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Genitive

PC Member
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Everything posted by Genitive

  1. Points 2 and 3 would be supper annoying and disruptive to gameplay. Point 1 could work if they added a weapon like that.
  2. They did mention wanting to rig operators to be able to ride a horse, so k-drives shouldn't be out of the question, either. Though I don't think we should expect anything in that regard. After all, they still haven't fixed any issues with the transference suits that are 5 years old.
  3. The aoe damage meta and the recent changes to overguard that basically killed crowd control are anything but healthy for the game. Sure, nuking rooms is fun, but when every new warframe is a room nuke with some support, why would I choose Nyx or Loki, when their most useful cc abilities don't work on those enemies that need cc the most? There is a lot I'd like to see changed, which probably won't happen, ever.
  4. And here we are. The current level cap enemies aren't even as sturdy as they used to be before the scaling rework. You could increase enemy level until you reach the level cap, but with the amount of tools at our disposal people would probably hardly feel any difference. That's why I think player power needs to be lowered. Power fantasy is cool and all, but if it makes the game too easy and boring, then maybe the devs should reconsider the direction.
  5. And at the same time it makes crowd control frames suffer. We have been given so many tools to be invulnerable and deal tons of damage, but god forbid we can stun an eximus.
  6. That's just another thing that pushes power creep even further. Give it a year or two and the deep archimedea will be considered too easy, and people will start asking for another tier of difficulty. I wouldn't mind if they reigned in player power, but the community will throw a tantrum again.
  7. You forgot the bathroom, but otherwise it looks great.
  8. For me, a new stance (that is not bad) would be enough to start using them.
  9. That would be nice since they probably won't bring shadow debt back.
  10. And that's why players shouldn't be in charge of development.
  11. The intention of changes was probably to make overguard consistent. Unfortunately, crowd control is gimped because of that. Hopefully we see some changes, because the future of cc frames looks quite bleak at the moment.
  12. It's always amusing to watch all the temper tantrums when the devs make a mistake. I couldn't agree more.
  13. Should have put it like that in the first place. Still, these missions being more challenging than the rest don't make them Dark Souls-level difficulty.
  14. A crossover we never knew we'd get.
  15. Because there is only a handful of people who care about this sort of thing and it's not worth the dev's time to develop more pvp content. Every time they did it in the past, it was basically dead on arrival.
  16. You just spam support with tickets that don't belong there, delaying their response to actual issues people might have.
  17. It's Albrecht sending us primes from 1999. Where is my tinfoil hat...
  18. You don't get to dictate where I post. If you have a problem, the ignore button is right there.
  19. I did read it. The items are not returning, no matter how many times you plead. Which is what this thread is, a "please bring back the founder items" in disguise.
  20. They won't release the founder items again.
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