Teitaka Posted June 8, 2018 Share Posted June 8, 2018 The simulacrum is an awesome place to test builds etc, but we need a few extra options. 1) Instant Enemy Respawn. Instantly respawns the enemies once they die. 2) Enemy Infinite Health/Testing Dummy of sorts. 3) Higher Level cap (come on, Devs can spawn Lv.500+ on stream, yet we are limited to Lv155) 4) Infinite Energy tick box (still keep the orbs too of course for testing purposes) 5) More rooms. Adding more rooms, such as those from MR tests, the big square room used to showcase the new spider bots, or the Debug rooms (such as the corpus.outbreak stress test rooms) would be nice, mainly just some rooms that don't have the "fall out of the world" areas. Link to comment Share on other sites More sharing options...
GPrime96 Posted June 8, 2018 Share Posted June 8, 2018 I would love to have these changes but the Instant enemy Respawn, Not sure how that would work if you spawn 20 of them at once. Link to comment Share on other sites More sharing options...
Godzilla853 Posted June 8, 2018 Share Posted June 8, 2018 Captura scenes would work well maybe also for the simulacrum. Link to comment Share on other sites More sharing options...
Teitaka Posted June 8, 2018 Author Share Posted June 8, 2018 3 minutes ago, VPrime96 said: I would love to have these changes but the Instant enemy Respawn, Not sure how that would work if you spawn 20 of them at once. You would choose 20 enemies to spawn as normal, and as soon as one of them dies it would respawn at its spawn point, so there would always be 20 enemies present. Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted June 10, 2018 Share Posted June 10, 2018 On 2018-06-08 at 5:27 PM, Teitaka said: You would choose 20 enemies to spawn as normal, and as soon as one of them dies it would respawn at its spawn point, so there would always be 20 enemies present. Getting all AC Brotherhood up in here. Link to comment Share on other sites More sharing options...
LightningsVengance Posted June 10, 2018 Share Posted June 10, 2018 On 2018-06-08 at 3:27 PM, Teitaka said: You would choose 20 enemies to spawn as normal, and as soon as one of them dies it would respawn at its spawn point, so there would always be 20 enemies present. If that were optional as an "Enemy Respawn" gui box it's be amazing! Just like all the other ideas on this forum, I want to see these one day. Link to comment Share on other sites More sharing options...
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