Rahlgrim Posted February 12, 2018 Share Posted February 12, 2018 (edited) When you go into a typical Defense map, you have to go through a couple rounds (especially 1-5) where the exp gains are not that great, and you stand a high chance of having atleast 1 player extract (who will not be replaced). I think this would lighten the Focus Farm load and give some respite from Adaro 'stealth' grinding. I do know that you can simply form a group in LFG chat, but this would streamline the process and cut us right to the meat of exp grinding. I actually think alot of maps should have harder difficulty/better reward options as a basic way to add a little 'end game'. Edited February 12, 2018 by Rahlgrim Fixed title Link to comment Share on other sites More sharing options...
Zark_Manthra Posted February 12, 2018 Share Posted February 12, 2018 You're also suggesting that they add in an option to skip the two A rotations, and they'd never do that Link to comment Share on other sites More sharing options...
(XBOX)Tucker D Dawg Posted February 12, 2018 Share Posted February 12, 2018 What about all the new players that have a hard time with the lowest tier defense missions on the starmap? Want to start higher, Start on Sedna... there have been plenty of posts of people wanting all kinds of missions not just defense to start at a higher difficulty with commensurate returns. Link to comment Share on other sites More sharing options...
Rahlgrim Posted February 12, 2018 Author Share Posted February 12, 2018 (edited) 1 hour ago, (Xbox One)Tucker D Dawg said: What about all the new players that have a hard time with the lowest tier defense missions on the starmap? Want to start higher, Start on Sedna... there have been plenty of posts of people wanting all kinds of missions not just defense to start at a higher difficulty with commensurate returns. I do Sedna all the time, Grinding waves 1-10 in Hydron inspires this. New players can continue to do the normal maps and bail after 5. I have this in mind for people who just want to farm Focus. Edited February 12, 2018 by Rahlgrim Clarity Link to comment Share on other sites More sharing options...
Rahlgrim Posted February 12, 2018 Author Share Posted February 12, 2018 2 hours ago, Zark_Manthra said: You're also suggesting that they add in an option to skip the two A rotations, and they'd never do that I did expand to say 'all kinds of maps', but my initial thought was Defense maps where the round rewards really arent all that. Hell, they could keep rotation rewards the same as if it was rotation A, just a harder one. Link to comment Share on other sites More sharing options...
Rahlgrim Posted February 12, 2018 Author Share Posted February 12, 2018 Its baffling to me why people would be against this, but suggestion in and ty for the replies! Link to comment Share on other sites More sharing options...
peterc3 Posted February 12, 2018 Share Posted February 12, 2018 Why would DE make something that would then be used exclusively? Is there an instance where people wouldn't use this? Link to comment Share on other sites More sharing options...
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