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DezerayTwT

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  1. No. Like the rest of the flaws in the game, the effect of Rhino and Wisp abilities, as well as Mag and Mesa abilities on Eximus enemies is another flaw. Please do not try to see the hidden meaning where there is none, the "DE" just forgot about their abilities and the fact that these abilities work differently but have a very similar effect. This is absolutely the same problem that was with other ways to influence the enemies of Eximus, it's just that the ways that are there now have not been fixed yet. Remember the hoaxer on the operator, it wasn't supposed to work for Eximus and "DE" fixed it, so did these abilities, they just need to be fixed, that's all.
  2. So that's the problem. The improved Artemis Bow cannot be played without slash damage, and even with a slash, it has very, VERY little damage compared to other exalted weapons. In my opinion, this is absolutely abnormal.
  3. So... Looks like I need to explain something again. I created this post in this particular forum because it concerns SPECIFIC frames, not something general. At first, there was only the Rhino ability in this post, then I remembered about Wisp, people also suggested to me the Mag ability with improvement, in the end we still have a problem with SPECIFIC abilities and it's precisely these abilities that matter, since the rest of the warframes have Overguard mechanics working fine.
  4. I repeat, in this article and in general, I try to consider abilities and mechanics in isolation from the context as either statistics or subjective opinion. If a warframe has a broken ability, I will talk about it, regardless of the popularity of the warframe, its role and strength in the current meta.
  5. I'll explain to you - the Bow of Artemis itself is quite limited to the use of many modifications. And improvements for the Bow of Artemis does not impose any explosion statuses on the area, moreover, it has a greatly reduced damage and does not have a damage multiplier in the head, which makes its damage just ridiculously small, you can try to use it yourself, you'll understand what I mean)
  6. No, this is not a victory. The introduction of enemies from the Overguard was a strong blow to more warframes and an even stronger blow to warframes that LIVED thanks to their counterplay abilities (Banshee or Vauban). The fact that now the Rhino and Wisp abilities are not working correctly is solely the fault of the developers who did not take into account their ability. I don't have any bias or hatred towards these warframes, I just want the developers to FIX their bugs.
  7. in some ways, this is even a bigger problem than the control abilities that work through the Overguard, I like to play Equinox and it's a shame for me that I can't reduce the damage to the enemies of the Eximus, because these enemies often cause the most damage compared to the rest.
  8. I agree with almost everything that you described, Merulina has a lot of problems right now, and the physics of Merulina itself is one of them. I can add that there are several bugs and flaws with it, for example, a bug with the fact that some forms of Incarnon are not displayed in secondary weapons, for example Angstrum. The developers also added Yareli the ability to interact with the selected items while standing on Merulina, but now it works very crookedly, maybe they added it by accident and this is a conditional leak. The most important thing that prevents you from interacting with objects while standing on Merulina is that every time you press the interaction button, for some reason Yareli decides to get off Merulina, it really pisses you off.
  9. Absolutely not, at least because you won't be able to kill Eximus before you take off his Overguard. This is by no means the case, I did not want to touch on such a subjective aspect as the "possibility of killing enemies", I try to be as objective as possible and common sense tells me that DE simply do not know about these problems, and yes, this is a PROBLEM, it really needs to be fixed and I now have to introduce all the control abilities that for some reason work The enemies of the Eximus squawk Overguard. this is also a good idea, if nothing happens after some time after this article, I will write to the general forum and describe in detail everything I know now and learned during the correspondence in this article.
  10. Her ability is not a control effect, so I do not know what she has to do with it)
  11. This post describes the main problem of Eximus enemies, which is now in the game, I want to give it more publicity, and I also want these problems to be fixed.
  12. From what I have found out in the course of numerous tests, it is that almost all control effects in the warframe are directional and the enemies of Eximus just block the control effects directed at them. However, due to some mistake or flaw, the warframe has strong control effects that are not blocked by Eximus enemies, like 3 Wisp abilities. I do not know exactly how this works, but from my observations, I am inclined to conclude that for Eximuses, abilities like 1 Garuda or 3 Equinoxes are also a directional control effect, which is why they simply do not work for them. This definitely needs to be corrected and examined in detail. Oh, it's unlikely, there are a lot of examples in warframe when an old frame with a very interesting concept and unique gameplay has not yet received a normal rework, for example Loki or Inaros, warframes that I really like in their design and ideas, but they are very boring or just unpleasant to play for. I really love Equinox and even though it may be outdated in some aspects, it is 3 heads taller than many warframes.
  13. Yes, indeed, the Mesa shooting gallery mod really blinds the enemies of the Eximus, this also needs to be fixed. I really want this post to influence the work of the enemies of the Eximus, so that they have full resistance to the effects of control. And I also want to draw attention to the fact that there are abilities that are not control effects, but for some reason do not work on Eximus enemies, for example 3 Equinox ability (without mod improvement), in fact its ability is a negative effect, not a control effect, but for some reason it does not work on Eximus enemies.
  14. Thank you for giving such a detailed answer, however, I will note that blinding with augmented Excalibur does not work on Eximus enemies, I literally just checked it out. And Grendel's 3 ability is a negative effect for Eximus enemies, so only armor removal works from this ability. What really surprised me is that Kubra can disarm the enemies of the Eximus, however, due to its specificity, I don't think this is a big problem, although I think it's not normal.
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