DSMK2 Posted September 17, 2014 Share Posted September 17, 2014 (edited) So you're knocked down, be it from a Grineer heavy's slam attack or from some explosive weapon. Instead of simply getting back up in your Warframe's pace, why not be able to roll while you're down? This could probably address that period where players have no control until their Warframe gets up. Controls Jump - Get up from your back normally. Left, Right, Forward, Backward - Quickly roll left, right, forwards(?), or backwards(?) a 'step', roll from your back to your back again. Costs a set amount of stamina to roll. Left, Right, Forward, Backward + Sprint - left, right, forwards, or backwards continuously. Drains the most stamina. Left, Right, Forward, Backward (Mid-roll) + Crouch - Roll into crouching position (then stand up if you choose to). (Melee weapon equipped) Forward, Backward + Melee - Launch a direction with a melee attack (similar to wall attacks). (Melee weapon equipped) Block - Block projectiles and attacks while you're down, depending on enemy proximity, they might get their attacks reflected back to them, enemies hit this way may have a short stun period. (Being pulled) + Couch - Regain control and start sliding to the enemy pulling you, release crouch to halt(?). (Being pulled) + Couch + Melee - Initiate a slide attack the direction you're being pulled. (Secondary equipped) + Fire - Use mouse to aim towards a target, you cannot aim (right-click) while you're down, shots you will will suffer accuracy penalties. Notes Handspring mod should Increase your roll and base knockdown recovery speed, adds extra damage to the roll melee attack. Cannot be stopped (except by obstacles) while rolling; i.e. Shockwave Moas swarms cannot stop you from rolling, so you can roll away and get up, instead of continuously trying to recover after each knockdown. After rolling, and if the Warframe hasn't gotten back up, should appear in a 'ready' position, instead of the usual knocked down state. Thoughts? Edited September 20, 2014 by DSMK2 Link to comment Share on other sites More sharing options...
xethier Posted September 17, 2014 Share Posted September 17, 2014 (edited) -snip- Thoughts? add in an additional modifier for blocking and you've got my vote. Edited September 17, 2014 by xethier Link to comment Share on other sites More sharing options...
Agentcheese Posted September 17, 2014 Share Posted September 17, 2014 I totally love this idea! no doubt A lot of users me included would end up doing some pretty stupid moves like rolling off a ledge or into more heavy gunners, but but that would just be when you are still learning this new stuff. after a while I bet lots of people (me included again) would be able to pull off really awesome moves like rolling out of the way then turning right back around and jump kicking our attacker in the face. I would love to see how derpy and awesome it could get if this was put in the game. lastly do you think it should also work on the infested's/grineer's grapple hooks DMK2? Link to comment Share on other sites More sharing options...
armedpoop Posted September 17, 2014 Share Posted September 17, 2014 I love every bit of this! Would love to have it implemented. It would look really silly to get up into a wall attack animation immediately, but in a good way. Link to comment Share on other sites More sharing options...
UmamiSalami Posted September 17, 2014 Share Posted September 17, 2014 Recovery 2.0 Link to comment Share on other sites More sharing options...
Skeleton.with.Root.Beer Posted September 17, 2014 Share Posted September 17, 2014 That would be ninja-like, unlike just simply getting up only to get sprayed with bullets, fire, plasma, and more. Link to comment Share on other sites More sharing options...
metalxempress Posted September 17, 2014 Share Posted September 17, 2014 Combat 2.0 i guess Link to comment Share on other sites More sharing options...
DSMK2 Posted September 17, 2014 Author Share Posted September 17, 2014 I would love to see how derpy and awesome it could get if this was put in the game. lastly do you think it should also work on the infested's/grineer's grapple hooks DMK2? Probably separate, but this is how I see it: Once you get pulled, if you're facing (camera) the general direction you're being drawn towards and you press crouch; you will go into a slide, from there you can do a slide attack, or simply stand up one the enemy has finished pulling you. Link to comment Share on other sites More sharing options...
sneakatone Posted September 17, 2014 Share Posted September 17, 2014 my only solution is to activate ability to avoid knockdown but even stuff like rolls and back handsprings are use less to it. Link to comment Share on other sites More sharing options...
holyicon Posted September 17, 2014 Share Posted September 17, 2014 Right now I would settle for Jump, Slide and Melee to not mysteriously decide to not work for no good reason and at wholly dangerous and inopportune times.{I actually do know why they don't work, it's because Warframe input operates on a Flag-State input filter that does not always reflect the proper action being presented to the player. This is a topic for another post, but I just wanted to +1 it with a little more flare.} Link to comment Share on other sites More sharing options...
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