Lucredis Posted April 28, 2014 Share Posted April 28, 2014 (edited) No, no. I'm just telling you guys that it's kinda insanely powerful. Here's the story: I wanted to see how good Amprex can be so I played Gaia, intended to go as far as I can. It stopped being useful at wave 6. It used every bullet it had just to kill one bombard. So I continued with my trusty tysis, dual zoren and a useless block of corpus junk on my back. A good amount of waves later, my tysis start to chip only a tiny bit of enemy health at a time. But my zoren still kill stuffs with ease so I kept on going with just zoren alone. Then some waves later, I realised that I just ohk'ed a lvl 387 bombard with ground finisher. That made me curious about how much damage my zoren can do. As you see, it's doing a WHOOPING 237 damage with stealth+crit bonus! Followed by a HOLYCOW 42 damage with just stealth bonus. Wow! With that amount of damage, it's just gonna take forever and a bit more to kill that guy, right? But then when I knocked him down and ground-finish him: And The damage just went over the roof! He died with second tick of bleeding damage! 50560. And that's just the first tick of bleed proc! I know those numbers aren't that "high" for some. But they come from a weapon that do just a shy 42 damage on normal attacks! And they destroy those guys in seconds so they're good enough for me. Did I mention that the bleed proc killed a lvl 387 bombard in one hit? That's downright op! Edited May 18, 2014 by Lucredis Link to comment Share on other sites More sharing options...
Shuuro Posted April 28, 2014 Share Posted April 28, 2014 Screenshots or it never happe--- Oh. S#&$. Link to comment Share on other sites More sharing options...
Miraluka Posted April 28, 2014 Share Posted April 28, 2014 (edited) Maybe it's got a little to do with your stance? See if it does that much without your stance equipped and we'll see if that's giving you a boost or not. Edited April 28, 2014 by Miraluka Link to comment Share on other sites More sharing options...
Ritchel Posted April 28, 2014 Share Posted April 28, 2014 slash proc did that? i imagine that grineer lost all its blood spurting allaround when its wound opened idk, coz we're space ninjas. Link to comment Share on other sites More sharing options...
Tr1ples1xer Posted April 28, 2014 Share Posted April 28, 2014 Slash damage is the only type that can cut enemies in half, please don't ruin this, it is one of the key features in wf. Link to comment Share on other sites More sharing options...
low1991 Posted April 28, 2014 Share Posted April 28, 2014 What's your melee build? Link to comment Share on other sites More sharing options...
MiasmaGrowlmon Posted April 28, 2014 Share Posted April 28, 2014 (edited) I think there might be a little photoshop used here. Either that or the screenshots aren't matching up in the same game. EDIT: The final screenshot has the UI disrupted by in-game lighting? I think not. Photoshop. Edited April 28, 2014 by USAF_Growlmon Link to comment Share on other sites More sharing options...
Tengu-musume Posted April 28, 2014 Share Posted April 28, 2014 I've noticed this as well when I was testing out my DN with Ash's Smoke Screen in Ceres. I'd usually hit for around 2000 and then BOOM 126000 It's either the proc or crit or both. Sometimes it's from slash and sometimes from elements. Link to comment Share on other sites More sharing options...
Psycho1848 Posted April 28, 2014 Share Posted April 28, 2014 Do u use Viral on it with a high proc chance? Link to comment Share on other sites More sharing options...
Lucredis Posted April 28, 2014 Author Share Posted April 28, 2014 Maybe it's got a little to do with your stance? See if it does that much without your stance equipped and we'll see if that's giving you a boost or not. Seems to have no difference. Just tested it in terminus, same damage with or without stance. What's your melee build? This I think there might be a little photoshop used here. Either that or the screenshots aren't matching up in the same game. EDIT: The final screenshot has the UI disrupted by in-game lighting? I think not. Photoshop. The orange light in the middle comes from slam and ground finish attack. The white light in the lower corner comes when the damage modifier increases. The whole pic was taken directly from the game, no editing. Link to comment Share on other sites More sharing options...
Shuuro Posted April 28, 2014 Share Posted April 28, 2014 (edited) So. I went to do some tests, and this has opened my eyes to two things: The first. Finisher attacks seem to have a largely increased proc chance, majority of the time it was slash, with some puncture and impact here and there, with few non procs. Very nice. The Second. I quickly replicated the same thing on a smaller scale with a quick T3 Ext in the void. Un-modded Dragon Nikana Finishers made enemies bleed to death, heavies and all, despite them being 32~35 ish and the weapon being un-modded. I don't think that I want to say that bleed is OP. It's just that finishers seem to do what they're meant to do now. Finish people off, haha. It really does make me want to make a weapon fully focused on slash now. This is quite an interesting find indeed. Oh and slash damage tics scale with stealth. Yay for my Ash ~ Edit: The tests I did were all in stealth with Ash, and seems to have an extremely large damage boost while in stealth for bleed. Deffinatly might need a looking into, considering I bleed for 1.9k with an unmodded weapon. I can't imagine how much I could make them bleed with a 100k finisher. Edited April 28, 2014 by Shuuro Link to comment Share on other sites More sharing options...
Kartumterek Posted April 28, 2014 Share Posted April 28, 2014 Slash is one of the few things that can kill a Tenno, plus it allows us to cut up our enemies ninja style... its a win win for both sides Link to comment Share on other sites More sharing options...
Rekkou Posted April 28, 2014 Share Posted April 28, 2014 What intrigue me is, do you only use slash procs to go that far. Or your normal melee and Tysis are actually also able to deal with lv 300+ enemies? Link to comment Share on other sites More sharing options...
akaSM Posted April 28, 2014 Share Posted April 28, 2014 It's nice to see that slash isn't ridiculoisly OP against Tenno only. Link to comment Share on other sites More sharing options...
Lucredis Posted April 28, 2014 Author Share Posted April 28, 2014 (edited) What intrigue me is, do you only use slash procs to go that far. Or your normal melee and Tysis are actually also able to deal with lv 300+ enemies? I stop using tysis around 240 and only use zoren after that. Edited April 28, 2014 by Lucredis Link to comment Share on other sites More sharing options...
HAYABU5A Posted April 28, 2014 Share Posted April 28, 2014 dual zoren - sekretly the most powerful weapon in the game, worth only few kredits but able to navigate the darkest sektors Link to comment Share on other sites More sharing options...
NetSlayer Posted April 28, 2014 Share Posted April 28, 2014 (edited) I've been thinking about that exact same phenomenon..and my theory is that 'stealth' finishers ignore armour rating entirely. Edited April 28, 2014 by NetSlayer Link to comment Share on other sites More sharing options...
(PSN)TheShinigamiGod Posted April 28, 2014 Share Posted April 28, 2014 i always thought that slash/bleeding damage was depended on enemies health? Link to comment Share on other sites More sharing options...
low1991 Posted April 28, 2014 Share Posted April 28, 2014 soo weird... now slash proc is the only one scales with levels? no idea about toxic & burn... Link to comment Share on other sites More sharing options...
RugerMK1 Posted April 28, 2014 Share Posted April 28, 2014 Seems to be working as designed. After all, you are attacking an organic in a highly vulnerable position on their back. It should be a very bad time no matter what. Link to comment Share on other sites More sharing options...
gam3addict Posted April 28, 2014 Share Posted April 28, 2014 Also to note is that the bleed damage dealt by melee weapons counts as melee damage. So if you're invisible as Ash or Loki and deal the hit, the bleed basically double dips into the 4x multiplier, as it's based on the 4x base damage and then is multiplied by 4 itself, at least in my experience. To test, cause an enemy to bleed with melee, then go invisible and watch the damage increase. Link to comment Share on other sites More sharing options...
Allenaattori Posted April 28, 2014 Share Posted April 28, 2014 (edited) This build works better to be honest. Edited April 28, 2014 by CookingFood Link to comment Share on other sites More sharing options...
Harazard Posted April 28, 2014 Share Posted April 28, 2014 My dakra prime one shots poor phorid with some insane damage soo.. if De has to fix Critical damage on Slash it will probably make 70% of the slash weapons pretty useless against high level enemies. Link to comment Share on other sites More sharing options...
LethalTransformer Posted June 17, 2014 Share Posted June 17, 2014 How did you get this lvl 387 bombard? like how? wave like 150? Lol I'm confused. Link to comment Share on other sites More sharing options...
(PSN)Pengu_Imperialus Posted June 17, 2014 Share Posted June 17, 2014 My dakra prime one shots poor phorid with some insane damage soo.. if De has to fix Critical damage on Slash it will probably make 70% of the slash weapons pretty useless against high level enemies. What are you considering high level? Link to comment Share on other sites More sharing options...
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