Nevrmoor Posted January 10, 2013 Share Posted January 10, 2013 (edited) Update 8 and a look back Welcome to this thread, take your time and come back from time to time and hone your skills, boost your knowledge to become the perfect killing machine!This thread focuses on the buttons you have to press to do all kinds of moves. Some are harder, some are easier to perform, remember:Practice makes perfect!HOTHOTHOT: Check Wallwalk section for the vertical connect! Index 1. Basic Combos 2. Stealth kill and downed enemies 3. Advanced Combos4. Wallwalking + advanced wallwalking 5. Power "Combos" (stuff that synergizes with other things) Controls:Jump= SpacebarMelee= ECrouch= CtrlSprint= ShiftAim= RMB (Right Mouse Button)Move= WSADRoll= Move+tap SprintBlock= Mouse Button 4 (concider remapping)+ = "and" (push 2 or more buttons together)> = followed by ... (sequential activation)>>=immediatly followed by# = connection point (Combo your Combos!)* = *x* just happend, i.e. you hit the floor etc.Combos:Base CombosSprint>Crouch= SlideSlide>Jump= Forward Flip (in direction of slide)Jump>Melee= Devastating downward Strike (a.k.a. Death from above)- 10-100% melee dmg, seems to be related to drop heightSlide>Melee= Dash 360° Hit with swords, Big weapons and Bo staff, Furax will do uppercut - 200-300% melee dmg depending on weapon, scales with melee dmg mods!https://forums.warfr...ion/#entry92065You can do it twice now, just keep crouch pressed and tap melee once more; Confirmed for most weaponsStealth Kill:Sneak up to your enemy until "Sneak Attack" pops up, then simply tap melee and you will perform a unique maneuver for each weapon, what a pleasure to the eye!Attack downed enemies:Walk up close to them, focus them with your crosshair, then simply press melee to perform another unique attack.Advanced CombosSlide>Jump>Melee= Forward Flip to Downward Strike (doesnt deal more damage, but looks cool and has a slightly longer range than the normal jump; hard to aim at first)Sprint>Jump>Crouch=Air Slide# A.K.A "Dragon Kick" (combine to your likes) knocks back enemies while airborne#Air Slide>Melee= Dragon Kick to Dash 360° or uppercut#Air Slide>*sliding floor contact*>Jump(>melee)= Forward Flip (to Downward Strike) [jeez what a range!!11]#Air Slide>Jump>RMB= Extended Forward Flip#Air Slide>*Sliding floor contact*>Jump>Crouch= Airslide 2Charge Melee>Sprint*Strike*>Slide>Melee=Double-Hit(Hard to aim but looks kinda cool! Learning the distance when to start Charging your melee is key to this combo)Jump > Melee >> Shift Twice (after you hit the ground)(This cuts out a lot of the delay you get from this attack)Try those vs Toxic ancients and Infested Bosses:Melee>>Sprint>>Sprint= Rolling MeleeCharge Melee>>Sprint>>Sprint=Charged melee RollRMB+Move Back>Melee>>Sprint>>SprintCharge Melee+RMB+Move Back>>Sprint>>SprintOther MovesHold RMB>+Move+tap Sprint = Backflip or SideflipWSAD+Jump>RMB*fire away* = Aiming jump, like in Matrix or Max Payne (Get your Akimbo Pistols ;D)Wallwalking:Note: you will keep wallwalking as long as you press the jump and movement key or you run out of stamina.Sprint>Jump (Running straight to a wall)=Vertical Wallwallk/ WallclimbKeep Jump pressed after reaching the peak altitude= slowly sliding down from max altitudeSprint>Jump = Wallwalk to Jump on release of Jump button (Running/ jumping at an angle to a wall not exceeding 45°)Wallwalk>Release Jump> Wallwalk = Connect!(Make sure to move your camera to the appropriate angle for the next wall to keep running)Wallwalk>crouch=cancel (Jump removed as of 6.5)https://forums.warfr...e-jump-removed/Horizontal Wallwalk>release Jump= Walljump(high range and altitude jumps, make sure that you are wallwalking before you release the jump key, you only need a piece of wall the size of a coin to do this)Vert.Wallwalk>Release Jump= BackflipVert.Wallwalk>Release Jump>*backflip*>Crouch=Frontflip (regardless of camera position)any.Wallwalk>Shift>>Shift>release Jump=Wallwalk roll (said to allow you to jump over certain ledges)performed from a horizontal wallwalk you will do a really quick forward flip jumpAdvanced:Horizontal wallwalk to grab:Horizontal-WW>Release Jump>>Crouch=grab ledge above youHOTHOTHOT:Vert.Wallwalk>Release Jump+Release Sprint>Jump+Sprint= Vertical connect!Make Sure to look to the next wall in the right angle! you can do a new Vert or go horiz from there!HOT HOT HOT:Wallwalk + Melee = Dash Strike -dmg ~10-100% melee dmg (also works while sliding down the wall)hit to your right side with swords, straight ahead with furax, other weaps will do their slide dashWhile wallwalking, simply press melee additionally to the keys youre pressing. The frame will launch itself into your crosshairs direction. Make sure to aim left of your target when using sword. Takes a lot of practice to perform it fluently and with success.In fact it is possible to wallwalk around corners, you just have to press jump again after you jumped on your first wall. Sometimes youll get the Backflip walljump instead, angle of attack is everything!See this awesome threadhttps://forums.warfr...enno-for-tenno/ for further info on wallwalking Power Combos: Excalibur: Excaliburs Jump and Dash work under so many circumstances extremely well and are incredibly efficient for getting around Superjump > Slashdash = Extra Range, flying over obstacles and enemies Sprint+Superjump>crouch = extended Range Superjump, distance gain is roughly 30% i would say. combine that with Slash Dash and youre on the other end of the room any Wallwalk + Slash Dash/ Superjump / Superjump>Slash Dash = Sick range, weird angles, get anywhere asap to kill stuff or revive your dead friend try practicing jumping one way and dash into the other to get to a place you could not reach otherwise, work on your timing and aiming for the slash dash Vauban: Teslas stick to everything, even Frames and Sentinels //Teamplay Combos: Frosts Globe + Embers Ring of Fire = Slow + DoT is a real Xini winner other usefull information:You can slide down ramps for extended slide rangeYou can interrupt your wallwalk by pressing crouch, it will propel you a bit further skyward and allows you to change directions (grab ledge to the side etc.)edit: Furax uppercut for the slide attack, note on dodgingedit: added Wallwalkingedit: structure and wallwalk strikeedit:update 6.3 changesedit: basic rework yet again, tweaking here and there, stuff..., included WW to frontflip and Horiz.WW to grab, removed interruptedit: update 6.4, new rolls and flips thx to smith0rzedit: added vertical connectedit: Update 7, Changes are Fat! edit: Update 8, old things (after the reset i finally got excalibur, love him! hang in there Ashbro...)Keep going, this cant be everything!See you in space, cowboy! Edited May 29, 2013 by Nevrmoor Link to comment Share on other sites More sharing options...
Bennyworld Posted January 10, 2013 Share Posted January 10, 2013 (edited) WOW, great going, this will be really usefull, thanks XD Edited February 23, 2013 by Bennyworld Link to comment Share on other sites More sharing options...
Psyren Posted January 10, 2013 Share Posted January 10, 2013 (edited) Nice but you mind giving me some credit for coming up with the thread idea? XD Edited January 10, 2013 by Psyren Link to comment Share on other sites More sharing options...
Alacratha Posted January 10, 2013 Share Posted January 10, 2013 Nice but you mind giving me some credit for coming up with the thread idea? XD Actually didn't I already cover this in my Video before? :P Link to comment Share on other sites More sharing options...
Valmar Posted January 10, 2013 Share Posted January 10, 2013 What I use to keep speeds going: Sprint>Jump>(Midair)Slide>Jump>RMB ^You'll ready your slide midair, land, then slide. Also, you slide all the way down sloped floors. Link to comment Share on other sites More sharing options...
Psyren Posted January 10, 2013 Share Posted January 10, 2013 Actually didn't I already cover this in my Video before? :P You did O.O? Sorry didn't watch all your videos only the weapon ones. :p Link to comment Share on other sites More sharing options...
phUze Posted January 11, 2013 Share Posted January 11, 2013 +1 Link to comment Share on other sites More sharing options...
M07124x Posted January 11, 2013 Share Posted January 11, 2013 you can do this one "#Slide Landing>Melee" in two different ways. 1. Sprint > Jump > Crouch > Mele (in mid air) = flying mele spin attack 2. Sprint > Jump > Crouch > Mele (on the ground) = sliding mele spin, just like Sprint > Crouch > Mele, but with a jump first. also you can press Mele+RMB in mid air to get a flying mele spin attack that lands in a roll. Link to comment Share on other sites More sharing options...
Nevrmoor Posted January 11, 2013 Author Share Posted January 11, 2013 you can do this one "#Slide Landing>Melee" in two different ways. 1. Sprint > Jump > Crouch > Mele (in mid air) = flying mele spin attack 2. Sprint > Jump > Crouch > Mele (on the ground) = sliding mele spin, just like Sprint > Crouch > Mele, but with a jump first. also you can press Mele+RMB in mid air to get a flying mele spin attack that lands in a roll. Not sure if bug or feature, i managed to get the spin attack and the downward strike going off right after each other, was practicing those moves and by accident i hit a wall and did the downward strike in mid air, and the downward strike right when the spin animation was over. See you in Space, Cowboy! Link to comment Share on other sites More sharing options...
Vohen Posted January 11, 2013 Share Posted January 11, 2013 Nevrmoor !!!!!!!!!!!!! YOYOYO Still no backflip tough ahahah small world !!!!!! Link to comment Share on other sites More sharing options...
Nevrmoor Posted January 11, 2013 Author Share Posted January 11, 2013 Nevrmoor !!!!!!!!!!!!! YOYOYO Still no backflip tough ahahah small world !!!!!! as i said, keep aiming and walking backwards. while doing this, tap sprint once (keep the buttons for moving and aiming pressed!!) Link to comment Share on other sites More sharing options...
Vohen Posted January 11, 2013 Share Posted January 11, 2013 YES MY CAPTAIN ! :D Link to comment Share on other sites More sharing options...
rafaelcastrocouto Posted January 11, 2013 Share Posted January 11, 2013 (edited) Very good ... they should add a combo tutorial (with that white stage and female voice) in game with all those moves. do a sprint > jump + crouch for mortal jump! Edited January 25, 2013 by rafaelcastrocouto Link to comment Share on other sites More sharing options...
Suikast Posted January 12, 2013 Share Posted January 12, 2013 Thanks for the info, so usefull = ); Link to comment Share on other sites More sharing options...
Venarge Posted January 12, 2013 Share Posted January 12, 2013 backflip? nice. thanks mate. didnt know that this does exist :D Link to comment Share on other sites More sharing options...
FreshJB2 Posted January 18, 2013 Share Posted January 18, 2013 Wow, very nice! This thread should be pinned and/or compiled with other threads to make a warframe guide for new users. i may attempt this, but i can't figure out how to find posts i'm 'following' after the fact. Link to comment Share on other sites More sharing options...
AreWeHuman Posted January 18, 2013 Share Posted January 18, 2013 Are people seriously asking for credit for the "discovery" of built to use game mechanics? Man I was going to talk about sliding in circles but now i'm afraid people won't credit me. Link to comment Share on other sites More sharing options...
Nevrmoor Posted January 18, 2013 Author Share Posted January 18, 2013 xD rest assured, in times of double, triple and quadra posts, copied guides and internez, there will be at least one post stating the very same thing without mentioning who created it in the first place. Youre making me curious, tell mee plox :> See you in space, Cowboy Link to comment Share on other sites More sharing options...
Deadros Posted January 18, 2013 Share Posted January 18, 2013 (edited) Sprint forward, quick crouch (slight tap) and then immidiately jump, makes you do forward somersault that is a little higher than the normal jump and further. Edited January 18, 2013 by Deadros Link to comment Share on other sites More sharing options...
Justiciarius Posted January 18, 2013 Share Posted January 18, 2013 Nice find. Gotta try this ASAP Link to comment Share on other sites More sharing options...
AreWeHuman Posted January 18, 2013 Share Posted January 18, 2013 Sprint forward, quick crouch (slight tap) and then immidiately jump, makes you do forward somersault that is a little higher than the normal jump and further. There is aso a timing where you can jump just off the ground as well as one where you do a low somersault just off the ground. I haven't exactly narrowed either one down to a science though. Link to comment Share on other sites More sharing options...
ACE6 Posted January 18, 2013 Share Posted January 18, 2013 what is RMB Link to comment Share on other sites More sharing options...
Jinsoku Posted January 18, 2013 Share Posted January 18, 2013 Advanced Combo: Slashshot: Charge your melee and as soon as its about to finish charging, shoot your gun and the bullet will come off as well as the charged melee swing right after. Best used with a shotgun. There is a few more but I'm trying to figure out how to explain them atm. Link to comment Share on other sites More sharing options...
ACE6 Posted January 18, 2013 Share Posted January 18, 2013 (edited) what does RMB means Edited January 18, 2013 by ACE6 Link to comment Share on other sites More sharing options...
McKiwi Posted January 18, 2013 Share Posted January 18, 2013 Sprint>Charge>Slide>Release>Melee It works well as a two-hitter and comes out very fast. Basically, you release a charged swing while sliding then cancel the sliding roundhouse from the charged hit. Hard to land and time at first, but useful. Link to comment Share on other sites More sharing options...
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