Silver-Gear Posted January 17, 2018 Share Posted January 17, 2018 Did they ever gave a reason for not having the pause option in the escape menu for solo players in the plains?? Personally is the only thing keeping me from playing in the plains more, since real life is a thing and to be able to pause is really a must for some things Link to comment Share on other sites More sharing options...
(XBOX)AntiCaesar Posted January 17, 2018 Share Posted January 17, 2018 Really, last time I checked it worked. Link to comment Share on other sites More sharing options...
Horonelius Posted January 17, 2018 Share Posted January 17, 2018 Because the plains change in real time, and pausing would cause syncing issues. Actually freezing enemies and the player and letting time pass as well would also lead to more problems than it is worth. Link to comment Share on other sites More sharing options...
Aeon94 Posted January 17, 2018 Share Posted January 17, 2018 5 minutes ago, Horonelius said: Because the plains change in real time, and pausing would cause syncing issues. Actually freezing enemies and the player and letting time pass as well would also lead to more problems than it is worth. ^This Link to comment Share on other sites More sharing options...
Silver-Gear Posted January 17, 2018 Author Share Posted January 17, 2018 7 minutes ago, (Xbox One)AntiCaesar said: Really, last time I checked it worked. Are you sure?? It doesn't work for me, unless its not really a thing to pause in the plains Link to comment Share on other sites More sharing options...
Fishyflakes Posted January 17, 2018 Share Posted January 17, 2018 28 minutes ago, Silver-Gear said: Are you sure?? It doesn't work for me, unless its not really a thing to pause in the plains It isn't really a thing. Unlike other missions where time is irrelevant or only decides the tile of the map (regular Earth missions), time in Cetus causes transitions for enemies and objects. Link to comment Share on other sites More sharing options...
(XBOX)Tanta Cinta Posted January 17, 2018 Share Posted January 17, 2018 There is no pausing in the plains. Kinda of upsetting but I’m sure there’s an Important reason to it. As the other’s stated above, it’s probably got to due with syncing. Link to comment Share on other sites More sharing options...
xXx_mtv_xXx Posted January 17, 2018 Share Posted January 17, 2018 PoE is a persistent world map, unlike normal instanced maps. Link to comment Share on other sites More sharing options...
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