TheRetrobution Posted June 7, 2018 Share Posted June 7, 2018 Just tested out a low level mission rescue and the timer shot down immediately after getting caught, so its a bug relating to timers that basically makes some missions unplayable. Link to comment Share on other sites More sharing options...
Naschtok Posted June 7, 2018 Share Posted June 7, 2018 Cetus Bounties are also broken. Link to comment Share on other sites More sharing options...
The-Grue Posted June 7, 2018 Share Posted June 7, 2018 After the latest hotfix, 22.20.9.1I believe, I experienced the following issue in the [Eurasia (Earth) Level 8-10] [Mobile Defense - Grineer] [Lith Fissure] mission. Ran twice to verify bug wasn't tied to just one mission instance. On inserting Mobile Defense key into a console, timer immediately completes with no defense phase necessary. I believe this is a bug as the only place I typically see instant timer completes for key into console missions are where it immediately follows with a sabotage portion. Link to comment Share on other sites More sharing options...
Yantrix Posted June 7, 2018 Share Posted June 7, 2018 Happened to me as well Link to comment Share on other sites More sharing options...
OniOniisan Posted June 7, 2018 Share Posted June 7, 2018 Failed instantly at 0 seconds before I could attempt anything Link to comment Share on other sites More sharing options...
Faolen Posted June 7, 2018 Share Posted June 7, 2018 It seems that any mission with a timer is having the timer count down extremely fast, instantly skipping from the intended timer to ~ 5 seconds. While this makes Mobile Defenses extremely easy, it adversely makes it impossible to complete missions such as Rescues where the timer running out means a failure. I first experienced it trying to do one of the event bounties on the Plains of Eidolon. Since I would really like to acquire Hunter Munitions, I would really appreciate an extension of the event if this bug is not fixed before the event ends. Thanks! Link to comment Share on other sites More sharing options...
Orbanya Posted June 7, 2018 Share Posted June 7, 2018 Same seems to be happening on Mobile Defense.Basically instant hacking of terminals. Must be all timers in game? Link to comment Share on other sites More sharing options...
Alnilam81 Posted June 7, 2018 Share Posted June 7, 2018 Just posting to say I've experienced the same. Plains missions are impossible right now. Link to comment Share on other sites More sharing options...
Chubzik1 Posted June 7, 2018 Share Posted June 7, 2018 (edited) I have the same bug https://youtu.be/X_IeOcFsG9I https://youtu.be/wASvldG_Rqs Edited June 7, 2018 by Chubzik1 Link to comment Share on other sites More sharing options...
Lucidess Posted June 7, 2018 Share Posted June 7, 2018 (edited) I believe this is also affecting other timers as well such as Incursion missions on the Plains of Eidolon lasting for about 3 seconds then dissapearing saying that I have failed the mission. PLEASE DE FIX THIS I'M TRYING TO DO A DAMN RIVEN THAT INVOLVES INCURSION MISSIONS. Wasting my time yet again with these stupid rivens. First it was the condorocs, then the dargyns, and now this. Truly the only challenge about rivens is when DE breaks the conditions for them making it impossible to complete. Edited June 7, 2018 by Lucidess Link to comment Share on other sites More sharing options...
kenpled Posted June 7, 2018 Share Posted June 7, 2018 I think I experienced the exact sme thing with incursions in the eidolon plains : As soon as the Lotus gives me an incursion waypoint I rush to it, but by the time I get there (less than 10 seconds), the mission is already a failure and the Lotus tells me I was too late. Link to comment Share on other sites More sharing options...
JopleK Posted June 7, 2018 Share Posted June 7, 2018 Also happened to me in a rescue fissure on Jupiter. Link to comment Share on other sites More sharing options...
h8seekr Posted June 7, 2018 Share Posted June 7, 2018 (edited) Same. Rescue target insta-death as soon as you pop the door. EDIT: Should clarify, not talking about the prisoner cell, rather the main door to the rescue tile. Edited June 7, 2018 by h8seekr Link to comment Share on other sites More sharing options...
DissentWomble Posted June 7, 2018 Share Posted June 7, 2018 +1 to this. Hope it gets fixed soon. Link to comment Share on other sites More sharing options...
JrGrendel Posted June 7, 2018 Share Posted June 7, 2018 Just now, JopleK said: Also happened to me in a rescue fissure on Jupiter. The problem is about missions related to timers such as rescue, mobile defense, some MR tests etc not only sortie. Link to comment Share on other sites More sharing options...
Orbanya Posted June 7, 2018 Share Posted June 7, 2018 Same issue for me. Link to comment Share on other sites More sharing options...
DanceSyndrome Posted June 7, 2018 Share Posted June 7, 2018 13 minutes ago, JrGrendel said: I can confirm that regular misson on Pacific/Earth runs without a problem. I guess it's only related to sortie. Could someone confirm whether there is also problem with sortie's interception and spy missions? All the timers on bounties are messed up too. For example rescuing the prisoner ends with an instant fail. Link to comment Share on other sites More sharing options...
JopleK Posted June 7, 2018 Share Posted June 7, 2018 (edited) Soooo... does it mean instant victory on mobile defense? Edit: yes it does. Time to farm fissures! Edited June 7, 2018 by JopleK Tested hypothesis Link to comment Share on other sites More sharing options...
Unnormal Posted June 7, 2018 Share Posted June 7, 2018 Looks like it isn't just this but cetus bounties are instantly failing without any explanation. Link to comment Share on other sites More sharing options...
Zeyik Posted June 7, 2018 Share Posted June 7, 2018 (edited) Terminal Defense Timer auto completes as soon as cipher is put in. Occurred during Minthe - Pluto. Edited June 7, 2018 by Zeyik Link to comment Share on other sites More sharing options...
JrGrendel Posted June 7, 2018 Share Posted June 7, 2018 Topics are merged. Link to comment Share on other sites More sharing options...
[DE]Saske Posted June 7, 2018 Share Posted June 7, 2018 Hey Tenno! We are aware of these issues and working on a fix. Link to comment Share on other sites More sharing options...
ap792 Posted June 7, 2018 Share Posted June 7, 2018 Having the same issue. It appears that all mission timers, whether for an objective or something else (e.g evac timer) are sped up by about a factor of 30-40. I've had this happen three times in a row while attempting to do Ghoul missions on the Plains with a squad. This seems to happen in any game mode, even Solo, so it can't be a sync issue with squad members. Doesn't seem to affect things that use percentages (e.g extractors for Excavation, Grokdrul injectors, etc.), but ANY timer counts down extremely fast - except the Survival timer, which seems to be normal (probably because it's synced with the air supply). EDIT: I see the hotfix deploying now. GG DE. Link to comment Share on other sites More sharing options...
sl044 Posted June 7, 2018 Share Posted June 7, 2018 I tried solo incursions (because of riven challenge) and after Lotus tells about the incursion the yellow waypoint shows up for maybe 2 seconds then it dissappears and Lotus notifies about failing to do the incursion. Link to comment Share on other sites More sharing options...
daH4mM3r Posted June 7, 2018 Share Posted June 7, 2018 Sweet, I failed my mastery rank mission because of this. Now i have to wait another 24 hours... :(( Link to comment Share on other sites More sharing options...
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