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MBaldelli

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  1. Looks like this was missed for counters: I was able to complete it, but it wasn't telling me how many I had been killing per decree mission where they spawned or from random patrols on the map.
  2. I know that people have been complaining about the thought of having Cephalon Simaris always in our faces when we interact with him, yet it seems that since 1 - 3 updates ago -- the spaghetti code has moved the interaction quite a distance from the expected pedestal which we have been interacting with him since drop. Please investigate and/or correct.
  3. I generally don't... As we know the saying "Caveat Emptor" (Let the Buyer beware), there's also "Caveat Subcriptor" (Let the Seller beware). As we're trading for a good for premium currency -- the necessary safeguards should be taken into consideration, because the truth is, a lot of games run their terms of service "as is", with a heavy implication of self-protection required to keep the hide on their butt from being stripped off. So instead of creating a potential witch hunt for entitlement, you make friends with people in the legal sector (be it a lawyer, judge, pro-counsel) and learn the common sense of trading for goods and services.
  4. I like the idea, but no... The reason? Raise a three year old and you'll learn this. Better to say no from the start, and you learn how to live with the denial that
  5. You need to go back to the drawing board and learn how to properly build instead of lazing your way to the middle.
  6. I'm with @Chewarette in this... Poor instance or account RNG. I did a quick survival mission and got a couple in the first 7 minutes. It would be more if I stayed for the usual durations for me.
  7. Does it? When my friend runs with it, I think more like this: This feels more like Nekros. And Nekros has weirdness for his deluxe skin; which I approve. Really?! I don't want to know what country you live in where you bind your dead in chains like slaves. No thank you.
  8. Excuse me, where are these? Because when looking at Navigation in the game they're nowhere to be found: Didn't see anything on Twitter about this either.
  9. I think you missed the point of what @laxximus implies. The point is he likes the content, but at the same time he might currently have time constraints to deal with it all right now. Or he's planning when he's going to have time constraints about it. The point is that DE has been fostering a more lenient (albeit it punishing) method for having to do other things than play the game: staggered extraction. As Deep Archimedea currently stands it's fostering the issues that come from FOMO by fixing it to an arbitrary number to do every week and then missing out when they have to walk away for that week. And the truth of the matter is that, sure! It's not going away like the bullS#&$tery that Bungie does by having time-constrained special events (Corridors of Time anyone?). But! As it stands it's currently in the evaluating period for for both DE and the players community, and some people are here to remind them of the promises and offerings that DE is giving us. We don't need another repeat of DE sticking their heads in the sand that created this problem with a different costume: And as I was taught by my family, it's better to have an ounce of prevention than have a pound of cure. Besides, as I see it we're looking forward for the answer to this question in your opinion It seems you have a strong opinion against this, but you failed to make it obvious for those of us that can't read your mind. Because if I were to venture a guess, this is what I'm thinking:
  10. Not right, not wrong... My problem you're given 5 a week, but to do Deep Archimedea you need to do 2 pulses regardless. And while Westerners don't have problems with this number incongruency (as I personally prefer 3, 6, 9 and 11 are good luck for me), Easterners are even deeper into numerological superstitions as you can see here: Perhaps understanding the cultural differences should be investigated. Post edit... It just dawned on me.. It's not like we can't do something like this because what the hell am I going to use this any time in the near ever?!
  11. You're not discussing the problem, you're using is as an agenda for your personal wants and desires. This doesn't sound like feedback to the game mode, this feels like a hostage negotiation for what you think should be made better that's not remotely associated to Deep Archimedea. You know there's a forum for this, and this isn't it. How incredibly mature.
  12. Seems that we continue to see the finisher indicators even though the enemies are long since dead.
  13. And yet. Here you are. Congrats! You accomplished:
  14. So we're playing the game of last word? This should be fun. And of course they're not. They're put together based on three tiers (low level (Mercury - Ceres), mid level (Jupiter to Neptune) and high level (Pluto and out)) and damage types and stats often chosen by a spin of the damage wheel with the illusion that it looks logical. But that's not necessarily true if you know what the hell you're doing like I did with my Harrow and Wise Little Rabbit did so with that Mesa. You should see what we both can do with the Kestrel (which was originally designed for low level enemies) when we head to Steel Path. I'll give you a hint, though. My Kestrel is called MS Flight Simulator. Wise Little Rabbit's is called Taxi to God. Do you want them all to the High level? How bout you prove this litmus test first:
  15. Not quite. The problem with early game -- like back in 2013 -- the ammo and energy restores weren't as plentiful back then as they are now. You could frequently run out of ammo and energy 50% through the mission without the required restores in your gear wheel. Honey, this was said by Tactical Potato back during when DE was discussing the changes for weapon damages and physical damage types: At its core, Warframe is a whole mode game about killing huge amounts of enemies; so let us kill them. I'm not looking for a long walk on the beach with this #*!%er... I want to end his existence. We already have Warframes that can harness of an Anti-Matter drop. Go Invisible. Disarm enemies while making them beat ten shades of S#&$e out of each other. Warframes that dance to a beat while nuking a whole room. Sound quake enemies as they spawn in. And a Warframe that can suck targets into a two inch puddle of water and make them drown. The game is about being over-powered space #*!%ing ninjas. This was said years ago.... what game were you playing back before 2020 when you registered here? We've known this about Warframe since 2016. I'm sorry, what? I can play him (Harrow) support, but thanks to his kit, I can make him a melee monster of unstoppable force. Perhaps you should stop a moment and stop colouring between the lines and actually trying a different mindset and then experimenting.. Following is an example of this mindset by taking aimbot prime (Mesa) and making her pure melee: Go experiment. Try it out. Don't listen to content creators cookie cutting out the same tired builds for people incapable of doing algebraic maths and want to laze their way through missions until they're bored and burned out looking for something else to whinge, consume and burn out from like a toddler on a sugar high. You'll see you already have what you're looking for.
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