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MollAgdeduba

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Posts posted by MollAgdeduba

  1. 6 minutes ago, (PS4)robotwars7 said:

    DE should have kept to what they said they wanted Ephemeras to be: a sign of prestige through having done something incredibly challenging (or at least as close as you can get.

    maybe have future Ephemeras as rewards for players who go on long endless runs for like an hour or more, or award one for doing an hour in the Index Endurance along with the John Prodman poster. RNG isn't a challenge, it's just pure luck, you either have it or you don't. 

    yes.. they said that... but the cake is a lie!

    • Like 1
  2. 28 minutes ago, (PS4)CrazyBeaTzu said:

    The real issue is people loving cosmetics this much. It adds nothing to your performance, mechanics, or stats.

    I don't see the problem...

    1) I farm for what i want, and cosmetic is not less important than other thing

    2) The post is about the eso mechanic and the difficult to drop particular things

    3) Since i have almost everything in the game i don't need to search for "performance, mechanics or stat" boost. I just want to look awesome. Is useless to be powerful and ugly. I prefer be powerful and super-sexy.

    • Like 1
  3. I'm writing this post cause is more or less my 100.000 run on ESO and still didn't get the ephemera. I've million of extra focus i can't spend on nothing, and a number of relic that are enought from here to 2050. 

    But i still can't take that ephemera. 

    So i have some idea to make the ephemera farm a little bit better:

    -) AABBCCCCC...C or AAAABBCCCCC...C or NothingANothingANothingBNothingCNothingCNothingC....NothingC rotation instead of NothingANothingANothingBNothingC

    -) The guys that buy riven silver on earth could have found a container of blazing step, how lucky!

    -) Or maybe that container was found by little duck? 

    -) change the drop from 1.1 to 10 or 20 or 10000?

    -) Waht if DE accidentally gift to my account a blazing step ephemera? I promise i didn't tell to anyone!

    No seriously... make that ephemera farm a little bit easier...

    • Like 3
  4. 10 minutes ago, Lazarow said:

    So instead of 1 Exilus slot we have 3?

    99% of exilus mod are useless. This "yellow" slot give you a lot of possibilities... i say just some, but you can find more.

    Almost every weapon need to be equipped with the MOD i called "utility". Fire rate, magazine capacity, reload speed, maximum ammo... those are just some example. 

    In yellow slot, you can equip without the sacrifice of dmg mod, but also mantaining a balance of the weapon.

  5. I was reading another post on this forum that propose to simlpy add 2 more slot to the weapons. That was a totally unbalanced idea, cause with the actual mechanic we have only the solution to fill that slot with the "7 cost mod of 60% status" and also with all slot with forma it will be difficult to create a build a little bit different from the "standard" . SO i thinked a little and i created my own idea with a 12 slot weapon. Ok now you are smling thinking i'm crazy, but please look next!

    I create this image for explain better:

    aaamod.png

    - GREEN: Exilus slot. Now instead of consume some point it give you more point (like aura or stance)

    - PURPLE: Riven Mod reserved slot

    - YELLOW: Utility slot: here you can put an expanded version of the exilus mod, including fire rate, magazine capacity, punch throw, mod like combustion beam and all that type of mod that don't boost directly your damage or crit/status

    - BLACK: You can fill this slot with every mod you want (like now) 

    Like now, the exilus slot will cost 20 plat, the riven mod will be auto unlocked for free. And maybe a cost of 10 plat for unlock one of the yellow slot (if you think capitalist) or for free if you want to restore the URSS 

    Edit: Of course the value of the exilus mod should be balanced to a range from 7 to 9

    Edit2: Swap polaritie is allowed from each slot to each other slot, except for exilis (exactly like now), this to help re-build the weapon if this idea will be voted and take in consideration

    • Like 1
  6. I notice that more and more player are using the abilities to teleport player inside the ship, and this is really troll.

    Im writing this cause this is just what happened to me:
    I was in a railjack mission when i start doing the usual task needed for win easy and fast... first time i was in a crewship and before i could finish i got teleported... ok, second time i was inside the hangar-mission and i got teleported again, then i was out in space and got teleported. So bored of can't continue my task i've done the only thing that could avoid to be trolled: waste all flux energy and refine the foundry.

    Result? The troll-pilot-host sart to cry like a child and start to commit a suicide with his railjack. Of course the only result was to delay the mission, cause also other teammate, notice his strange manoveur strt to destroy crewship fast and all boarder, to avoid the troll to self-destroy his ship.

    The best part of the story? The troll-pilot gone really mad and cry for his flux energy without the possibility of make the mission fail, like he want, cause he's a loser i think!

    Anyone has found same toxic player?

    • Like 1
  7. I didn't read all the discusion, but that's my opinion:

    Prime price is getting lower with the continuous unvaulting of warframe and the more easy way a people could get a relic (lua conduit mission give you 8 axi in 20 minute, before that mode you need more than 20 minute to have a possibility to get 1 axi). Of course there are some exception, and there are still some ultr-rare things that you can easy-sell for 250 / 300 plat.

    Other you have to consider that on the market there are now houndred of different things you could sell/buy, so the focus is more on the new interesting thing instead of old ones. follow a little bit the trade chat, and you'll discover what people are now looing for. If you check that on the market, probably they have big price.

    Sry for bad english!   

  8. i want to believe i was the guys in the 10.000 meter far station, looking from the big grineer windows in the direction of the railjack. A railjack compltely surrounded by millions of little fighter and crewship, boarded by hordes of ramsled and a flood of high level grineer inside.

    I want to believe i'm there... watching to the railjack whyle you try to pilot, foundry, shot and repair all alone. And after i have looked to that scne for a while, i continue farm my cubic diodes inside that grineer station, completely ignoring the situation...

  9. On 2019-12-25 at 9:51 AM, PollexMessier said:

    Alternatively, you could make it so every zone is a loot rotation, and make it so every subsequent zone past zone 4 also rewards you from reward pool C. I'd find the same AABBC-  pattern arbitrations has perfectly acceptable. This would easily eliminate both problems entirely. But it's been so long since it's release I know that's not gonna happen ether.

    This is just what we need.... so i could finally have a chance to find that uynexistent fire ephemera...

     

  10. Railjack resources system is awesome... one teno take something.. all take the same...

    it just need 2 upgrades: 

    1) work also inside the structures and crewship in railjack

    2) let resource flood our inventory in any mission aslo work for Blueprint, ayatan star and treasures, mod, various drop, flower scan.......

    wolololololo!

     

  11. Guys... ok, the item is really rare, but someone has thinked about the next update?

    Probably the sentient tyleset will become part of the game in the future (not only in form of a 30 minute map but in form a real set of map). At the point it will become easy to find 😃

    15 hours ago, Skaleek said:

    I don't agree.

    Warframe has never been that game. If it becomes that game, i will probably stop playing it. Warframe's main appeal, for me, was its ease of access and allowance to obtain everything through hardwork, and then experiment with a toolbox of tools and items. The game encourages completionism. The devs have purposefully structured the game for people to "collect it all". To all of a sudden say okay well now you have a 0.000001% chance to get an item because we want it to be rare is a kick in the nuts. It also encourages people to speed run exploit where they dont even participate in the mission. It creates burnout, frustration, and a bad feeling for 999/1000 players. Really happy that you are happy, but for every one of you, there are 999 of me.

    DE already said they were gonna look at ESO because of 1% blazing step, and then they do this.

    You having what I consider the rarest item in the game, coming in the thread saying that it'd be cool to have items that are rare...  well... Forgive me if I say there's a clear bias.

    Wolololol... they really want to touch the ESO ephemera? If what you say is true you give me a merry christmas! Cause my over 726472657926579346574365436 run have lead me to think it don't exist 😃

    PS: I also love your point of view in the first 2 lines of what u wrote

  12. 2 hours ago, NSRyuta said:

    My experience playing The Empyrean Update so far has been... Bad. Most people who joins or who I join in Public has only been using Archwings instead of Railjack. Most even not caring for the condition of the Railjack itself leaving it unattended for the Grineer to have a (Literal) blast with it. I feel that many players are missing the point of Railjack. It's a co-op game mode where you work together as a crew in your Railjack. But as far as I've seen it all, it's all about flying around blasting enemies with your Archwing and leaving the ship behind. At this rate, this is just an Archwing Mission with extra steps, nothing more.

    What u say is true, but... why shoud i use railjack, if archwing is really better?

    Now i talk about me: since railjack went out i start farming for MK3 part and better mod, now i have a decent railjack, with a lot of mod inside, MK3 parts almost everywhere, and if i'm not at the top, i think i could be at least a little over the average of the railjack. But when i enter the mission the first time i do is...

    ... park my railjack, go archwing and start make some real damage.

    Analizing what we have, you can find that our weapons are garbage (also the best MK3 you could have) and also with +dmg mod +crit -overheat etc.. etc.. they will still be less useful of a medium-modded archwing weapons. So, why i should use a weapons that do less dmg, and overheat every 2 seconds (and the double of time you have to waith for shot again), when i can simply use imperator vandal, or cyngas, that could easy shot a plane in a quarter of time? 

    And i talk just about the weapons... if everyone has played Railjack, i think ther's no need to say much about the difference of archwing and railjack... First: archwing is faster and every 3 second you have a 500 meter blink. Railjack, also with a decent engine and the speed mod is a turtle, compared to archwing. Maybe is better in shield and health? of course no! The best ship of the old orokin fleet has an ammount of shiled, life and armor extreme low, you need mod and upgrade for make your RJ a little bit more usable and resistent than a a little fisher boat. 

    But.. the things that make riljack extremely useless compared to archwing, are the skill. Eah archwing as i say has the blink, and almost every archwing has some "defence skill" that help you to not be insta-downed, and not too much has to be told about Amesha... Infinite energy, infinite healt, enemy can't arget you, but, most importnt, you slow the enemy, make the slaughter asy and extreme fast...

    So, why u are surprised looking at people using some super infinite powerful arhwing instead of useless slow railjack?

  13. Ok.. since someone has open again this topic, i can tell something with the experience i make.

    That's how i usually work for farm the Titanium: online game hoping for 4 player. Usually on Veil (so if the RNGgod like me i can take som useful stuff).

    While the other 3 player are doing the mission  i go farm for asteroids and floating mines, this since some enmy will spawn near me (and the games make this happens 100% of times). At start i ignore the enemies since they become too much. When number of enemies is high, skill 3 of Amesha and i kill every fighter, crewship is near me, then i continue frm for titnium.

    Usually with this method, the end of the match is equal to te end of the farmable place (more or less). 

    • Like 1
  14. I think the community just follow the path of the game.

    When i start to play this game, over 7 years ago, things were complete different. The first real giantic change was the introduction of the market; something never seen before (for me) in any online game i've ever played. Finally a game that allow you to exchange your item for the real money currency. Tat was awesome and open each player to infinite possibilities. 

    But... and ther's a "but".. i think at certain point, DE moved from the path of "player friendly" to the opposite part, and now, little and little, is becoming like any other disgusting online game companies; totally uninterested of his community but only to make the best monetization and no matter if the update is ok or no.

    As i say, this is not an event that occurred at certain point, but is long process, still in progress, that step by step is ruining the community of the game. 

    I think it started at first with the Tennogen. The first tennogen skin, were on market for platinum, then from the second wave, for the first time in the history of this game it was only available for real money. Excluding the founder program, that was a complete different thing, this was the first time, that they put something big that you couldn't take in-game. 

    After that they continued with a lot of update, but, people that play this game from a long time, could have notice how update after update you were requested each time more platinum for "have everything". But this was never a problem... trading could give you all the platinum you need; if the next update request more platinum, just farm a littlem ore and you could get more platinum from market....This was not a problem and the game was still player friendly, and you could, with your effort, arrive to 100%, arrive to endgame, since...

    Since... the introduction of "stat RNG". Not to much time ago we had the first innovation woth something complete RNG: The riven mod. Everything in this game is RNG, but riven are made of another type of RNG... After you get a riven you could find every weapon and every stat, with every number inside. Nobody complaint about rivens, cause they were an interesting idea, and totally useful, but fpr the first time, the old player, the one that would be at 100% stop to exist. Doesn't matter how lucky you are, someone in the game will still have a riven better than yours, and limited to that weapon you could be better than average, but never the best.

    I think Riven mod was a test mechanic. Test for RNG. But at least they are not so expensive... 20 plat a slot (60x3) and infinite ammount of plat for buy a decent rolled riven for top tier weapons, well infinite ammount for buy but also for sell, so in this case the market will still be "balanced".

    But this balance was easy destroyed in the lst big update. Old Blood was the worst idea of DE, the new mechanic of Kuva Lich was disliked more or less by the 99% of the community. The RNG wes pumped to a level never seen in warframe and the time spent for a single lich was immense considering it is also the most unrewarding mode it exist. The RNG was just a part of what make the community start to untrust DE. The other big complaint on DE are from Feedback. Kuva Lich was unrewarding, not funny and useless, but DE could have taken some feedback from this forum, some ideas. In the Weeks before reiljack update, the forum had houndred of different page consisting of small changes, good ideas, interesting opinion, that could make the lich sistem something good. But nothing has been done. The ONLY CHANGE they made on kuva liche was: Fixing the Thrall dropped the mod instead of the keys. This only useful things was fixend in a time of more or less half an hour, all the vomiting mechanics is sitll the same of the first day.

    And now? Well now we have railjack... i just say that for me is realy a nice update. I love it and i love how is made. It is a breath of fresh air after the supermegagigaultraiperuberinfinitedisgusting kuva lich update but is too grindy. I bought a resoure booster for farm the resources i need, and is still difficult to create the mk3 and the RNG stat usually make your object obsolete before is finish to construct, leading to an infinite ammount of time and resources spent for nothing. Also of course the best and useful part are never dropped, hiddend beind the 2% of a 20 minute mission. Farm for a part has the same chance of the ESO ephemera (i never dropped it also after maxing all focus school and over and over 200 try), and when u drop the part u need maybe has a useless stat, so strt to grind again, and again. The community for another time started to give feedback, opinion and ideas for change this sytem, but de just follow his path again. No change since now, and totaly silence.
       

    So... retourning to the starting point. The community of course follow the path of the game, and if DE don't care about community, the member of community don't care to the other. They just want all and immediatly and for themselves. The recent problem with shedu drop, and quellor /pennant is an example of this. People rushing ignoring squadmates.

    I don't know where this path, of pure monetization and disrespect will lead the DE, but at this point it think thy will do like any other, so i'll not be surprised if in the future they will drop out some platinum only content or some real money only weapons or something similar.

    • Like 4
  15. 1 hour ago, 844448 said:

    30, and you can scrap wreckage on railjack customisation menu

    I know they have written "30" in the update notes but...

    30? I've 14 parts fully builded... 5 of them are totally crap (the sigma starting useless one) and i can't trash them. Other 3 are blueprint. How is possible i need slot? 

    Why they don't allow us to delete the vomiting disgusing starting one? is like at the beginning of the game u can't sell the mk1 weapons for free a slot...Why on "inventory" i've not a part for delete unwanted sigma garbage? 

    But the best question is: why DE don't explain how the new things work? Totally silence everywhere about it... What's the "30" they mentioned in update notes? Why i have just 14? Or maybe just 9? 

    Why DE don't create a FAQ part in forum for player where they give official response for dark and uncomprensible mechanic? 

  16. Ok... i just jumped inside this problem with my railjack. Tooday i've just finish the research of MKIII part in dojo... but... i can't take them without pay some platinum. Not too much, but with my budget in a moment of crysis, i prefer avoid to spent also that...

    It say they will be used for componenet and amament slot... ok, no problem, but i could easy get 5 slot free if i just know where to go for sell the useless starting omega part.

    Could be interesting also know how many slot we have, and if the blueprint not builded use the slot, cause i can't take from the dojo the BP, so i suppose also BP use a slot.

  17. After a lot of game on Veil, i have some suggestion for change the endgame reward of a mission.

    Now at the end of a mission we have 3 different reward: one with dirak, key, parts and other things (you can see from wiky the complete drop table) and two are an interesting ammount of variuous resources.

    The problem is: the MK3 parts you need for upgrade the ship are not in any enemies droptable and if wiky is right, you have, only on the first reward, the 12% chance to drop one of that part (reduced to 6% if you are searching something good, [cause for example the reactor (2% + 2%)=4% but only one is useful so 2% to drop the useful and 2% the useless]), and other than this, if you drop that 2% useful, maybe is also not that good...

    Excluding math, i have here 2 different proposal, for two different method to have a more balanced reward drop table.

    1) Add a 4th rotation where each part has a high drop chance (maybe from 5% to 10%) and other reward. This method allow you to have an average of one part every 3 missions if 5%, or more than one every 2 mission if is taken the 10%. The other advantage is in extreme rare case, you could drop 2 part. Another advantage is that the various drop and the balanced MK3 part reward allow you to also play the mission when don't need more MK3 part, and the reward will be still nice.

    2) Modifiy the droptable in the second and the 3rd reward with a 60% resources and 40% other drop (including the various part and the other first rotation drop) or maybe with other percentage like 50/50 or 70/30 etc... Could be also possibile have different percentage for the different rotation (2nd could have 60/40 and 3rd could have 70/30)

    I know that my bad english make this post difficult to read.... i hope at least you have understood what i try to say 😃 😃 

  18. Just now, SneakyErvin said:

    DE should just make it an end of mission reward or have all the sentient drops come up as unidentified items and only revealed at the end.

    Disagree.... is the right of each one have an easy farm of that weapon, and "enter, rush, kill, exit" for now is the best method. 

    If the problem is: "but i ant to finish a mission and not to abort and fail", well, do another node😃

    • Like 1
  19. I was one of the people that enter farm and exit for the parts, and repeat again, since you got 4 weapons part (no matter wich, cause they are tradeable).

    Now that i have completed the weapons i simply don't make that mission during the sentient ship spawn, cause i know also other people want to farm and could do the same as me. But i don't complaint.... there are other nodes without ship where you could go without problem, finding a team up for finish the mission.

    Just do another map, since the global histeria about that weapons finish 😃

    • Like 1
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