revanatar Posted June 27, 2018 Share Posted June 27, 2018 (edited) I've been playing Octavia since her release and now I notice some really bad changes: Mallet - enemies began to ignore it totally, sometimes. When I am invisible (even in solo game) I throw it on their way (to def object for example, before they choose any target) they just pass through and attack something else. It's not like it used to be. Resonator - there was a good old time, that roller was rolling and gathering all enemies in some radius around me. No stucking, no madness, methodical effective charming (deal with it).And now... it ignores pretty accesibble mallet it chaotically rolls in the way to charm as less enemies as possible (combines that with jumps, quite a performance) it pursues some random enemy(ies) (yeah, hot pursuit) ignoring all the other it stucks on the spot until recast it stands on the spot (dunno what to do) it rolls out too far (somewhere over the rainbow behind walls) Sorry for my English Edited June 27, 2018 by revanatar Link to comment Share on other sites More sharing options...
Nyazminx Posted June 28, 2018 Share Posted June 28, 2018 Bumping this, especially the fact that enemies completely ignore her Mallet ability. Both with and without the new Partitioned Mallet augment mod. Link to comment Share on other sites More sharing options...
AJman14 Posted June 29, 2018 Share Posted June 29, 2018 Also, if you go into your Operator void mode, the mallet does 0 damage to enemies, even if it had been working before. I noticed this before the Partitioned augment. And yes. The roller. It's not even worth trying to use. Getting stuck and not picking up mallets... I literally have to cast my mallet onto the resonator for it to pick it up. Link to comment Share on other sites More sharing options...
--.Saori.-- Posted June 30, 2018 Share Posted June 30, 2018 I also sometimes happens with my Octavia, it also happens that using Gara enemies can cross the glass wall as if nothing. Link to comment Share on other sites More sharing options...
Nox_Terminus Posted July 24, 2018 Share Posted July 24, 2018 Also there's an issue where enemies will sometimes aim and shoot at you even if you're currently invisible. Its rather annoying. Link to comment Share on other sites More sharing options...
AJman14 Posted July 25, 2018 Share Posted July 25, 2018 15 hours ago, Nox_Terminus said: Also there's an issue where enemies will sometimes aim and shoot at you even if you're currently invisible. Its rather annoying. Yes, I was literally dying in the Index from this. No other Tenno were near, so they weren't shooting at other people. Link to comment Share on other sites More sharing options...
Nod_Legion Posted August 7, 2018 Share Posted August 7, 2018 Bumping the Topic. Was just testing Octavia again since i haven't played long to modify new build with the new mods. Problem i encountered was in Simulacrum and spawned tons of bombards to test a build.Problem they ignored totally the resonator or Malet every rocket they fired went straight in my face even i was stealthy avoiding being detected.With the issue at hand i think we need a rework or removal of Resonator to change it to something else. Link to comment Share on other sites More sharing options...
revanatar Posted August 14, 2018 Author Share Posted August 14, 2018 Still no fixes. As well as another report Link to comment Share on other sites More sharing options...
AJman14 Posted August 14, 2018 Share Posted August 14, 2018 It is annoying when a Nox turns around, and shoots you in the face, while you're invisible. Link to comment Share on other sites More sharing options...
Balfaulx Posted August 19, 2018 Share Posted August 19, 2018 Move to the primary thread thank you https://forums.warframe.com/topic/911983-octavia-hammer-resonator-does-no-damage-sometimes/ This was a problem 6 months ago Revanatar please stop creating more threads and use the one already on these issues. Link to comment Share on other sites More sharing options...
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