Grimmzi Posted October 9, 2017 Share Posted October 9, 2017 (edited) peacemaker in the air it looks really weird she just locks in place and when i kinda think about it she should just get more fluid animations instead. any thoughts?when she activates her Edited October 9, 2017 by Grimmzi Link to comment Share on other sites More sharing options...
Spartan336 Posted October 9, 2017 Share Posted October 9, 2017 I feel like her current animations are fine. They're supposed to represent how fast she's moving after all, right? Link to comment Share on other sites More sharing options...
sh00chu Posted October 9, 2017 Share Posted October 9, 2017 Watch the movie 'Equilibrium' and then you'll understand where her animation comes from. Link to comment Share on other sites More sharing options...
Grimmzi Posted October 9, 2017 Author Share Posted October 9, 2017 nono like you know she can cast it in the air and like when you do it kinda feel weird where she instantly goes into her pose even though she's not on solid ground Link to comment Share on other sites More sharing options...
Grimmzi Posted October 9, 2017 Author Share Posted October 9, 2017 (edited) i'm fine with the normal animations just when she casts it after bullet jumping Edited October 9, 2017 by Grimmzi Link to comment Share on other sites More sharing options...
sh00chu Posted October 9, 2017 Share Posted October 9, 2017 I get what you're saying now. There isn't any transitional animation for her when you activate peacemaker mid-air, so it does look kinda jarring. I'm guessing it's just not that high of a priority for the animators to add some extra frames to make it look smooth since it works just fine. Link to comment Share on other sites More sharing options...
Weidro Posted October 9, 2017 Share Posted October 9, 2017 i agree the start of the animation when its activated in mid air isn't fluent BUT changing that is a lot of work for very little result animating a hard work and requires a lot of time apart form that most people choose a spot they want to stand on and then activate it so yeah I'm fine with it for now and if some animator ever gets bored they might fix it but its not really important imho Link to comment Share on other sites More sharing options...
xXDeadsinxX Posted October 9, 2017 Share Posted October 9, 2017 Currently her animations are fine they way they are. You can only get that certain animation with peacemaker when you're in the air and press 4. Link to comment Share on other sites More sharing options...
Hypernaut1 Posted October 9, 2017 Share Posted October 9, 2017 All they need to do is change her feet. The loser torso rubs independent of the upper one Link to comment Share on other sites More sharing options...
(PSN)HSomDevil Posted October 9, 2017 Share Posted October 9, 2017 (edited) 1 hour ago, sh00chu said: Watch the movie 'Equilibrium' and then you'll understand where her animation comes from. Did you even read the OP? Edit: Lol, just read your second response. As you were. Edited October 9, 2017 by (PS4)HSomDevil Link to comment Share on other sites More sharing options...
Airwolfen Posted October 9, 2017 Share Posted October 9, 2017 Yeah its not good to have it as an animation. but the animators would have to do quite a bit of work for this and the payoff really is not that big of a deal tbh. Link to comment Share on other sites More sharing options...
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