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Is Nidus good as a melee frame ?


TronionX
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If you want weapons for Nidus, I've got two to suggest upfront:

Spoiler

 

Hirudo - a melee that gives health as you keep hitting an enemy - is a decent melee compliment and fits his Infested style. If you want a weapon with the ability to expose enemies to finishers, however, there's Caustacyst - a double-headed Scythe which has a charged attack that throws a pile of Infested goo and deals a nice chunk of damage and can be used as a makeshift cannon with the right setup.

There's other weapons, though.

 

As for his gameplay, he is the weapon. Just don't give him efficiency mods since those will damage his 1st power's ability to give back energy (test in Simulacrum: hit 4 enemies in a row with Nidus' 1) and make sure he's got a lot of HP, energy, strength, and Rage.

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it depends on what sort of Melee you're talking about.

since Nidus has two Abilities that help with Survivability that can be considered yes.
Larva makes it easy for you to hit Enemies with Melee, though it also makes it harder to use most Melee Stances at the same time.

so it depends on what sort of Melee you're looking for.

4 minutes ago, Koldraxon-732 said:

As for his gameplay, he is the weapon. Just don't give him efficiency mods since those will damage his 1st power's ability to give back energy (test in Simulacrum: hit 4 enemies in a row with Nidus' 1)

that is untrue. Virulence always gives you the same Energy back, relative to the Cost. if you add Efficiency, the Ability costs less, and gives less Energy back(or visa versa for reduced Efficiency). but hitting 4 Enemies at once is Energy neutral at ALL Efficiency levels.

Edited by taiiat
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3 minutes ago, taiiat said:

that is untrue. Virulence always gives you the same Energy back, relative to the Cost. if you add Efficiency, the Ability costs less, and gives less Energy back(or visa versa for reduced Efficiency). but hitting 4 Enemies at once is Energy neutral at ALL Efficiency levels.

Ah. I misinterpreted how that worked, but it's why I don't run Efficiency on him since he gets enough energy anyway from taking damage by running a Rage build as he, like Inaros, has (heard of) no such thing as 'shields'.

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Nidus makes a strong melee frame with some pros and cons.

Nidus' Link can hinder him with gap closing so a Range build tends to works better for melee and even then his 4th ability which give him substantial eHP/s healing is also limited in range. On the other end his Larva clumps enemies together for you to get higher than typical DPS potential by hitting more enemies with each swing. Nidus is a bit campy by nature. Long as you can adapt to that, it works great.

I don't really feel melee is Nidus' strongest synergy but really any frame with big eHP can make a good melee frame. Trinity, Nekros, Nidus, Rhino, Wukong and Inaros are among the best non-invis brawler-type melee frames.

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