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MollAgdeduba

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Posts posted by MollAgdeduba

  1. If Mr. Digital Extreme come to your door and ask you: "tell me what you'll change on banshee warframe and why?" What'll be your answer?

    That's how she need to work for me:

    The second skill Must follow her. I notice that when u use your skill 2, it work only in a circle of the dimeter of "range". I don't know if the 3rd skill is the same, but in case also that must follow her.

    The 4th skill need a little boost of the damage. If you look at other DPS warframe, 4th skill is really extremely more dangerous than banshee. And also has the malus of stay stuck on ground during casting (if u son't use the upgrade). SO as i say, i will give her a little boost... 500x or 1.000x or 100.000.000.000x the actual damage 

  2. Simple and easy idea: a room for your dojo that consist just in a door and nothing more. All the room is a totally buildable big skybox (except of ocurse for that door in the middle of nothing, the related console and a 2 meters of floor just for not jump in nowhere). 

  3. 5 hours ago, Kaotyke said:

    Think on it, they:

    • Appear as an annoying blimp on your screen to remind you they are there and you cant do sh*t about it (yet)
    • Most of the time, they have sh*tty equipment
    • Steal the fruits of your hard farm instead of getting some themselves
    • Are always taunting you
    • When you die they do a little dance
    • You cant get close without them trying to ruin your day
    • Get nervous when you start to get on to their BS
    • Scream when you start to kick their ass
    • Cry when you steal their sh*t as recompense for the crap they put you through

    Did I miss something? I had this realization right now, a few minutes before I hit the hay.

    U missed theyr mos troll part: the name....

    Bopp Bip - Bigg Ditt etec.... XD

  4. My railjack will be named with one of the following name, and i have yet to choose:

    English Name:

    -) Emperor of the sky

    -) Emperor of the cloud (absolutely not a refernce to Iron Maiden. no no no.. )

    -) Same as before but with "Empress" instead of "Emperor" 

    Latin Name (i don't know if they are written right, but i think they have the most "power"):

    -) Imperator Caeli

    -) Imperatrix stellas

    -) something using word like "sidereus" or "astra" but i don't know -.-

    Italian Name:

    -) Viandante celeste (viandante means traveler and celeste is difficult to trnslate: it is literally the light blue colour of the sky, but is used for something like a divine dimension)

  5. 1 minute ago, Hypodermique said:

    There's literally 0 primed variants of infested weapons. Same as Corpus and Grineer weapons. The only weapons to get a primed version are the Tenno ones.

    True.

    But is also true that Tenno weapon have: prime variant, vandal variant, syndicate variant, mk-1 variant

    Corpus weapon have: prisma variant and vandal variant

    Grineer weapon have: prisma variant, kuva vriant, wraith variant

    Infested weapons have: nothing =(

    [and i'm sure i forgot something]

    • Like 1
  6. Ok... i notice this in my orbiter, and seem that nobody on the forum has talked about this before... 

    newdoor.png

    This "door" has been inserted with the last orbiter upgrade (empyrean phase 1)

    If you look in some "railjack official image" you see this:

    Spoiler

    imageproxy.php?img=&key=0686b0848c714911D_sOn87UwAIkkbE.jpg[/img]

    So... i think we in the future could be able to enter inside our railjack (and maybe decorate it like part of our starship?) directly from the orbiter.

    What do you think?

  7. I think we are failing, thinking that credits are somenting like dollars, euro, or a regular value with coin.

    We have to think that credits are more like "credits" to the energetic galctic-market. When we own 1 credit, we have 1 energy unit that we could use when we want   

  8. Hello everyone.. i have an idea about the dojo. So, if everyone has ever tried to build a dojo, could have notice that, when you are going to change some room disposition, it means that you have to destroy dozen of your room, just for change one and then rebuild in different way. This means weeks of construction/deconstruction and uncalcolable time for decorating.

    My idea consist on give to player a new placeable object "dojo builder console". You place this in a room and open you the 2D map of your dojo (like the one you see when you press M).

    From this "map" you could Select a room and have some different option:

    -) Move the room: the selected room could be moved where you have a free node (and space) in a other part of the dojo.

    -) Rotate room if a room has no child you can rotate it.

    -) Stack the room: the room (with all decoration) will be put in memory and could be "pasted" inside your dojo in another place

    -) Copy room: you copy a room with all decoration and paste any time you want. (you have of course to found the decoration and the room)

    There must be also come "global option":

    -) Arrow up and down: for move in your multi-level dojo

    -) + and - for scale the wiew

    -) Save button 

    • Like 2
  9. I start a kuva lich, and it spawned on Uranus. This was strange, cause was my first lich on Uranus (and i have more than 30) but, more strange, is that he have only 4 red mission.

    I've made 2 and he didn't spawn, and now there are 2 left. So my question.

    What happen if i finish all the red mission?

    I was also thinking: but if it spawn and i simply ignore him, what will happen?

  10. 2 hours ago, Nesodos said:

    It would be cool to have that along with a bigger orbiter "motherbase" to host it.

     

    If you check my post in the following-posted thread: 

    (in the middle of the page) i have also proposed something about the orbiter.  Was an idea to make it more dojo-like builded and 8faint ironically tell about agriculture, well.. i've also thinked about that.

    Checking my profile, everyone could see how i love the building / crafting / decorating part of this game 😃 😃 😃 Warframecraft ❤️ 

  11. If you have played warfrme for a long time, you have notice something about resources: the most of them are used only for a mission or a syndicate, and then forgotten.

    If you check the wiki page about resources, you'll notice how much there are and you'll also notice how the little of them has really a use. You can also find some resources, that are now in the game, but you probably have never heard about.

    My idea consist of give a use to all of this resources (that are already in the game) and some new (logical-connected with the idea).

    ALCHEMY

    What's the base of this idea? Easy: like every other object in game, you find some blueprint. Construct the blueprint with the resource will grant you an object.

    What are the object you build? The object are temporary short-time various bonus (for the duration of a mission, 2 mission, 3 mission.... 5 minutes, 2 minutes, instantly, etc... etc....) or some temporary  medium-time bonus (1 hour, 2 hous, a day, etc.. etc....). [bonus or enemy malus].

    Where i find the blueprint? What's theyr purpose? You can find the blueprint (the name insead of blueprint, could be "recipe part") in every map or game mode, dropped by locker and crates and divided in 4 tier of object. Common, Uncommon, Rare, Epic. When you drop a "recipe part", you unlock the use of a resource inside a Mixer (see next question for more info), so you have just to drop X number of this part, where X is the actual number of in-game resources.

    This objects are constructed in the foundry? In my idea NO. If DE want this to be banal, the bp could be costructed in the foundry, but to my idea, you have somethig like a new machinery, a sort of Mixer, (alchemical table? Chemical process unit? Elisir sintetizer? Molagdeduba table? Tennonomicron?) ubicated inside the actual "infested room" of your orbiter, where the resources could be mixed to discover potential bonus.

    The process is instantly? No it could take a different time, depending wich kind of resources you are trying to mix (mix 2 rare take longer than 1 rare and 1 common, etc....) but of course, not too long. 

    I can found only bonus? No. You can also discover some new resources to use in the process. A side note of this question: the actual "mining" foundry part could also be transferred in this new "alchemical table" in form of already discovered resources.

    I'v discovered a new bonus; what's now? Ok, you have mixed 2 resources, and you have found a bonus. Now you can costruct an object that give you that bonus. And you can craft it all the time you want, using te same ammount of the same resources. 

    Are those bonus sellable? No, the bonus are not sellable, cause all the people will start to spam the market with various "object with bonus" and the market will be broken. But i think the "recipe part" could be sellable. 

    How i use my bonus? I've built an object with my discovered  "+15% dmg for 1 mission duration bonus", now? Now you have to equip inside your new gear whell before start the mission (1 is the standard gear whell, 2 is for emote, 3 is the new one for this bonus elixir). In mission you can use it when and where you want.

    Something of the actual object could be part of this process? YES. As i say, the alloy/gems blueprint now also unlock for you that resources [it means it unlock "axidrol alloy" to be used but not "axidite"]. Other object that could be transferred from the foundry to the new "mixer" could be the various restore, unlocked buying the bp insted of researching them, or the old, but stil present "ammo box" or "personal health restore". And also fish bait, animals phromones, etc... etc..

    New resources for this mechanic? YES, really a lot of new resources. A lot of new scansionable vegetation in different tyleset. New set-connected resources, faction-connected resources, new alloys and gems and fish, new resources dorpped in regular map or particoular game mode, and of course, the new esources you unlock in the Mixer, not found in map, but only craftable. Also put back some old resources and event resources that are not used yet or really low used, but still present in the game (corpus datamass, trembera essence, alpha corruptor, orokin ciphr, somatic fibers, javlok capacitor, etc... etc...) cause we alteady have those resources, so why don't use them?

    Nice idea, but ther's a mathematic problem: the possible combination of all the resources with all the other, are more than quaziugabugoliard! How to resolve? Well... my idea is this: not all the combination exist. Maybe there are thousand of different combination that could be implemented and you can only make an existing combination. Unexistent one are not shown and you can't try them. Example: you have unlocked the gallium, the ferrite and the nano spores. You enter inside the mixer and you choose the starting resource. Ferrite. Now where you have to choose the second resource you'll have only the resources that grant you to discover a bonus or a new resources. Gallium and nanospore don't grant anything, so you can't find new elixir. Now you can start with Gallium and you see with second, you can select nano spores. Mix them and discover what they create!
    You have also to be provided for an easy way to ceck wich resources could be mixed or not. Using the example just before, when you select Ferrite, it could be written in Red, so yuo don't have to prss it and ceck, but already know that you have no combination. Else the gallium could be in green, so you know that if you press "gallium" as starting resources, you'll find at least 1 combination uresearched.

     Wich Bonus could we find? About this i don't know. There could be infinite, for every aspect. of course i think, for market reason, that must be excluded the one buyable with platinus (so no double resource, cred or exp for you)  but bonus on shield, damage done and taken, healt, speed, apply a particular status on attack, energy bonus, movement bonus, bullet jump bonus, radar for particular object (show on map rare resource with different icon), end infinite more, with different "%" or quantities [for example a bounus could give +20% shield for 30 minutes and another bonus +300 shield for 30 minutes]  

    EDIT: I forgot an important not-obvious thing: The new machinery, will be divided in 2 different part:
    -) The research part, where you mix 2 (or more?) resources to find a bonus or a new resource.
    -) The crafting part, where you can access to already discovered bonus and resources, and craft them  

    SRY for long post, i hope you read all, and sry for my bad english.

     

    • Like 1
  12. All the discussion about conclave start from a base point that PvP means kill the other player.

    This is for me where conclave has failed. The various pvp mode (1vs all; team vs team, and capture the flag) have 1 thing in common: player versus player; killing each other. Warfrme is basically a pve game, and is balanced for pve. So people has started to play conclave, have seen how is unbalanced and unrewarding and then have abandoned it, leaving a community of pvp player really infinite small.

    Then we have Lunaro: 2 team that fight each other without kill. If a people don't get killed, probabily he prefer. The base idea of lunaro so is not that bad, but the game mode is for me the worst we have on warframe.

    HERE MY PROPOSAL: as the title say i want more gamemode for conclave, but not necessarily a game mode where you kill the other, but where the player have to fight the other player in other way. I don't have in mind something in particular (and i leave to you, unknown tenno that are reading, the role of ideator of this new gamemode) but  there could be a race or some kind of test or special mission where the tenno or the squad that complete first, also win the competition. Mission that need cooperation with all the team to be completed, better and before the opposite team.

    If ther's something i know is that Pvp or better "competition with other player" is something infinite more funny than the basic PvE where you farm and upgrade since you have all. If you think in term of copetition also the daily play is infinite better. I think that if i don't have clanmate and friend i will have left the game years and years ago. Playing alone is boring, but with frined, playing everyday mission is all about a competition: "i've make more kill" "i've make more dmg" "i take less dmg" "my build is better" "i've completed the prime before" "i've more nano spores" "i've this mod" "i've this skin" and continue since the player with less try to eguagliate the one with more.

    I've a side note: I've completed my conclave syndicate at 100% (having mod and skyn and everything) years ago, so now i don't play it too much, but i think a lot of people and me too will start to play as a competition where you don't have to be killed but where you hav to give your 110% for win.

    Sry for my bad english. Bye

  13. 13 hours ago, (PS4)ChaosTheNerd said:

    What would happen if empyrean ends up the same as the old blood update? How would the community react to another failed update? How would the community respond if railjack was underwhelming or little to nothing to do? 

    I wanna hear your thoughts on this.

    NOTE: This post is not meant to trash talk de or any if that.

    If Railjack fail, and i hope no, i think there will be 2 phase:

    Phase 1: They will lose a giantic ammount of player. Specially the veteran and the and mid-road player. The first cause after the disgusting mechanic of kuva lich (and no more things to do) are stressed and on the edge to leave and want something new to enjoy theyr time. Te second cause they see, other than the infinite amount of thing they have to do for complete the game, also new horrible and maybe unrewarding thing that they must face in the immediate future. Only the new player are without problem; they coud simply ignore old blood and railjack and focus on other rewarding and funny things.

    Phase 2: If phase 1 is what the player do if railjack fail; phase 2 is about what DE do when they start to see they have created another failed update. Phase 2 is divide intoo a moltitude of diffeent case.

    -) They could simply continue to live in theyr cristal ball, ignoring the player feedback, ingnoring the evidence and follow their road like they have done with kuva lich (if you follow a little the forum, you know what i mean. Millions of different and interesting idea given to DE by the player that are completely ignored and the horrible mechanic is still like the first day)

    -) They could make a brief deviation from theyr path, aknowledge that theyr last update are a complete failure, deatached to the hype they have created before, and start to follow some of the ideas that could mke the failed update a little bit better

    -) They could change the path (and i hope this will happen), stopping to stay like god in the olympous mountain, throwing lightning-update on the plebean tenno, and start also to involve the community in the update of the game. How? Considering our feedback and our update ideas, and for the most interesting allow the player to vote other player ideas, so DE could know also what people like and what they don't like before we have to face it.

     

    Sry for my bad english, bye! 

    • Like 2
  14. Absolutely NO

    This is a co-op game and must be incentivated the co-op gaming

    If you want to play solo, no problem, but take your triple time for leveling, triple time for make mission, stay alone bored in an angle to cry, take your decreased exp, ridiculous mob spawn number and increased difficulty. Playing in solo must have a lot of malus and no bonus.

    Since the Kuva lich update i've seen in the forum an increased number of people that start to convince people to play solo; and to be right the update the DE has created was bad thinked and playing solo give you more bonus than play with a team (brute spawn of your lich, no time-lose with unrewarding other people lich etc..) but this MUST NOT BE the regular of the game. I think De must invest time to think how to create better environment for a co-op playing mode instead of reward solo mode player (also add some penalities to troll and toxic player in the community, to create better environment).

    Sry for my bad english.

  15. There are 2 map for defence:

    The old one is big and useless. when i have to play uranus defence or interception and play with clanmate we arrive at the round 5 and then go out and we start the mission again hoping will be the other map. If i'm alone i simply abort the mission and start again hoping in the map, if in 2 max 3 times i have still the big one i simply stop doing uranus.

    The new one is better...

  16. YES! Totally agree! I love open world and i prefere Poe instead of Orb Vallis, for the simple fact that orb vallis is larger but is totally empty sometimes you find a bug useless corpus base and nothing in the middle. Ther's no project arround it. Otherwise Poe has a lot of particular, vegetation and interesting things to view.

    But retourning to your idea:

    -) Mercury could have a totally new set of map, volcano themed, with mines and heavy industries scattered or abandoned around, and his volcano open world (inspired to Mordor, or Crematoria from "the chronichles of riddik" or the planet where Anakin skywalker kill the separatist leader) 

    -) Venus we already have one... it need just to be flooded with detalis

    -) Earth also have Poe. Here there could be expansion (in the direction of the orokin tower) we could also have a totally new open world themed on the jungle, river and swamp (iron wake coud be the "cetus" for this new open world)

    -) Mars has a programmed open world probabilly infested (Duviri). Here the potential are infinite, i just hope they use the potential of a desert landscape to create something epical

    -) Lua could have a "orokin city open world" joining in the big city you see outside in the skybox

    -) Ceres could also be an interesting set to create an open world. A giantic industrial complex with grineer drydock, and machinery, train, mines, toxic areas etc...

    -) Europa also to me is not one of best tyleset. An open world here could be created, but probabilly, following the lore of the planet, it will resut in a giantic iced flatland with some scraps around. So basically a new Orb Vallis but without the mountains, the hill and the corpus base. Boring, flat and boring and also boring.

    -) Uranus is one of the tyleset with could have an epic open world... giantic grineer complex in the middle of the ocean, the reef, abandoned orokin/sentient temple etc... etc.... 

    -) Pluto Pluto is a rocky planet, so also here there could be an open world, but i don't know how it could look like here.

    For the planet i have not mentioned here, is cause i don't think there could be an interesting or a logical open world, so that's all 😃

    Sry for bad anglish and bye!

     

  17. Randomize

    Except when i have somethig to level, or particular mission thta requires particular loadout (like index, Eso, tridolon, big spider, aggressive farming etc...)

    I have all my equipment with potato, exilus and a lot of forma, so i simply go "RANDOMIZED loadout" press "randomize" and play 😃

    • Like 1
  18. YOU HAVE THE POINT!

    We need more attention on the orbiter!

    1) The problem of the landing craft could be easily resolved: ALL landing craft are docked inside an hangar that is part of the orbiter; the driving part of the orbiter (where we are actually) has just that windows shape-like liset and no other. With this idea we resolve some problem: why we don't see the glass on other liset in our squad (cause liset has no glass, but orbiter has) why with different landing craft the interior look the same (cause you have different landing craft but the orbiter is one other thing) If you are in the orbiter, why other people seeyou inside the landing craft.

    2) Infested room: After millennia since the infested room update, we still have that useless room and the uncompleted lore. You can't enter and infestation is spreading uncontrolled (i can kill millions of infested around the solar system but i'm not able to clean some isolated fungus? And my army of Cleaner drone neither? Is possible to crate hot meal with rice and fungus? Infested fungus are beter with a sauce or cooked fried?) 

    What i think could be done to improve the orbiter:

    1) The red door: Inside the operator room there is a lot of space on 2 different level; 1 is used, the other has just a big rotaing thing. That room could be changed. That's how: When you enter you'll find a pair of stairs (one on the left and one on the right) that arrive at the -1 floor. Here there should be a RED DOOR in front of you, where you could press "x" and start construct. [or maybe 2 door one in front of you and one in the opposite site; or 3 door: left, right, and front; or 4 door ene for each side]

    2) Tenno TILE SET: Like you build a dojo, you could build your orbiter: Go to red door; press x and choose the room. The set of the Orbiter, must be ispired to your actual "orbiter part" architecture and not to the dojo one. The various room must have "starhip shape" and some basic decoration (like wire, the orokin white plant cable and something like your connector part in front of the opertor room)  and not be like giantic hall and similar. 

    3) The room: Here i could write a lot... what kind of room there must be inside our orbiter?

    -) Connector of course, of different type just to create our starship

    -) Small endpoint room (a pack of different endpoint room, some with windows, some with basic decoration (like we have in the actual amenities room) and some totaly free to be decorated)

    -) "No purpose room"; room with no purpose but just interesting to see, (like a hall with door on more than one level and bridge that cross it) or "dojo like hall where you could create something; garden and aquarium, etc... etc..

    -) Decorative room with sense:

    • The reactor room, that also provide costruction energy for your orbiter 
    • the engine room: just a decoration, but i think it make sense if a strship has also an engine
    • A big storage area (equipped with a crane and some shelves),
    • An industrial part to recreate your foundry" where you can materially access your foundry access to mod segment and to relic refinement
    • a stasis chamber for your kavat/kubrow, where you have access to your kavat/kubrow segment
    • an armory whith stand for your warframe and weapons and the access
    •  Two different type of dockyard (extremely smaller than the dojo one) one for the railjack and one for the landing craft where you can expose, choose and customize your landing craft
    • cephalon room: Ordis neural matrix, a super-computer-like room where you can also access your codex
    • Greenhouse room, where you can grow the actual in-game type of plants and some new more, claim thm when fully grouth to mix with other resources, and create a sort of "alchemy mechanic", allowing you some temporary short duration bonus or mission-like bonus (like dmg, crit, status, reload, etc... etc...)
    • Aquarium where you can grow different type of fish and harvest them for syndicate standing or scrap for resource (useful for low level that want to boost theyr free world standing)
    • Habitat: where you can use your captured animals as room decoration 
    • A giantic statue of me: not my tenno neither my wrframe. Accept this idea and i send you a photo, so you can create a giantic me-like colossus and everyone could put inside their orbiter
    • Laboratories different laboratories where you can make your research like the dojo
    • Training center: a room where you can test your weapons and build, costructible only if you have unlocked the simulacrum key
    • Defensive weapons room: a war starship, must have some defence weapons (just for decoration)

    As I say those room must be just for decoration cause the important part of what they do, stil remain in the actual part of your orbiter or in the dojo.

    4) The decoration:

    Also about the decortion i could say a lot, but in my idea them are divided in 4 different type:

    -) Totally cosmetic from market (the one you bay now and new more they could add)

    -) Totally cosmetic from other source (like Poe or vallis points or vrious syndicate point)

    -) Room-only cosmetic decoration: a type of decoration that actually doesn't exist. This must be a cosmetic decoration but could be used only in particular room. Example: Big storage crate and container could be used only in the drydock room and the storage room. Industrial decoration only in empty decorable hall or engine room or foundry room, etc... etc..

    -) Useful decoration: Decoration that you can use presing X on them and they do things: a trading post for trade in your orbiter instead of dojo; a computer console to directly access the market from where you want, and more or less a placeable decoration for everything you have now in your actual orbiter and is usable with the X key

    5) Visibility: a system where after you have spent a lot of resources and time for build your perfect orbiter, and decorate him, people could be free to enter (option that could be disable manually if a people want). If they want after the visit they could give a value (from 1 to 100?) to your orbiter under different aspect (how is decorated, room disposition, original ideas etc... etc...) and then this vote wil be used for some leaderboard divided by the categories i've just mentioned and also divided for different time; to give to all the possibility to be in the top rank  and avoid the 10k people clan self-boosting themself  (yes, they will be the toprank for the first week, but from the second things start to be more balanced)

    SORRY for long post, and for bd english.

     

    • Like 1
  19. If you could choose the next set of decoration available for the dojo, wich type u want?

    1) Industrial machinery: grineer are the most, but also corpus and in minor part orokin. In the map we play there are uncalcolable type of different industrial machine that could be used to decorate our dojo.

    2) Pipe and cable set: a set of decoration with some of the moltitude of cable and pipe that are commonly encountered inside the map

    3) Vehicles: Yes... a set of decorative vehicles. The majority are the corpus and grineer one found as decoration in the relative open world, but also the grineer dig machine (the one you find in asteroid sabotage map) and of course the various little starship that you ancounter parked in theyr landing platform. At the end of course the tenno landing craft, to use as decoration. 

    4) Computer, electronics, and console: a giantic part of decoration we find in the map, is composed by electronic device. If you pay attention, you can find there are uncalcolable different type and shape and almost every faction has it's own

    5) NPC: You know how you put your articula inside the orbiter? Well, imagine the same system for place npc in your dojo. Choose what you want; choose the type of movement he must do and... it's done!

    6) Forniture: a set of forniture for the different faction for create your dojo-home in the sky

    7) Other: something i forgot cause is not in my mind 😃

     

     

    • Like 1
  20. So this is not the usual post about kuva lich. Here i wnt to talk about the lore behind the kuva and the kuva lich.

    So let's begin.

    The queens are collecting kuva (now we know that the red flying cloud tht we call kuva, is just.. blood?) just on this we could have infinite question, but my post is not about old incomplete lore, i want to arrive to "now".

    We kil one queen (how we kill a queen tht is orokin and full of kuva when a single kuva lich is immortal?) 

    The remaining queen so start to hunt us using special warriors called "kuva lich"; immortal tanks to kuva but killable with parazon and the special mod.

    ...

    ...

    ...

    So now we are where i want to arrive. Kuva Lich is general, leading his troops on every planet; he takes corpus facilities and ships, infested maps, and with high level troops reinforce the  grineer outpost and galleon around his sector. A level 5 kuva lich could have half of the solar system under his control. Infested got exerminated, corpus in occupied territories now work for the grineer empire. 

    So... the kuva is the weapon that make the grineer win the corpus-grineer war?

     

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