Genitive
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Posts posted by Genitive
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The requirements for the Saturn junction are: complete the New Strange quest, defeat Alad V, and complete Baal on Europa (not just the Europa junction). You don't have to complete Ganymede to access Saturn. See if you have Baal done.
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2 minutes ago, Zahnny said:
I need to replay it some time...
You can also look through the transcript on the wiki, won't take as much time.
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17 minutes ago, Zahnny said:
What exactly was the purpose of Narmer to destroy the Sun? To destroy the sun seems like it'd be just as much of a threat to the Sentient as it is for everyone else in the Origin System, and while I can understand that Ballas had gone insane at that point you still have to ask, why did the Sentient need to create such a behemoth to destroy the sun before he went insane?
Ballas needed enough energy to travel to Tau, so he decided to use the sun's energy.
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Only if it's utility.
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I wouldn't mind adding more Duviri-like side activities. At least to Orb Vallis, it feels the most empty currently.
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Good job, but have you found the ones in the other open world maps?
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See if toggling prime details off works. Then, unequip your melee and try changing the skin on the talons. As far as I know, they don't change automatically.
If it doesn't work then it's the same issue as with Mesa's regulators.
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Upgrades vary between weapon variants to keep the power level more or less similar between them.
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7 minutes ago, Circle_of_Psi said:
How will this affect older machines?
SpoilerBut seriously, they did say that they are trying to implement this so low-end pcs can handle the game. If minimal requirements change, they will probably make a separate post about it.
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1 hour ago, Circle_of_Psi said:
However, we have no clue, as Duviri is now a "New way to play" so that messes up the timeline even more and DE suck at keeping timelines or quest lines.
Considering we can see the Lotus' hand attached to drifter during gameplay, I assume the entirety of Duviri (not only the intro quest) is going to be set between the defeat of our Tenno and Drifter's appearance during the new war.
We probably won't be shown the moment the drifter escapes Duviri to help us.
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5 minutes ago, Zakkhar said:
Is the AI disabled? Because they do not attack.
Might be a dev build issue. Same with no flinch animations when they get hit. Hopefully this gets polished before release.
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Would be nice to have some evergreen rewards there, rather than one and done type of items. Some gear items, universal medallions, perhaps.
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57 minutes ago, KIREEK said:
I believe they used to be like that before.
Back when excalibur super jump and heavy impact was a thing, sliding down on a wall for a long period of time after a super jump would ensure a wide and powerfull shockwave that killed all enemies in the defense tile, clearing the round.I believe DE wants the drag out the waves intentionally, i mean i like your idea for sure, but i don't think DE would enjoy users clearing things to fast.
It's more that enemies simply can't keep up with us. They are more or less the same as pre-parkour 2.0, where players were slower (I don't include coptering since it was an unintended mechanic). Add to that the fact that the game spawns them in adjacent rooms, you will just wait until they get to you a lot of the time.
And it's not just defence. It's a global issue and the game would be better if the devs took time to look at enemy spawns.
If DE don't want us to clear missions too quickly, then that's fine. But the missions need to be engaging so players want to play them.
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Reducing the amount of waves doesn't address the underlying issue that enemy spawns in general are not great.
It probably would be better if enemies just spawned more quickly and were slightly denser. In theory that would reduce the length of each round since you wouldn't have to wait for them. Making them spawn closer wouldn't hurt either.
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I'd definitely like if they eventually reworked the fights. Divide the health bar into several pieces, make it so we have to solve a mechanic between each stage, and it would work pretty well. So like the jackal fight.
The archons already have these mechanics, they just need to play a bigger role in the fight.
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They should make her completely bottomless.
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53 minutes ago, (NSW)AegisFifi said:
I don't think it's a bannable behavior to spread leaks outside the game and the forum, but I do think it's against the creator program rules, so they should lose their official Creator or at least get some warning.
If you can post the creator program rules here, then we can see for ourselves.
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33 minutes ago, (NSW)AegisFifi said:
An official Warframe creator has to respect this. It's not the first time he does this kind of leak spreading.
If that's the case feel free to contact support and report those content creators.
Actually, one more thing. EULA says the following: "You agree that you will not, under any circumstances: (...) disclose any unused or pending features you may find in the Software, which are confidential trade secrets of DE."
So, if they datamined the unreleased content themselves and made a video on it, then you would be absolutely right. However, as far as we know they didn't datamine the leaks themselves, they are still available on Reddit and possibly other websites. And we don't even know if they are true at all.
I'm not going to read through all the agreements, but if they say somewhere that we can't discuss potential leaks at all, feel free to send them my way.
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4 minutes ago, Voltage said:
DE does police youtube though. They've terminated creator parterships before for their position in a few situations. You're just giving them an excuse to give different players a free pass. I already knew about these "leaks" a number of months ago. I'm well aware I can get it outside the forums.
The content creators I know of have all been banned for exploiting the game. That's different from talking about leaks. Rahetalius behaved like an A****** towards DE several times and the worst they did was criticize him on Twitter (for which they later apologized). If you really have an issue with it, contact support, I'm not going to derail the thread any further.
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1 minute ago, Voltage said:
That shouldn't matter. If you are breaking community guidelines for sharing this sort of information on the Forums or in-game chat, creators should not be allowed to farm content (and technically accumulate revenue) out of that same information.
And yet it does. The guidelines say that leaks shouldn't be posted on the forums. DE won't police youtube and as far as I know content creators are not forbidden to discuss leaked content, as long as it's not here. If you want to talk about leaks you can do it in places not moderated by DE, end of story.
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16 minutes ago, Voltage said:
Unless you're all these YouTubers, then it's okay.
If TacticalPotato, GHS, and Brozime can discuss datamined/leaked information, it should be fair game for everyone on the Forums.
Are these youtubers posting the leaks on the forums?
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Be aware that posting leaks is against the forum rules, so you might want to remove that part.
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Happy holidays.
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34 minutes ago, Zuhan said:
Still no Kahls Garrison and still no news about the "Starting Next Week" BS ya'll said. If you don't have a date, don't say anything at all. STARTING NEXT WEEK isn't a release window, it's how you shoot yourselves in the foot.
What's the worst passive of all the warframes
in General Discussion
Posted
Inaros. Other passive might seem useless, but at least are not a detriment.