(PSN)zeratul____12 Posted November 15, 2017 Share Posted November 15, 2017 For those who dont know the Shadows of War/Mordor games have a unique system in it that really makes the enemy's way less generic and the world even more "alive". http://au.ign.com/wikis/middle-earth-shadow-of-mordor/The_Nemesis_System I would love to have a system like this in Warframe. Link to comment Share on other sites More sharing options...
Xaelroa Posted November 15, 2017 Share Posted November 15, 2017 Please no. It'd just end up being a glorified immunity fest knowing how DE works with "upgrading" enemies. Link to comment Share on other sites More sharing options...
AlphaPHENIX Posted November 15, 2017 Share Posted November 15, 2017 DE were (maybe still are) working on that, we even got some video footage of it's WIP stage in Devstream a while back. But given that it was supposed to come out with the dojo update (I think) that we still don't have...ya it will take a while. Link to comment Share on other sites More sharing options...
Aeon94 Posted November 15, 2017 Share Posted November 15, 2017 (edited) They are working on Nemesis / Kingpin systems. Don't think WF's version of Nemesis system will be that good but having a more dynamic enemy system very well accepted :D Edited November 15, 2017 by Aeon94 Link to comment Share on other sites More sharing options...
Airwolfen Posted November 15, 2017 Share Posted November 15, 2017 Yeah the kingpin system will be a clan wide vetsion of the nemesis system. Work on it was halted though because of PoE. Current status and if it was continued again is not known. Link to comment Share on other sites More sharing options...
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