135 60 Impact 57 Puncture 18 Slash Critical Chance: 32% Critical Multiplier: 2.4x Status Chance: 29% Enemy Punch-Through:ย Yes Object punchthrough: No Projectile Type: Non-hitscan Radial Damage:ย 67.5 37.5 Slash 30 Blast Critical Chance: 32% Critical Multiplier: 2.4x Status Chance: 29% Radius: 3m ย Tenno Remarks * Itโs totally different, by the way - the Boltaneโsย unchargedย fire is the one that penetrates, the charged fire is the one that causes an explosion. Also thereโs uh. Itโs weird. ~Haruka You have a Boltane on hand? ~Yassin Eh, Iโm working on rebuilding it. Itโs a process. ~Haruka Lorne **They're from Proteus ~Ginebra ย Artist Notes ย I feel like I coulda done better with the stats here. Still, I think itโs pretty good as a weapon.ย ย Itโs also worth mentioning! I have a Tenno sniper rifle planned in theโฆ immediate future. Thereโs a lot of crossover between it and this thing - they both shoot non-hitscan penetrating projectiles, and both rely on precision. ย Iโm starting to feel like Iโve put myself in a bit of a rut - All but likeโฆย fourย weapons Iโve made in the last year have some kind of radial attack. Whatever the next gun is, itโs either gotta be throwing knives, or a machine pistol, orโฆ orย somethingย that doesnโt make me feel like Iโm in a rut. ย I decided to upload this as sort of a reaction to the most recent update of Warframe. Donโt get me wrong, itโs aย greatย update, with lots of cool lore, and Qorvex, and a cool new tileset, a version of Mirror Defense that I donโt hate nearly as much, and cool lore. ย โฆBut alsoย man,ย I miss that period when WF tried to flesh out more down-to-earth stuff with the Ostrons, Solaris, and Mycona. On some level, I get it, DE want to progress the story and trying to create something on the same scale as Cetus or Fortuna in terms of writing and unique assets feelsโฆ like not much of a return on investment. ย But I just want this world to feel like it has people in it, yโknow? It doesnโt have to be a Frame-related quest, it can just be an event. Or a lore drop. Or a comic. 4 Link to comment Share on other sites More sharing options...
Neo3602 Posted December 29, 2023 Share Posted December 29, 2023 11 hours ago, (XBOX)Fluffywolf36 said: Solaris 'Jolta' Rivet Pistol โBuilt from โretiredโ rivet guns issued to Solaris workers in the Jovians, this is the heaviest pistol in Level Dawnโs arsenal. It uses magnetic acceleration to hurl a ferromagnetic rivet into harder targetsโฆ. And shred lighter, fleshier ones.โ โCodex Special Traits:ย Increases hitbox (horizontally) for each enemy hit in charged shot. Lore An improvised hand cannon firing massive, heavy rivets that slam into enemies like a fist.ย ย Uncharged shots from this weapon fire (relatively) quick, explosive shots with a small explosive radius, while charging the trigger fires a non-hitscan shot that penetrates enemies with near-infinite enemy punchthrough and finally explodes on level geometry. ย In short: Firing it quickly gives you decent crowd control, while charged, measured shots have excellent single-target damage. Using systems similar to the Tenno โNyosโ DMR, headshots with this weapon increase the hitbox of shots, allowing it to penetrate more enemies in one shot than it logically should. ย Similar to weapons from the Bolto series, this weapon can nail enemies to walls. Charged shots will typically pin an enemy to the wall - or even another enemy - andย thenย explode. Itโs also possible - not likely, but possible - to deal damage to enemies by flinging the bodies of their comrades into them.ย ย On the one hand, it seems primitive at first. On the other hand, so do the Tenno weapons - the Bolto series, particularly the โBoltane*โ sniper rifle - that inspired it, with certain algorithms relevant to the Boltoโs foundry โlicenseโ present in the code used to modify Corpus-made rivet guns into Jolta pistols. ย In Level Dawn parlance, this is technically known as a โkitgunโ - in their words, a Kitgun is any firearm built or improvised through less-than-legal measures, often through sketchy blueprints found on the Cephalon weave. Continuing from this, thereโs no single โJoltaโ pistol - itโs a catchall slang term for improvised pistols built from nailguns, much like primitive Orokin-era zipguns made from staplers by bureaucratic drones. This does technically include the Adhera nailgun, itself a copy of the Grineer โGremlinโ nailgun using railgun technology. ย This is very much in keeping with Level Dawnโs propensity for using modified industrial tools as weapons. ย This one in particular was made from a Protus**. Corp Model XIV โPenetratorโ Riveter into a supremely lethal pistol, requiring a particularly heavy Frame to wield. Documented cases of Ostrons and various low-modded rHumans firing the weapon have resulted in severe arm injuries, at least one of which required a replacement arm. STATS Trigger: Charge Magazine: 15 Projectile Type: Non-Hitscan Reload: 3.6s Uncharged Impact:ย Fire Rate: 2.45 Damage: 90 40 Impact 38 Puncture 12 Slash Critical Chance: 32% Critical Multiplier: 2.4x Status Chance: 19% Type:ย non-hitscan Radial: Damage: 45 25ย Slash 20 Blast Critical Chance: 32% Critical Multiplier: 2.4x Status Chance: 19% Radius: 2m Type: radial Fully Charged Impact Charge Time: 1s Damage: 135 60 Impact 57 Puncture 18 Slash Critical Chance: 32% Critical Multiplier: 2.4x Status Chance: 29% Enemy Punch-Through:ย Yes Object punchthrough: No Projectile Type: Non-hitscan Radial Damage:ย 67.5 37.5 Slash 30 Blast Critical Chance: 32% Critical Multiplier: 2.4x Status Chance: 29% Radius: 3m ย Tenno Remarks * Itโs totally different, by the way - the Boltaneโsย unchargedย fire is the one that penetrates, the charged fire is the one that causes an explosion. Also thereโs uh. Itโs weird. ~Haruka You have a Boltane on hand? ~Yassin Eh, Iโm working on rebuilding it. Itโs a process. ~Haruka Lorne **They're from Proteus ~Ginebra ย Artist Notes ย I feel like I coulda done better with the stats here. Still, I think itโs pretty good as a weapon.ย ย Itโs also worth mentioning! I have a Tenno sniper rifle planned in theโฆ immediate future. Thereโs a lot of crossover between it and this thing - they both shoot non-hitscan penetrating projectiles, and both rely on precision. ย Iโm starting to feel like Iโve put myself in a bit of a rut - All but likeโฆย fourย weapons Iโve made in the last year have some kind of radial attack. Whatever the next gun is, itโs either gotta be throwing knives, or a machine pistol, orโฆ orย somethingย that doesnโt make me feel like Iโm in a rut. ย I decided to upload this as sort of a reaction to the most recent update of Warframe. Donโt get me wrong, itโs aย greatย update, with lots of cool lore, and Qorvex, and a cool new tileset, a version of Mirror Defense that I donโt hate nearly as much, and cool lore. ย โฆBut alsoย man,ย I miss that period when WF tried to flesh out more down-to-earth stuff with the Ostrons, Solaris, and Mycona. On some level, I get it, DE want to progress the story and trying to create something on the same scale as Cetus or Fortuna in terms of writing and unique assets feelsโฆ like not much of a return on investment. ย But I just want this world to feel like it has people in it, yโknow? It doesnโt have to be a Frame-related quest, it can just be an event. Or a lore drop. Or a comic. I really agree with the bit about making the world feel like it has people in it. That's something I think DE could do better. Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted December 29, 2023 Author Share Posted December 29, 2023 4 hours ago, Neo3602 said: I really agree with the bit about making the world feel like it has people in it. That's something I think DE could do better. ย ย Thanks homedawg. I think it's the driving factor for most of the conceptors in this corner of the WF Forums - sure, you see a lot of cool Frame ideas, but there's aย veryย good reason me, @Teoarrk, and @Unusย end up treading this ground over and over again. 4 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted January 3 Author Share Posted January 3 Updort:ย Changedย Fostย shotgun from semiauto to 2-round burst. Why:ย It has two barrels. Why not do something with it?ย Quote Grineer 'Fost' Combat Shotgun โThis double-barreled semiauto shotgun was designed for several purposes: To use the same ammunition to fire buckshot and slugs,ย to be a short, maneuverable longarm for Grineer breachers,ย to be hard for non-Grineer operators to use,ย and to be a do-anything shotgun to unseat the Sobek and Hek. It failed at the last two, but it succeeded well enough at the others. If THAT doesn't sum up the Grineer..." --Codex Lore The Fost was designed with lofty ambitions: Something with the power of the Hek, the magazine and fire rate of the Sobek, along with the ability to fire buckshot and slugs from the same ammunition, all in a compact package for breaching Corpus ships. It was meant as a replacement to smooth out the greatly overstressed Grineer logistic machine. ย It didnโt quite hit the mark. Full-automatic with this weapon had a tendency to break the receiver, it held four less rounds than the Sobek, and it was more complex than the Hek. ย But even so, there was a success deep in there. The result was a shotgun that didnโt overshadow either weapon, but instead served as a mid-road between the Sobek and Hek. Itโs semiauto, its rounds boast stopping power midway between them both, and its fire rate lies somewhere between the two. Same for its reload. Plus, with its length, itโs surprisingly good for both breaching and long-range combat. ย Perhaps the most distinctive feature of the Fost is its system for reconfiguring its ammunition.ย ย If thereโs one thing the Grineer excel at, itโs a low-tech solution to a problem the Orokin wouldโve solved by burying it in time, effort, and bodies. Orokin buckshot would be made of programmable matter, this weapon uses conventional shotgun roundsโฆ which can then be filled with a wax-like programmable matter to transform them from buckshot to slugs. ย Owing to its utility, the Fost is a common sight among Grineer all over the system,ย especiallyย among Kosma and Gyre troops tasked with breaking into anything from Corpus stanchions to Tenno railjacks. ย The magazine is the large tube that looks like a bent Hek magazine, right above the receiver. ย Stats: Trigger: Burst Burst Count: 2 Burst Rate: 7 Burst Delay: 0.25 Magazine: 16 Reload: 2.4s ย ย 1 Link to comment Share on other sites More sharing options...
(PSN)Mordekaiser_5 Posted January 4 Share Posted January 4 I also have a concept. Can I put it here? Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted January 4 Author Share Posted January 4 7 hours ago, (PSN)Mordekaiser_5 said: I also have a concept. Can I put it here? ย Potentially, but... it's a thread for my ideas. If you want to post a concept, it's probably for the best you make your own thread about it. Link to comment Share on other sites More sharing options...
(PSN)Mordekaiser_5 Posted January 4 Share Posted January 4 13 minutes ago, (XBOX)Fluffywolf36 said: Potentially, but... it's a thread for my ideas. If you want to post a concept, it's probably for the best you make your own thread about it. That's okay then, I respect your will. Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted January 5 Author Share Posted January 5 7 hours ago, (PSN)Mordekaiser_5 said: That's okay then, I respect your will. Plus, this is like 90 pages. Your work willย easilyย get lost in here. 1 Link to comment Share on other sites More sharing options...
Unus Posted January 17 Share Posted January 17 Hey there folks, Unus here, on behalf of Mr. Wolf! ย ย Due to some sort of strange and disturbing link issue that wonโt allow him to log in with his account, Mr. Wolf is currently trapped beyond the confines of the forums and will not be able to add more to his beatiful collection for the foreseeable future. ย ย I wish there was something more I could do for him at this time, contact technical support somehow, but, for now, the issue remains. 1 Link to comment Share on other sites More sharing options...
Neo3602 Posted January 17 Share Posted January 17 10 hours ago, Unus said: Hey there folks, Unus here, on behalf of Mr. Wolf! ย ย Due to some sort of strange and disturbing link issue that wonโt allow him to log in with his account, Mr. Wolf is currently trapped beyond the confines of the forums and will not be able to add more to his beatiful collection for the foreseeable future. ย ย I wish there was something more I could do for him at this time, contact technical support somehow, but, for now, the issue remains. That sucks thanks for the info. If you're reading this fluffy I hope you're able to get your account figured out and I hope that you're at least able to log into Warframe(the game) with it. 2 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted January 19 Author Share Posted January 19 (edited) AFTER TEN THOUSAND YEARS I'M FREE TIME TO F**K UP EARTH LET'S GOย JOSE CONSECO ...The next one I post will actually be a shotgun, but, well, I'm proud of this one and I gotta keep it relevant lol Thanks for the heads up in my stead, @Unus. I say this a lot but the thread truly wouldn't be the same without you. Edited January 19 by (XBOX)Fluffywolf36 1 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted January 19 Author Share Posted January 19 (edited) ๐'๐ ๐ฉ๐จ๐ช๐ฒ, ๐ฉ๐จ๐ฉ๐ Grineer 'Breekorr' Tactical Shotgun โA short, heavy semiautomatic shotgun with lowered damage but long range and high fire rate. The more enemies you hit in one shot, the higher the critical chance of the next shot.โ --Codex Special Traits:ย Increases base critical chance of the next shot by 4% for each enemy hit. Stacks up to five times, for a total of 32% critical chance on the next shot. Aiming decreases spread. Lore The Harkonnar Production Zone โBreekorrโ Tactical Shotgun is designed as a potential competitor to the Hek, meant to fire fast while braced against Grineer tower shields. Years ago, replacing the Hek wouldโve been unthinkable, but Harkonnar was virtually untouched by the Great Narmer War and so they have a surprising level of power in this new Origin System. ย Itโs a large, short, and heavy weapon that can easily double as a blunt weapon in a pinch. In fact, some versions of this weapons designed to be held underhand exist, made to be used as massive tonfa-like bludgeons by Grineer berserkers. ย While it has fairly wide spread and low velocity, it makes up this by having a fast fire rate, in addition to high statusโฆ ย And a unique damage-enhancing quirk. ย Using a ballistic computer similar to the Depezador Prime, landing a hit on multiple enemies in one shot increases the critical chance of the next shot. This is not quite a stacking bonus in the vein of the Depezador Prime - rather, if you hit five enemies in one shot with the weapon without critical mods, the critical chance will be 32%. But if you hit one enemy on that next 32% critical chance, the critical chance of the next shot fired is 10%.ย In addition, the ballistic computer controls choke size, and users can โfocusโ the shot while aimed for a tighter spread that focuses its prodigious. ย This is something of a hallmark of the Harkonnar Production Zoneโs forays into smart weaponry, which they started with their Buzlok rifle. Weapons like their Balesk, while powerful and representing a step forward in Grineer small arms technology, areย expensiveย - and smart weapons could compensate for the cognitive decline of some Grineer, supplement Grineer squads, and add to that much-vaunted Grineer efficiency. ย Crunch Notes: Not a hundred percent sure what the spread would be here or how to express that. Unaimed spread have to be wider than the Sobek - enough that itโs not too hard to hit three people, but not as wide as a plasmor.ย ย The ideal gameplay loop with this weapon is โLine up as many enemies as possible, rack up critical chance, aim when thereโs a Very Dangerous Target nearby.โ ย stats Trigger: Semi Fire rate: 4 Magazine: 12 Reload: 2.4s ย Damage: 456 228 Impact 144 Slash 84 Puncture Pellets: 12 Status Chance: 8.25% Critical Chance: 12% Critical Multiplier: 3.2x Full damage up to: 21m Punch-through: 0.4m Minimum Damage at 36m 50% Max Reduction ย Artist Notes: ย In truth, this one wasnโt designed with a lot of forethought. I was thinking about how huge and ungainly the Tavor TS12 is, and figured โYeah, thatโd work perfectly as a Grineer shotty.โย ย Only question from that point was then โSo what does itย do?โย ย And, yโknow, I toyed with a lot of ideas. Making it burstfire (Doesnโt work, I already made the Fost do that). Making automatic - which Iโve already done at least four times in the last year or so, counting the SOMESHA PRIME, BABYYYYYYY, so I wanted to do something different.ย ย But then, for some reason, I stumbled into a god-roll shotty in darktide that increases critical chance for every enemy hit and doesโฆ something else. I forget what. Iโve got a 13-round shotgun that does something like that (irritatingly, it only has overpenetration on hipfire) but I also have a 6-rounder that always penetrates. And, yโknow, I figured that would be fun. Theyโre both massive ammo pigs (especiallyย the 6-round one) but I have fun with how they encourage precision, positioning, and can - with investment - easily mulch basic horde enemies. ย Felt like a natural fit for this game. ย Also, thereโs a lot of influence from the Deus Ex Human Revolution shotgun in this. I like how it looks almost recognizable but not quite, and I like the foregrip. It really enhances that "Short, heavy, brutal shotty" look. Edited January 21 by (XBOX)Fluffywolf36 Link to comment Share on other sites More sharing options...
Neo3602 Posted January 20 Share Posted January 20 7 hours ago, (XBOX)Fluffywolf36 said: ๐'๐ ๐ฉ๐จ๐ช๐ฒ, ๐ฉ๐จ๐ฉ๐ Grineer 'Breekorr' Tactical Shotgun โA short, heavy semiautomatic shotgun with lowered damage but long range and high fire rate. The more enemies you hit in one shot, the higher the critical chance of the next shot.โ --Codex Special Traits:ย Increases base critical chance of the next shot by 4% for each enemy hit. Stacks up to five times, for a total of 32% critical chance on the next shot. Aiming decreases spread. Lore The Harkonnar Production Zone โBreekorrโ Tactical Shotgun is designed as a potential competitor to the Hek, meant to fire fast while braced against Grineer tower shields. Years ago, replacing the Hek wouldโve been unthinkable, but Harkonnar was virtually untouched by the Great Narmer War and so they have a surprising level of power in this new Origin System. ย Itโs a large, short, and heavy weapon that can easily double as a blunt weapon in a pinch. In fact, some versions of this weapons designed to be held underhand exist, made to be used as massive tonfa-like bludgeons by Grineer berserkers. ย While it has fairly wide spread and low velocity, it makes up this by having a fast fire rate, in addition to high statusโฆ ย And a unique damage-enhancing quirk. ย Using a ballistic computer similar to the Depezador Prime, landing a hit on multiple enemies in one shot increases the critical chance of the next shot. This is not quite a stacking bonus in the vein of the Depezador Prime - rather, if you hit five enemies in one shot with the weapon without critical mods, the critical chance will be 32%. But if you hit one enemy on that next 32% critical chance, the critical chance of the next shot fired is 10%.ย In addition, the ballistic computer controls choke size, and users can โfocusโ the shot while aimed for a tighter spread that focuses its prodigious. ย This is something of a hallmark of the Harkonnar Production Zoneโs forays into smart weaponry, which they started with their Buzlok rifle. Weapons like their Balesk, while powerful and representing a step forward in Grineer small arms technology, areย expensiveย - and smart weapons could compensate for the cognitive decline of some Grineer, supplement Grineer squads, and add to that much-vaunted Grineer efficiency. ย Crunch Notes: Not a hundred percent sure what the spread would be here or how to express that. Unaimed spread have to be wider than the Sobek - enough that itโs not too hard to hit three people, but not as wide as a plasmor.ย ย The ideal gameplay loop with this weapon is โLine up as many enemies as possible, rack up critical chance, aim when thereโs a Very Dangerous Target nearby.โ ย stats Trigger: Semi Fire rate: 4 Magazine: 12 Reload: 2.4s ย Damage: 456 228 Impact 144 Slash 84 Puncture Pellets: 12 Status Chance: 8.25% Critical Chance: 12% Critical Multiplier: 3.2x Full damage up to: 21m Punch-through: 0.8m Minimum Damage at 36m 50% Max Reduction ย Artist Notes: ย In truth, this one wasnโt designed with a lot of forethought. I was thinking about how huge and ungainly the Tavor TS12 is, and figured โYeah, thatโd work perfectly as a Grineer shotty.โย ย Only question from that point was then โSo what does itย do?โย ย And, yโknow, I toyed with a lot of ideas. Making it burstfire (Doesnโt work, I already made the Fost do that). Making automatic - which Iโve already done at least four times, counting the SOMESHA PRIME, BABYYYYYYY, so I wanted to do something different.ย ย But then, for some reason, I stumbled into a god-roll shotty in darktide that increases critical chance for every enemy hit and doesโฆ something else. I forget what. Iโve got a 13-round shotgun that does something like that (irritatingly, it only has overpenetration on hipfire) but I also have a 6-rounder that always penetrates. And, yโknow, I figured that would be fun. Theyโre both massive ammo pigs (especiallyย the 6-round one) but I have fun with how they encourage precision, positioning, and can - with investment - easily mulch basic horde enemies. ย Felt like a natural fit for this game. ย Also, thereโs a lot of influence from the Deus Ex Human Revolution shotgun in this. I like how it looks almost recognizable but not quite, and I like the foregrip. It really enhances that "Short, heavy, brutal shotty" look. Welcome back, I'm glad you got your account issues fixed. The Breekorr looks interesting, I can definitely see punch-through being a stat that you want to have on it. Also the mental image I have of this being used as a tonfa is pretty funny. 1 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted January 20 Author Share Posted January 20 19 hours ago, Neo3602 said: Welcome back, I'm glad you got your account issues fixed. The ย It's been a very stressful week in that regard. There's been some... stuff I don't wanna go into... on facebook, my leg's hurt, and this hobby of mine became inaccessible. wack. So I'm glad something is going right for me right about now. 19 hours ago, Neo3602 said: The Breekorr looks interesting, I can definitely see punch-through being a stat that you want to have on it. ย ย It does have some inherent punchthrough, but I figure you could squeeze aย lotย more damage potential out of it with a punchthrough mod. 19 hours ago, Neo3602 said: Also the mental image I have of this being used as a tonfa is pretty funny. ย ย In hindsight it doesn't make that much sense, but it's funny so I'mma just roll with it lol. I was thinking about the Grenadier Gauntlet from Darktide at the time. Link to comment Share on other sites More sharing options...
Unus Posted January 25 Share Posted January 25 On 1/20/2024 at 5:07 PM, (XBOX)Fluffywolf36 said: It's been a very stressful week in that regard. There's been some... stuff I don't wanna go into... on facebook, my leg's hurt, and this hobby of mine became inaccessible. wack. So I'm glad something is going right for me right about now. It does have some inherent punchthrough, but I figure you could squeeze aย lotย more damage potential out of it with a punchthrough mod. In hindsight it doesn't make that much sense, but it's funny so I'mma just roll with it lol. I was thinking about the Grenadier Gauntlet from Darktide at the time. ย Do you need some decompression private chatter sir? Been trying to formulate a solution to me own troubles as of late. Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted January 30 Author Share Posted January 30 (edited) Updort: Iโm planning on posting something, but I am currently locked out on computerโฆ but not my phone. I am about to have a very frustrating time with the next post lol Update: Belay that, I removed all the cookies and now I'm back. We good. Edited January 30 by (XBOX)Fluffywolf36 1 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted January 30 Author Share Posted January 30 Cursed Moon 'Prophylax' Beam Rifle โThe varied people of the Origin System have their own methods of purging Infested spores - the Tenno and Grineer use fire and toxin, for example - but the people of the Cursed Moon used antimatter. So thatโs neat.โ --Codex ย Lore ย An exotic hybrid of charge rifle, beam, and launcher. Fittingly for such a hard-to-classify weapon, it incorporates numerous different technologies into its inner workings. Firstly, pulling the trigger โpaintsโ a target with a laser-induced plasma channel that superheats the point of impactโฆ and taking your finger off the trigger hurls anย antimatter projectile towards the point of impact. โฆIn addition, kills with this weapon releases a second explosion. This can actually chain explode, though itโs somewhat unlikely. Similar to other charge-type weapons of the Origin System, such as the Opticor, it has both a partial charge mechanic. It can only fire the antimatter after a minimum of 0.5 seconds of continuous fire, whichย isย affected by fire rate mods. Maximum charge is reached at 1.25 seconds of continuous fire. Surprisingly for an energy weapon, itโs quite effective against Sentients. While Sentients were able to adapt their nano-substrate to thermal, electrical and radioactive energy, the Prophylax bombards them with heat, kinetic energy, radiation, and sheer concussive force. Itโs well-documented that the Orokin used antimatter and bosonic weapons against the Sentients, though these two technologies were easy for the Sentients to subvert and it was simplyย easierย for the Orokin to arm Tenno with ballistic firearms. But it wasnโt designed for use against Sentients. Instead, supplementary documents found on the Cursed Moonโs computer networks describe it as a โTechnocyte purgation implement.โ It was designed to destroy Infested spores so thoroughly that it left little doubt they could survive. For whatever reason, the people of the Cursed Moon were particularly scared of the Technocyte, likely due to the heavily biological nature of their tech. Using antimatter for that - even inย theseย small quantities - may seem like overkill to an Origin System where the Tenno can depopulate an entire ship of technocyte mutants with ease, but records predating the Smaragadine Concord display a real, genuine terror at the existence of the Infestation, not helped by the existence of debased once-humanย thingsย that called themselves the Celian Continuity.ย Various records found on the Cursed Moon and fledgling human settlements from the Age of Despots bear this out. To quote one communique found in a weapons lab: ย Stuckey, I like to think of this as a gardening implement, of sorts. Or at least some method of managing plants. Because itโs a jungle out there, now. Thereโs the feral Grineer, the Tenno doing God-knows-what, the Corpus buying up the outers, the Oneiroi trying to conquer the Jovians. Same skitnah, different day. But worst of all is the Celian Continuity. The Orokin were bastards. Thatโs not up for debate. I remember, as a kid, we hid from Sentient air raids in the โcrypts, and we were going deeper and deeper in, trying to hide from their attempts to raze the planet. We couldโve left, but why would the Orokin send a ship to evacuate us? Howย couldย they? And I remember, when I went deep enough, foundโฆ It was some kind of primitive train system. Ran on rails, too. Andโฆ I remember looking at some of the pictures. Couldnโt understand the language, but I remember asking what made life under the Orokin so advanced. These peopleโฆ had personal vehicles. Machines for every need. And we have serfs to hand-pick and pant in the fields. We subsist on gruel when the first settlers of Mimas ate like Warlords of the Dust Age compared to us. And for what? So the Orokin could lord it over us? So we could do tricks for them like Kubrows given table scraps? I think that was when I started hating them. I remember Executor Pauzu, before that Vulkodlak ripped their face off, asking โWhen we are yourย life,ย yourย world,ย when you knowย your punishments,ย how can you dream of fighting us?โ And I remember thinking โBecause you made us hate you enough for it to be worth it.โโ Butโฆ. they could, at least โtill the end, handle their garden. And now the Grineer, the Tenno, even the Infestation are running rampant.ย We have no desire to be conquerors. But the least - theย veryย least - we can do is to make sure the flora and fauna don't run wild. --Gurney Tenno who use this weapon have grown to enjoy it easily as much as the Sobek, if not moreso. While the Sobek andย Trenchance provide moreย immediateย damage and explosions, particularly at close range, this weapon trades their stopping power and single-shot damage for sustained damage and range. ย Stats NOTE: the โCharged shotโ function has a larger hitbox/raycast/whatev we call it. Meaning that youโre more likely to hit things with it. Type: Rifle Trigger: โChargeโ / Continuous-duplex-charge (UH) (long story short, hold down to fire a beam, take your finger off the trigger to fire the charged shot. The charge time is minimal, though. Donโt worry about it) Charge Time: (Okay, I give up - it takes 6 ammo ticks to fire the explosion at half charge, and 12 to fire the full-charge one) Magazine: 69 (nice) ย Beam: Ammo consumption: 0.5 units per tick Fire Rate: 13 Damage: 24 14 Impact 10ย Heat Critical Chance: 30% Critical Multiplier: 2.1x Status Chance: 21% Projectile Type: Beam ย Impact (Partial charge) (NOTE: Has larger hitbox)ย Charge Time: 1s Damage: 50 30 Impact 20 blast Critical Chance: 30% Critical Multiplier: 2.1x Status Chance: 21% Projectile Type: Hitscan Hitbox size: large ย Radial (Half charged) Charge Time: 1s Damage: 100 45 Impact 40 Radiation 15 Heat Critical Chance: 30% Critical Multiplier: 2.0x Status Chance: 21% Radius: 1.4m Projectile Type: Radial ย Impact (100%charged) Charge time: Damage: 100 60 Impact 40 Blast Critical Chance: 30% Critical Multiplier: 2.1x Status Chance: 21% Projectile Type: Hitscan Hitbox size: large ย Radial (100% charged) Charge Time: 2s Damage: 200 90 Impact 80 Radiation 30 Heat Critical Chance: 10% Critical Multiplier: 2.0x Status Chance: 41% Radius: 2.8m Projectile Type: Discharge Artist Notes So, maybe giving this weapon Impact, Puncture, rad, blast, and heat is too much. Butโฆ I donโt care enough to come up with an excuse. Cursed Moon weapons, inasmuch as any faction I do has a theme for what theyโre armed with, are meant to shoot exotic energy - and slapping lots of damage types on this stuff seemed like an interesting way to do it. (If youโre wondering - My tenno weapons are typically high crit or status and emphasizing precision, Ganymedean weapons have blast or electric, Dziewanna weaponsย usuallyย have the โbasicโ elements and Radiation damage except for that one assault rifle. Which admittedly isnโt that different from how I stat Entrati guns.) Itโs also worth mentioning: The basic silhouette for this came from Dust 514โs Scrambler Rifle.ย Butโฆย I did want to make this unambiguously something I left my thumbprint on, as opposed to looking like the kinda guy whose only original thoughts are lies and bigotry. You know, James Somerton. A lot of previous Cursed Moon weapon parts were crowbarred into this, actually. 1 Link to comment Share on other sites More sharing options...
Neo3602 Posted January 31 Share Posted January 31 21 hours ago, (XBOX)Fluffywolf36 said: Cursed Moon 'Prophylax' Beam Rifle โThe varied people of the Origin System have their own methods of purging Infested spores - the Tenno and Grineer use fire and toxin, for example - but the people of the Cursed Moon used antimatter. So thatโs neat.โ --Codex ย Lore ย An exotic hybrid of charge rifle, beam, and launcher. Fittingly for such a hard-to-classify weapon, it incorporates numerous different technologies into its inner workings. Firstly, pulling the trigger โpaintsโ a target with a laser-induced plasma channel that superheats the point of impactโฆ and taking your finger off the trigger hurls anย antimatter projectile towards the point of impact. โฆIn addition, kills with this weapon releases a second explosion. This can actually chain explode, though itโs somewhat unlikely. Similar to other charge-type weapons of the Origin System, such as the Opticor, it has both a partial charge mechanic. It can only fire the antimatter after a minimum of 0.5 seconds of continuous fire, whichย isย affected by fire rate mods. Maximum charge is reached at 1.25 seconds of continuous fire. Surprisingly for an energy weapon, itโs quite effective against Sentients. While Sentients were able to adapt their nano-substrate to thermal, electrical and radioactive energy, the Prophylax bombards them with heat, kinetic energy, radiation, and sheer concussive force. Itโs well-documented that the Orokin used antimatter and bosonic weapons against the Sentients, though these two technologies were easy for the Sentients to subvert and it was simplyย easierย for the Orokin to arm Tenno with ballistic firearms. But it wasnโt designed for use against Sentients. Instead, supplementary documents found on the Cursed Moonโs computer networks describe it as a โTechnocyte purgation implement.โ It was designed to destroy Infested spores so thoroughly that it left little doubt they could survive. For whatever reason, the people of the Cursed Moon were particularly scared of the Technocyte, likely due to the heavily biological nature of their tech. Using antimatter for that - even inย theseย small quantities - may seem like overkill to an Origin System where the Tenno can depopulate an entire ship of technocyte mutants with ease, but records predating the Smaragadine Concord display a real, genuine terror at the existence of the Infestation, not helped by the existence of debased once-humanย thingsย that called themselves the Celian Continuity.ย Various records found on the Cursed Moon and fledgling human settlements from the Age of Despots bear this out. To quote one communique found in a weapons lab: ย Stuckey, I like to think of this as a gardening implement, of sorts. Or at least some method of managing plants. Because itโs a jungle out there, now. Thereโs the feral Grineer, the Tenno doing God-knows-what, the Corpus buying up the outers, the Oneiroi trying to conquer the Jovians. Same skitnah, different day. But worst of all is the Celian Continuity. The Orokin were bastards. Thatโs not up for debate. I remember, as a kid, we hid from Sentient air raids in the โcrypts, and we were going deeper and deeper in, trying to hide from their attempts to raze the planet. We couldโve left, but why would the Orokin send a ship to evacuate us? Howย couldย they? And I remember, when I went deep enough, foundโฆ It was some kind of primitive train system. Ran on rails, too. Andโฆ I remember looking at some of the pictures. Couldnโt understand the language, but I remember asking what made life under the Orokin so advanced. These peopleโฆ had personal vehicles. Machines for every need. And we have serfs to hand-pick and pant in the fields. We subsist on gruel when the first settlers of Mimas ate like Warlords of the Dust Age compared to us. And for what? So the Orokin could lord it over us? So we could do tricks for them like Kubrows given table scraps? I think that was when I started hating them. I remember Executor Pauzu, before that Vulkodlak ripped their face off, asking โWhen we are yourย life,ย yourย world,ย when you knowย your punishments,ย how can you dream of fighting us?โ And I remember thinking โBecause you made us hate you enough for it to be worth it.โโ Butโฆ. they could, at least โtill the end, handle their garden. And now the Grineer, the Tenno, even the Infestation are running rampant.ย We have no desire to be conquerors. But the least - theย veryย least - we can do is to make sure the flora and fauna don't run wild. --Gurney Tenno who use this weapon have grown to enjoy it easily as much as the Sobek, if not moreso. While the Sobek andย Trenchance provide moreย immediateย damage and explosions, particularly at close range, this weapon trades their stopping power and single-shot damage for sustained damage and range. ย Stats NOTE: the โCharged shotโ function has a larger hitbox/raycast/whatev we call it. Meaning that youโre more likely to hit things with it. Type: Rifle Trigger: โChargeโ / Continuous-duplex-charge (UH) (long story short, hold down to fire a beam, take your finger off the trigger to fire the charged shot. The charge time is minimal, though. Donโt worry about it) Charge Time: (Okay, I give up - it takes 6 ammo ticks to fire the explosion at half charge, and 12 to fire the full-charge one) Magazine: 69 (nice) ย Beam: Ammo consumption: 0.5 units per tick Fire Rate: 13 Damage: 24 14 Impact 10ย Heat Critical Chance: 30% Critical Multiplier: 2.1x Status Chance: 21% Projectile Type: Beam ย Impact (Partial charge) (NOTE: Has larger hitbox)ย Charge Time: 1s Damage: 50 30 Impact 20 blast Critical Chance: 30% Critical Multiplier: 2.1x Status Chance: 21% Projectile Type: Hitscan Hitbox size: large ย Radial (Half charged) Charge Time: 1s Damage: 100 45 Impact 40 Radiation 15 Heat Critical Chance: 30% Critical Multiplier: 2.0x Status Chance: 21% Radius: 1.4m Projectile Type: Radial ย Impact (100%charged) Charge time: Damage: 100 60 Impact 40 Blast Critical Chance: 30% Critical Multiplier: 2.1x Status Chance: 21% Projectile Type: Hitscan Hitbox size: large ย Radial (100% charged) Charge Time: 2s Damage: 200 90 Impact 80 Radiation 30 Heat Critical Chance: 10% Critical Multiplier: 2.0x Status Chance: 41% Radius: 2.8m Projectile Type: Discharge Artist Notes So, maybe giving this weapon Impact, Puncture, rad, blast, and heat is too much. Butโฆ I donโt care enough to come up with an excuse. Cursed Moon weapons, inasmuch as any faction I do has a theme for what theyโre armed with, are meant to shoot exotic energy - and slapping lots of damage types on this stuff seemed like an interesting way to do it. (If youโre wondering - My tenno weapons are typically high crit or status and emphasizing precision, Ganymedean weapons have blast or electric, Dziewanna weaponsย usuallyย have the โbasicโ elements and Radiation damage except for that one assault rifle. Which admittedly isnโt that different from how I stat Entrati guns.) Itโs also worth mentioning: The basic silhouette for this came from Dust 514โs Scrambler Rifle.ย Butโฆย I did want to make this unambiguously something I left my thumbprint on, as opposed to looking like the kinda guy whose only original thoughts are lies and bigotry. You know, James Somerton. A lot of previous Cursed Moon weapon parts were crowbarred into this, actually. I really like you're cursed moon stuff Fluffy and this is no exception! I like how this is a combination of a regular beam weapon and a launcher. The ascetics and lore are on point as always. Also from what the stats say you can keep on holding down the trigger once the charge is complete to keep firing the beam part of it right? Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted February 1 Author Share Posted February 1 5 hours ago, Neo3602 said: I really like you're cursed moon stuff Fluffy and this is no exception! I like how this is a combination of a regular beam weapon and a launcher. ย ย Thanks! There was a pistol like this somewhere in here... 5 hours ago, Neo3602 said: The ascetics and lore are on point as always. ย ย Thanks so much! 5 hours ago, Neo3602 said: Also from what the stats say you can keep on holding down the trigger once the charge is complete to keep firing the beam part of it right? ย Yep! Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted February 3 Author Share Posted February 3 More Shotgun Since the Cursed Moon gun there feels like I've broken my cycle of "Big Tenno Pistol, Tenno Assault Rifle, Big Pistol," (this cycle may not have really existed, but I may or may not have OCD) I had the urge to make a shotgun-type weapon next. I've got a couple ideas, and since I can actually post here (crazy stuff) I wanted to ask what you think I should do next. Tenno "Possible Blunderbuss" pistol - essentially, this acts like a Tenno plasmor, firing a massive cone of IPS damage. Lore-wise, how this works is it's firing outย everyย possible pattern of buckshot. I suggest this solely because the lore would be funny. Probably a pistol. Shotgun with Executioner Shells - long story short, Executioner Shells from 40k are homing rounds. I suggested this awhile back on the Darktide subreddit and someone said "so it's a shotgun with assail" and I was like "That wasn't what I was going for, but continue..." Could be Grineer or Tenno. Grineerย version of one of the smart shotguns from Cyberpunk - has no falloff. Steel Meridian shotgun that fires the Drakgoon's shrapnel ammo - has no falloff either. A version of the "BALLS signalling device" (not sure what it'd do yet, but it'd definitely be Pyrite Hand-made.) Link to comment Share on other sites More sharing options...
Unus Posted February 9 Share Posted February 9 On 2/3/2024 at 4:55 PM, (XBOX)Fluffywolf36 said: More Shotgun Since the Cursed Moon gun there feels like I've broken my cycle of "Big Tenno Pistol, Tenno Assault Rifle, Big Pistol," (this cycle may not have really existed, but I may or may not have OCD) I had the urge to make a shotgun-type weapon next. I've got a couple ideas, and since I can actually post here (crazy stuff) I wanted to ask what you think I should do next. Tenno "Possible Blunderbuss" pistol - essentially, this acts like a Tenno plasmor, firing a massive cone of IPS damage. Lore-wise, how this works is it's firing outย everyย possible pattern of buckshot. I suggest this solely because the lore would be funny. Probably a pistol. Shotgun with Executioner Shells - long story short, Executioner Shells from 40k are homing rounds. I suggested this awhile back on the Darktide subreddit and someone said "so it's a shotgun with assail" and I was like "That wasn't what I was going for, but continue..." Could be Grineer or Tenno. Grineerย version of one of the smart shotguns from Cyberpunk - has no falloff. Steel Meridian shotgun that fires the Drakgoon's shrapnel ammo - has no falloff either. A version of the "BALLS signalling device" (not sure what it'd do yet, but it'd definitely be Pyrite Hand-made.) ย ย What is the BALLS signaling device? A shotgun-style flare launcher? Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted February 10 Author Share Posted February 10 11 hours ago, Unus said: ย ย What is the BALLS signaling device? A shotgun-style flare launcher? Something like that. It's 3D printed, and I think the creator had to market it as a signalling device to get around... legal stuff? It was sorta vague. Not a hundred percent sure what I'd have it fire here. Maybe plasmor blasts and a grenade altfire? Link to comment Share on other sites More sharing options...
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