MimouAuditore Posted February 23, 2018 Share Posted February 23, 2018 Clans are beneficial in many ways, dojo labs, trading, leaderboards and probably the incoming king pin system but what about pvp? What about clan v clan? Clans invading dojos to steal resources and why not, make it part of the king pin system, where a clan can be randomly hired by the king pins to fight the clans targeting them. Plz make that happen, pvp is the end game. Link to comment Share on other sites More sharing options...
Aechmea Posted February 23, 2018 Share Posted February 23, 2018 Link to comment Share on other sites More sharing options...
MimouAuditore Posted February 23, 2018 Author Share Posted February 23, 2018 @crimson-tenno what's this? Lol looks sad.. Link to comment Share on other sites More sharing options...
(PSN)LeBlingKing Posted February 23, 2018 Share Posted February 23, 2018 They existed. They were called Dark Sectors. And they were freaking horrible. Link to comment Share on other sites More sharing options...
-Temp0- Posted February 23, 2018 Share Posted February 23, 2018 Cause it's cancer? Link to comment Share on other sites More sharing options...
(XBOX)Primal Hollow Posted February 23, 2018 Share Posted February 23, 2018 Unfortunately PvP in warframe is pretty close to none existent. Are you a clan owner? I own a clan, and it would be ridiculously bad if other clans had the ability to take from my clan vault. IMO Not to mention i know there are some clan v clan community made 1v1s. Link to comment Share on other sites More sharing options...
MimouAuditore Posted February 23, 2018 Author Share Posted February 23, 2018 (edited) So it's a bad idea after all, I didn't know they existed before, and no I'm not a clan owner but I just felt that clans are meaningless and need to be looked at. I doubt that the king pin system is enough tho. Edited February 23, 2018 by MimouAuditore Link to comment Share on other sites More sharing options...
Aechmea Posted February 23, 2018 Share Posted February 23, 2018 4 minutes ago, MimouAuditore said: @crimson-tenno what's this? Lol looks sad.. it was the clan vs clan that players exploited in every way possible until DE removed it. Link to comment Share on other sites More sharing options...
(XBOX)Primal Hollow Posted February 23, 2018 Share Posted February 23, 2018 Just now, MimouAuditore said: So it's a bad idea after all, I didn't know they existed before, and no I'm not a clan owner but I just felt that clans are meaningless and needs to be looked at. I doubt that the king pin system is enough tho. I honestly think that making a clan and developing it from the beginning is the most entertaining part, cause it gives you something to do. But yeah joining a clan at the end when it's already huge and doesn't need anything, it's boring. Link to comment Share on other sites More sharing options...
Wyrmius_Prime Posted February 23, 2018 Share Posted February 23, 2018 Not only was it terribly balanced but the game also struggles to handle more than 8 players at once (relays and cetus are laggy af). Link to comment Share on other sites More sharing options...
(XBOX)Primal Hollow Posted February 23, 2018 Share Posted February 23, 2018 1 minute ago, Wyrmius_Prime said: Not only was it terribly balanced but the game also struggles to handle more than 8 players at once (relays and cetus are laggy af). Well, to be fair, social areas are social areas. I'm sure they just don't put that much effort network wise towards social areas. Link to comment Share on other sites More sharing options...
MBaldelli Posted February 23, 2018 Share Posted February 23, 2018 @Crimson-Tenno the squid tentacles at the door were an added touch to that debacle. :D Thanks for getting me to laugh out loud at work. Link to comment Share on other sites More sharing options...
MimouAuditore Posted February 23, 2018 Author Share Posted February 23, 2018 What if a clan can build defenses and they add NPCs from multiple factions, so the attacking clan will face those NPCs and defenses and not the players, turning it into a pve mode made by the clans. Link to comment Share on other sites More sharing options...
Stoner Posted February 23, 2018 Share Posted February 23, 2018 I really hope we do get something similar to the old Dark Sectors but better. They were pretty fun, most of the time... Link to comment Share on other sites More sharing options...
Serafinia Posted February 23, 2018 Share Posted February 23, 2018 Most of these problems could be solved if they just rent servers. The balance issues are different but this game is peer to peer which means the hosts connection is what means if a host have bad connection then the others have too. If the game maybe ends I hope they will let us play lan or make our private servers to play the game. Also they still could do this but they need to invest into it. Link to comment Share on other sites More sharing options...
MimouAuditore Posted February 23, 2018 Author Share Posted February 23, 2018 @Serafinia if clan v clan is ever going to be a thing, I think they will use dedicated servers just like conclave. Link to comment Share on other sites More sharing options...
Serafinia Posted February 23, 2018 Share Posted February 23, 2018 Just now, MimouAuditore said: @Serafinia if clan v clan is ever going to be a thing, I think they will use dedicated servers just like conclave. The conclave and relays have some kind of servers but not so powerful to keep the instances lagless. This should be fixed. In other mmo games (not in all) but in the most there are a fluid instance. As example I can say the digimon online, pokemon online, phantasy star instances, Dragon Nest and some others. Wow is different apple because the Blizzard have enough money to keep up a huge server park but the DE should at least rent enough to serve this community up to 100k players daily at least. Probably in the future this won't happens and the playerbase won't login daily 100k in the next few years but if the connectivity issues fixed and the game feels more fluid then maybe we can do better pvp events like tournaments. Honestly a good pvp could keep running a game and no matter how much pve focused the warframe because whom only plays pve could be bored without the instant content pumps. There need also some non grinding events and social activities which gives extra time to spend with fun without grinding all the time. Link to comment Share on other sites More sharing options...
MimouAuditore Posted February 23, 2018 Author Share Posted February 23, 2018 (edited) il y a 10 minutes, Serafinia a dit : The conclave and relays have some kind of servers but not so powerful to keep the instances lagless. This should be fixed. In other mmo games (not in all) but in the most there are a fluid instance. As example I can say the digimon online, pokemon online, phantasy star instances, Dragon Nest and some others. Wow is different apple because the Blizzard have enough money to keep up a huge server park but the DE should at least rent enough to serve this community up to 100k players daily at least. Probably in the future this won't happens and the playerbase won't login daily 100k in the next few years but if the connectivity issues fixed and the game feels more fluid then maybe we can do better pvp events like tournaments. Honestly a good pvp could keep running a game and no matter how much pve focused the warframe because whom only plays pve could be bored without the instant content pumps. There need also some non grinding events and social activities which gives extra time to spend with fun without grinding all the time. I can't agree more, I'm not sure if DE will rent servers for the game (I would like that to happen) but I'm certain that warframe's future will be bright if they can figure out a working formula for pvp or at least add a competitive aspect to the game, since pvp have a huge replay value and competition is always a good incentive to play. Edited February 23, 2018 by MimouAuditore Link to comment Share on other sites More sharing options...
MBaldelli Posted February 23, 2018 Share Posted February 23, 2018 1 minute ago, MimouAuditore said: I can't agree more, I'm not sure if DE will rent servers for the game but I'm certain that warframe's future will be bright if they figure out a working formula for pvp, since pvp have huge replay value. And a whole lot of cloning going on too... Like Fortnite, Rust, PUBG... The list goes on. However, as I've survived the mess that occurred to Archwing, I will maintain my ambivalence and say, if DE's going to do it -- please do it right. Don't take shortcuts by cloning as we're seeing a butt-ton of that right now. Link to comment Share on other sites More sharing options...
(PSN)Regangeezer44 Posted February 23, 2018 Share Posted February 23, 2018 34 minutes ago, (Xbox One)Primal Hollow said: I honestly think that making a clan and developing it from the beginning is the most entertaining part, cause it gives you something to do. But yeah joining a clan at the end when it's already huge and doesn't need anything, it's boring. So True, thats how I ended up creating my own clan last year. if i didnt do that i would of probably quit warframe Link to comment Share on other sites More sharing options...
MimouAuditore Posted February 23, 2018 Author Share Posted February 23, 2018 il y a 2 minutes, MBaldelli a dit : And a whole lot of cloning going on too... Like Fortnite, Rust, PUBG... The list goes on. However, as I've survived the mess that occurred to Archwing, I will maintain my ambivalence and say, if DE's going to do it -- please do it right. Don't take shortcuts by cloning as we're seeing a butt-ton of that right now. Cloning creates genres, but warframe is definitely not a clone, and it's hard to classify. For ur other point I think they should make some private servers to test new mechanics before publishing them, and those private servers should have a decent population (a thousand player for example) this way I'm sure that half baked ideas like archwing won't become live before it becomes 100% polished. Link to comment Share on other sites More sharing options...
Serafinia Posted February 23, 2018 Share Posted February 23, 2018 (edited) Some infos but some may be out to date or not related with this. At least hopefully you can get some idea. https://www.gamespot.com/forums/system-wars-314159282/how-much-do-dedicated-servers-cost-27544131/ https://www.quora.com/What-are-the-costs-of-running-a-server-for-an-MMO Edited February 23, 2018 by Serafinia Link to comment Share on other sites More sharing options...
Minatos_Gordem Posted February 23, 2018 Share Posted February 23, 2018 (edited) 4 hours ago, MimouAuditore said: What if a clan can build defenses and they add NPCs from multiple factions, so the attacking clan will face those NPCs and defenses and not the players, turning it into a pve mode made by the clans. They had something like this before but only with the specters (both warframe and corrupted), then they added an enemy player squad as well. Thankfully you couldn't tell the players from specters because everyone had the corrupted visual (now seen in relic cracking) and the specters had clan members' names when aimed at. The one downside was your appearance didn't transfer into the battle, so everything had default colors. I liked these on the PS4 (switched to PC eventually) because they were fun. You made progress (you started with level 0 gear and as you leveled up you would regain those mods you had equipped for instant power), you had to use strategy sometimes, it was different from the other modes, there were unique turrets, there were NPCs to take the heat off of players hunting down other players, there was set goals, spawn points would change as a side won/lost a zone, and it was logical. Honestly I would love for these to be added again, but then I remember that the community, especially PC, likes to cheese everything as fast as they can with their increasing reliance on overpowered meta builds. That would render this gameplay useless as whichever side can get their build rolling first will dominate the others without even a chance of losing because they would kill you a few rooms over with their abilities or have a frost prime (one of the slowest frames out there) zip by you at the speed of lightning (somehow) and maim strike you once, killing you without so much as noticing. The NPC's would be nothing more than cannon fodder to viable builds and the only way to counter that is to make them so powerful that anything but meta builds are useless against them. I only had to quit a few times, but it was more because I was underpowered/outskilled rather than being cheesed or cheated like in the video. So now I just consider it a gem of the past because it will never be implemented due to how many people hate it and will meta their ways through it. Edited February 24, 2018 by Minatos_Gordem Link to comment Share on other sites More sharing options...
MBaldelli Posted February 24, 2018 Share Posted February 24, 2018 On 2/23/2018 at 3:46 PM, MimouAuditore said: Cloning creates genres, but warframe is definitely not a clone, and it's hard to classify. For ur other point I think they should make some private servers to test new mechanics before publishing them, and those private servers should have a decent population (a thousand player for example) this way I'm sure that half baked ideas like archwing won't become live before it becomes 100% polished. I agree... But at the same time, if they were to clone the premise to PUBG/Fortnite so that Warframes could do the same, is that a cheap knockoff of being a space ninja? Yep. It would be. And that's the sort of cloning I don't want to see because it's a popularity grab. Much in the same way this crap is a cheap popularity grab: Link to comment Share on other sites More sharing options...
Astralgen Posted February 24, 2018 Share Posted February 24, 2018 PVP in warframe is kind of meh tbh and really now many people like it because of the different weapons and mods making it difficult. Link to comment Share on other sites More sharing options...
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