Sergster Posted October 21, 2017 Share Posted October 21, 2017 The Zaw modular melee weapons are now well and truly broken. Every time I equip a stance on the two I own, and the mods that I can fit. The first mod has no effect which is pressure point, I go back into the arsenal menu and then to the weapon's mod screen and there, stance has unequipped itself and I'm at -9 mod capacity. Well this is a thing now. I can't use my modular weapons at all since it'll outright unequip the stance, and leaves most oft the first slot's mod completely out of the equasion. Link to comment Share on other sites More sharing options...
8Dan8 Posted October 21, 2017 Share Posted October 21, 2017 I am also having the same problem, and it seems to be any weapons specific mods as covert lethality is having the exact same problem on dagger zaws. In another note i have found that on my guilded zaw only, the mod drifting contact is not unequipped but has no effect on either status chance nor on the combo counter. Link to comment Share on other sites More sharing options...
Sergster Posted October 21, 2017 Author Share Posted October 21, 2017 Covert lethality has been bit iffy for a while, it does work on all finishers with an animation right? Well not on ground finishers, even on normal basic daggers. Link to comment Share on other sites More sharing options...
ShiraHagane Posted October 21, 2017 Share Posted October 21, 2017 No, it does not work on ground finishers, and the issue is the mod is unequipped, not that it doesn't work Link to comment Share on other sites More sharing options...
Captain_Thickthighs Posted October 21, 2017 Share Posted October 21, 2017 I have the same problem even if i remove all other mods it still wont save the mod is equipped once i leave the screen. Link to comment Share on other sites More sharing options...
genclaymore Posted October 21, 2017 Share Posted October 21, 2017 Yea I'm also having this issue as well with my Zaw, the first one didn't have the issue an couple of days ago. Link to comment Share on other sites More sharing options...
Jojo_Beyzos Posted October 21, 2017 Share Posted October 21, 2017 Same bro Link to comment Share on other sites More sharing options...
Metagross10048 Posted October 21, 2017 Share Posted October 21, 2017 (edited) I am also having this same issue. I even made a video showing it. Edited October 21, 2017 by Metagross10048 Link to comment Share on other sites More sharing options...
Lluid Posted October 21, 2017 Share Posted October 21, 2017 It happens to me too, since I have a second zaw : unequipping stances and mods bugging damage stats. Did any of you tried giving a zaw to Ostrons to see if it solves the problem(s) ? Link to comment Share on other sites More sharing options...
Nav. Posted October 21, 2017 Share Posted October 21, 2017 Same issue, would love to know how this happened. lol Link to comment Share on other sites More sharing options...
EmberStar Posted October 21, 2017 Share Posted October 21, 2017 20 minutes ago, ghostingnova said: Same issue, would love to know how this happened. lol Because bugs happen. The weapon forging system is new, and has a lot of "moving parts." It's unfortunate, but since this bug seems pretty widespread it should be easy for them to duplicate, and hopefully not super hard to fix. The downside is that some of the devs are at TwitchCon this weekend, so I have no idea what effect that will have on hotfixes. In the meantime, I'll just work on the Twin Krohkur instead. They seem nicely stabby stabby. Link to comment Share on other sites More sharing options...
Lluid Posted October 21, 2017 Share Posted October 21, 2017 Did a few tests : it appears that all can be explained by the fact that the stance is not accepted due to the other zaw requiring another stance. So as long as you don't go over the mod capacity given by mastery rank (or weapon levels I presume), mods work just fine. But if you add a mod and the total mod points requires the stance points to fit in the mod capacity, then it starts ignoring mods. Link to comment Share on other sites More sharing options...
G0BLENSLAYER Posted October 21, 2017 Share Posted October 21, 2017 i gilded my dagger Zaw, asked me to select polarity, but did not keep my choice after i named it, i hope they fix this soon Link to comment Share on other sites More sharing options...
RudyYelen Posted October 21, 2017 Share Posted October 21, 2017 I own 2 Zaws and have same problem on both Link to comment Share on other sites More sharing options...
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