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Pavelord

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Posts posted by Pavelord

  1. you know that is what the original pull did back in update 7, it use to remove shield lancers´ shields too, but what would happen is that if you pull enemies towards you, you would end up surrounded by enemies that you may be able to kill immediatelly or not, it could also happen that you could get stuck with enemies and be prevented from jumping or bulletjumping away from them, I´m not sure if they would like to return to that.

  2. 2 hours ago, CriticalFumble said:

    Its possible that Rell's actions reduced the effect he had on non-Tenno, and the rest of us can't be protected because we're constantly connected to the Void, in which case we may be seeing Void-maddened enemies later.

    Unless people are affected by the void I don´t think the void can affect them in anyway, which I think is important because that means that the tenno are anchors that keep the void connected to the origin system, meaning the void can only come consiously through them, which is why is important to protect the tenno mind, maybe something that the margulis implant is also in charge of. 

    As for void-maddened enemies we already have them, the corrupted, you can see it happen live when a fissure opens, tenno can get corrupted but are immune to the mind warping effect. We can also see that the orokin find use for this affected people, by implanting a control unit in their heads and putting them under control of the neural sentry.

  3. I´ve been lookin a lot of new players experinces in YT, first plays and such, I think a lot of players meander around the orbiter without checking the codex and all the help it can bring, I think it could be a great help and nothing overbearing if a tutorial option where added to the ESC menu that takes you to the tutorials in the codex, since is a button very commonly used. This option could be available for only a couple of hrs. or mastery ranks, to ensure players run into it, then remove it to avoid clutter. Of course some additional information on those entries could help too.

  4. 11 minutes ago, NetworkGuy said:

    I am also a new player. How do you take the mastery test?

    Hi, Network, for this you have to locate a relay station in the star map, there press "esc" go to fast travel and then choose Simaris, this will take you to the second floor of the relay, to the right is a stairway with all mastery test, it gives you the opportunity to practice it, do so because you can only try the mastery rank test once every 24 hrs.

  5. 4 minutes ago, madeye11 said:

    Hi,

    I have reached the mastery rank 11 test, i have to say my heart sank a bit, i am not known for my jumping skills amonst my friends so obviously im struggling with this one, but with practice i will complete it eventually.

    My problem is i have prime frames, weapons and pets staring to gather dust in my inventory waiting to be levelled, i just dont want to waste the xp.

    So my question is do you bank mastery xp so when i eventually pass the test it be will added on to my xp total?

    yes, if you have not pass the mr test, your xp keeps accumulating, I once had enough xp for 2 mr tests.

  6. 10 hours ago, (PS4)THANOS2090 said:

    I was just wondering y we can’t have grenades the enemy’s have them so y can’t we. And also what about putting in a drop box in servivals and defense missions so that players can call in a resupply box so players can switch out weapons and Warframes so they don’t have to leave and come back in while they r trying to leveling up their Frames and weapons?

    wrong thread, tenno, about grenades they have addressed this issue, they are not interested inthe gameplay with grenades, warframe powers are our "grenades" so to speak, as for the latter I don`t know if there are technological limits but they usually prefer that you have choices going into a mission, being able to select any equipment at any moment would negate that, missions are already very rapid or in the case you`re going for a long endless you are already leveling 3 or 4 parts of equipment.

  7. 42 minutes ago, LSG501 said:

    All Valve has offered up is the 'platform', you still need external tools like blender, 3ds max, zbrush etc to do the work.  There is nothing about tennogen that couldn't be done without steams involvement...snip.

    Historically we know that once DE was so poor they barely brought the game up from the ground, they know how to be efficient with their resources, if they choose to leave the task to valve there surely is a reason, or they still would need to spend time and money.

    Tennogen sales are probably a good side money for some artist, but it needs to be worth their while, if is not they would have no incentive to keep creating. This is a free to play model, is based in enticing customers, it needs to bring cash in not recirculate bought platinum, you need to save some money or still your heart and let go. 

  8. 1 minute ago, (Xbox One)JustYor momma said:

    I was looking on the wiki on how to get a Sentinel, seems the Carrier Prime has gone from game?

    Is that the loot bag Sentinel?

     

    all sentinels can equip vacuum, it is no longer unique to carrier, its precept was change to convert ammo.

  9. 12 minutes ago, LSG501 said:

    Consoles can buy tennogen with plat.  PC users are forced into using steam (we don't actually need steam to run the game) and paying money to buy said tennogen skins, we do not have the option (bar a few early ones) to buy them for plat. 

     

    I've said for a long time this system is wrong, DE should be selling them direct, giving the designers a certain amount of money per purchase or buying the designs from the designers outright.  All tennogen does is line steam with funds for 'hosting' the tennogen items. 

    they are a small team as it is, if there was no Valve involved, they would have to create a plataform and the several tools that go with it, and maintain it with dedicated staff.

    And tennogen in consoles is much less convenient for creators, because they just receive one single payment to transfer they skin to console and that`s it, while on pc they will always get a part of the sale, this revenue is very important for some of this creators, and has been mentioned at least by one that know of, is just barely decent amount.

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