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Everything posted by Azvalk

  1. Yep '-' °-° what ? no, please xD hm.. why not.. I main Revenant since its release and I'm perfectly fine with it '-' But.. I agree I will be happy to see some tweak.. I don't like when I hear that something is useless, but his current passive is. The only way it could be usefull, is by tweaking Mesmer skin, to only protect health. And, maybe the damage of the passive, should depend on the quantity of shield lost in the last 10-20 seconds, that could make some use of the overshield building mecanic. And don't forget the range <.< Reave definitively needs a much faster start, and also, not be affected by gravity. You've tried using reave after using all the duration of aim glide, when you are hight in the sky, on fortuna for exemple ? You simply fall.. One little suggestion: why not, enthrall ennemies, with Reave, if one of our thrall has been touched by reave just before in the process ? The thing I can't understand about Rev, is why his 4 destroy the pillars ? For cleaning ? for performance ? It could be better if the 4 force the spawning of new stronger projectiles from the pillars, and set them to explode 3-5sec later. ( Even if these pillars have already launched some projectiles ) And, the channeled version, immediately destroy the pillars, but each one release massive amount of projectiles and maybe a wider explosion. no ? It's true that without natural talent, Enthrall is realy "meh".. So, to counter that, I suggest an addition to the ability, charge it ( like nezha 2), to affect entire group of ennemies, in a rectangular zone..( nidus 1 ) For mesmer skin, I'm 100% for the suggestion of protecting only the health, but, I think this could hurt the overshield building mecanic.. So, I suggest that mesmer skin only protect health, but, with a charged cast, with bigger energy cost, it will protect the shield like it actualy does. This way, we take our time to build our overshield, and when charged are depleted, or when we want, we simply cast to protect our health, and we have a big "eidolon" shield than can do correct damage with the tweaked passive I suggested, or be usefull if the passive is changed for "adaptation".
  2. Hi '-' I would like to talk about the personal quarters. More particularly, optionals details of it, that could be enhanced.. But first of all, has some of you ever play Eve online ? At the time when we had our personal quarter, with our avatar in his room..? Personal quarter in our orbiter remind me of it, and so this little idea of enhancement came to me.. See the couch back to the aquarium, in front of the table with the somaccord ? Well, this couch, for me, is an incarnation of frustration °-° Why can't we sit on sit, with a proper animation, as warframe or tenno ? My idea is as following: - Deplacable somaccord - Sit on the couch (more liberty for the camera) - On the table: an holographic projector, for a interactive screen, only usable when we sitting. We have to hit "use", for the camera to focus on it. - This screen could contain some menus, like Profile, Communication, Nighwave, and why not a video player, twitch or youtube integration ^^ ? The reasons of this idea: Our orbiter is a 3D menu. Foundry, mod console, navigation, arsenal, market, codex, and other things, all is physicaly present, but also accessible by the menu. So, where is the physical manifestation of communication / clan / profile ? Secondly, the unlocking of personal quarter, is a step in our progression. At this stage, our tenno begin to became more independant, the real fun of the game begin, this room is our first real motivation to decorate our orbiter, to take care of the "out of the core game fun of warframe", so a video player could be fun, and impressive ^^ ( this will be a reality in Hytale, and has already happenned in moded minecraft ) I know this could be lot of work for a such optionnal thing ^^' But warframe has a tendance to keep adding things, to stay in the "actual generation game group", that this could be one of those little things. If this idea of interactive screen on the table is too much, at least, think of the couch. So many little things are so close to not be frustrating.. Free the camera when we use emote to sit or dance, even if it's requires new keybind. So many furniture of the dojo could be used to sit, but we are unable to.. Forced to create fake chairs, and sit with the emote.. This is too primitive ^^' Railjack will bring so many player to their dojo, this needs to be ready.. Dojo creators already make miracle with the editor.. Imagine what they could do if the editor was less clunky, glitchy, tricky, and more intuitive, pratical..and if there were more interactive objects in it, where is the komi board °^° ? That's it for me.. Awaiting for reactions ^^
  3. Hi '-' So.. I've very few experience with wukong, his visual design never pleased me..but, his deluxe skin will be a real reason for me to play him ^^ GG to the artist His abilities.. Hm.. I think this intented rework has the good ideas, and the good logical reasoning behind. But, I agree with some tenno I've read, there are some little details to add or tweak, or we will have some "meh" abilities, not in term of render, he will be heroic, but in term of result, of efficiency in combat. So, the more obvious I see, the damage of his new Defy. I think if he only use the damage of the ennemies, and send them back he will be ridiculous against hight level ennemies, with armour.. A multiplier would be the minimum, but, I think we all hope, a conversion of the damage into the right type that can attack the type of armor of the ennemies we are facing. I know it's maybe a little too "magic", or Revenant's style, but it's necessary.. Oh and please, these damage should be capable of damaging a zero bubble. The abilty itself feels good, it's more skilled based, it will feel more heroic to play wukong, like a tiny "dark soul" vibe. But please, take care of the efficiency in combat. I want to see a wukong jumping toward mass of ennemies, to save a teamate in danger, cast defy, and deploy his primal fury right after, all in fluidity °-° That's it for me ^^ Take care of wukong, he's the kind of warframe that I want to love playing. Heroic, ninja, martial art, inspired by real legend, he's in the core of warframe idea, he should be glorified ^^ Don't be afraid of making him "too op", his abilities can't wipe map ( <.< saryn ), he is in "local combat" ( I invent expressions xD ).
  4. Thanks ^^ Still waiting fixes for : I hope it will not wait for an opportunity like a rework or his prime version... but I understand the priority on Jovian concord things.. ^^'
  5. Thanks for all these fix 😄 Could you check out these issues please *-* ? I have the impression that they have not been noticed, yet everything is very well explained and obvious.
  6. Question about Revenant. Why cannot we do melee finisher on enemies put to sleep by Mesmer Skin, or blinded by Blinding Reave ? They seem as sleepy as if Equinox had been there, and as blinded as if Inaros had thrown sand in their eyes. I don't think an augment mod that just blind enemies is usefull for Rev. To blind enemies, but no be able to do melee finisher on them is just pure control. But Rev doesn't need that to have pure control, he has his 1, or even his 4 to wipe crowds.. But, be able to use covert lethality, for example to one-shot a blinded Nox, would be usefull, and that, would make the augment mod worthy. Also, there is still this thing ^^
  7. I'm new to the subject, but if it's a hotfix, wasn't it an opportunity to accept or reject clan emblems ? '-' I have all my time, but I'm just a little worried .. I saw the hotfix yesterday and now this one. This is my very first clan emblem attempt ^^ ' Or maybe it's only when a real update drops ?
  8. Fortuna is amazing, it's like Warframe evolved to be "next gen Warframe", but I know, it doesn't, because that, will seriously occur with Railjack xD Questions I have at the moment are.. - Will Loki receive a little rework one day..? He's an old character, and I play a lot with him, but, I'm sad about him, cause he is the stealthy Warframe, from the beginning, but, he can't recast his invisibility, while Octavia, warframe of the noise, can be indefinitely invisible.. you see ? - Could it be possible, to create real interraction with some object, like chairs.. I mean, the couch, in our quarters for example, a real interraction to properly sit. And for the Dojo too.. Railjack will bring a docking room to the dojo isn't it ? So, people will spend more time in their dojo. I saw at which point, dojos can be beautifull, but "interraction" with objects is still a missing thing.. - Limbo deluxe.. when '-' ? - The next group of approved tennogen ? ( the one with Limbo Graxx ) - When Revenant stun a enemy with mesmer skin, this enemy can't undergo a melee finisher, yet he is just as sleepy as if it was Equinox who did the job, why ? '-' - A real fanboy question: Has Raziel, from the Legacy of Kain series, been a source of inspiration for Revenant ? Cause I noticed a couple of similarities, but I want a real anwser from you DE '-' Raziel is the hero of my childhood, and seeing part of him in Revenant's aspects and lore made me really happy *-*. - Cetus and Fortuna, are in contact in some way.. right ? Why not a shortcut, between them, for players who have unlocked both of course. I mean, there are platforms at the entrance of cetus that could be used.. And a little thing like this could reinforce the immersion in "open world" mode. - I saw a lot of new players annoyed by the fact that archwing launcher needs the archwing launcher segment, which is in dojo lab.. and these new players don't have clan.. could it be a good idea of changing that ? I mean, things like upgrades for the incubator are fine in the tenno lab, but archwing launcher.. it's a little sad.. I think.. no ? Last.. and terrible question.. - Why... why ION skin...of Yatus, are never accepted ? >.< Have you seen them ? Ion Frost, Ion Nidus, and Ion Nekros ?! And the forgoten Ion Limbo.. *I cry* Why ?! T.T What could be wrong with these skins ? Is this techninal issues ? well.. I will not miss this devstream °-° Love you all, DE, and the community, you're the bests 😄 All the new players that I help on twitch tells me, that someone told them that warframe have a great community 😄
  9. Good job on revenant, I will test that and go in feedback 😄
  10. It looks good ! But personally, I always thought it lacks something essential to this system .. An overview. Could we have that ? An overview, in game, of the path of daily tribute ? Put that on a button in our profile if you want ^^ Just to see, in advance, the choice that is on the 100 days, the 500 days .. ect .. it would show the new players that these objects exist, and that they are there, in this system of reward, on this particular milestone.
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