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Ham_Grenabe

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Posts posted by Ham_Grenabe

  1. I remain surprised they didn't do that - they have dozens of mission types where the objective itself is key, critical information about the enemy. And yet the objectives yield nothing relevant to the lich. The missions were perfect for the concept, and yet...you just stab blue dudes.

    Hell, Destiny 2's Curse of Osiris did this grind better. And that was a friggin' disaster. 

    • Like 1
  2. I have...dunno, about 10,000 Kuva right now. I usually only consciously “go get Kuva” until I have around that much, and then spend it right away — enough to roll a riven or two and see what I get. And I take advantage of the Nightwave drops etc that have happened, of course. 

    Do that a couple times a game session and you can get up there in rolls. Especially for the Rivens that seem to consciously refuse to roll stats that suit the weapon. 

  3. 55 minutes ago, SpiritTeA said:

    My first Kuva Chakkhurr was 35% but I converted the lich (RIP).

    Now it’s 4th Kuva Chakkhurr lich I’m hunting currently and after this transfer I finally will get 30% on my weapon. All previous Chakkhurrs were even not 25%. Every. Single. Weapon. 20-23% max

    How is that even possible? Minimum roll is 25, isn’t it?

  4. 31 minutes ago, (PS4)sweatshawp said:

    ^ read up

    And I’m saying that doing all of those things renders Warframe game into a fundamentally different game. A completely different experience.

    Warframe as it is and Warframe with better AI and honest difficulty and meaningful choices and various forms of balance would not resemble each other.

    We’re seven years in now. It would make more sense (or at least be easier) for DE to start from scratch with a new IP.

  5. 23 minutes ago, (PS4)sweatshawp said:

    Better ai can be it's des choice to add it in game. In regards to how or what type or such it's up to de as they have ignored and of not payed attention to alot of feedback given on this. 

    Also nobody is trying to take your power fantasy away. We want difficulty you can opt in to. Why does everyone not see that

    Better AI cannot exist in a vacuum. No amount of better AI matters if we can delete the enemy with that great AI before we even see them.

    If we want better AI, everything else has to change too. 

  6. 1 hour ago, akots said:

    No, the purpose of this voice is to annoy you and go kill that lich NOW. Also, next people will ask for an option to mute Ordis, Man in the Wall, or even in-mission operator remarks. Which is completely unacceptable.

    Are you ignoring me, Tenno? You bruise my feelings. 😭

    But we already ca—

    ...you crafty devil.

  7. Other enemies can really only pressure you while you work on some bullet-sponge if you don't have tools to handle them simultaneously with the enemy that's taking a long time to kill. But we do.

    As mentioned above, if you solve the equation in the mod screen, you can play as almost anything and have plenty of ways not to care about the other enemies while you hack away at one in particular. We get to choose when the enemy pressures us. 

    Now, if you cut back on the freedom with which we simply disregard enemies - throttling energy, narrowing ranges, severely capping how many mobs can be effected, have damage thresholds that break "concentration" and make your powers fail, pick your particular nerfbat - then you start having the possibility of enemy groups being an actual threat. 

  8. 4 hours ago, Voltage said:

    They are working as intended, but that intention has a negative impact on the gameplay experience. This issue will be vastly exaggerated when we get squad link. Requiring players who are a bit faster than others to stop and wait to continue a mission is bothersome. Like someone pointed out earlier, they are fine for Rescue missions. Other than that, they are just bad and need to go.

    Friendship doors will be the last problem on your mind when squad link is launched. 

    • Like 1
  9. 4 minutes ago, PenderTheTyrant said:

    Do you have that much faith in other players during sortie spy missions? Or do you solo them? Or play them with people you know? Because i just wuking dash as fast as i can

    I have faith in other players, and always pub sorties. I’ve had maybe two or three sortie spy missions fail, ever.

    And if they fail...so what? There are no permanent consequences. You just do it again.

    But seriously, if you weren’t asking why, then why did you ask why? Are you after info, or validation?

    • Like 4
  10. 16 minutes ago, (PS4)reidy35 said:

    Thats the thing though, that kid, is the main character. THat's where the narrative has been pushing since TSD. As I pointed out before, every frame but umbra is a suit of armor. There is no character there. The character you ascribe to the frames, is the character of the operator.

    You're not wrong, and I'm not refusing to accept that there is an Operator who is supposed to be "me," but it just doesn't click. 

    To me, the operator is basically like a companion (follows me around, adds utility, has some fashion-frame potential). I turn off Operator chat, I don't spend time hanging around as an operator, I'm not interested in the backstory of the Tenno. They're just...tools. If DE were to retcon them out of the story, I would not bat an eye. I can't explain it any better than that. 

    Anyway, this has gone way off-track for the topic. 

  11. "Self-hate" is a weird way to put it. I see it precisely oppositely - I don't identify with that kid at all; that's not the main character. Whatever warframe I am at the time is the "main character," the kid is some add-on ability, or like, an NPC I have to deal with.

    When the stalker stabbed my frame in TSD, I wasn't like, "Oh no I'm gonna die without my frame!" I was like, "That f**kin' kid got my Rhino stabbed." 

  12. 2 hours ago, (PS4)CrazyBeaTzu said:

    Is transference harder on PC or something? I keep seeing this "break in flow" saying and I'm having a hard time understanding.

    No. You just push a button (for me, "5") and turn into a really slow and awkward emo warframe that looks like some teenage delinquent (and don't get me wrong, I play dress-up-the-delinquent like everyone else; I mean, how can you NOT want all those piercings). 

    What I don't get is how people don't feel like that's a jarring transition. I mean, I've done it a bazillion times, but it's just "Playing my warframe aaaaaaand....now I'm a gawky child quick-back-to-warframe." The operator is useful, absolutely. Free energy, magus lockdown, on-demand healing. But it's so goofy

    I suppose there's just players who like or dislike the Operator concept it colors everything about the interaction and mechanics. I wonder if it has to do with how much one takes to and enjoys the lore, too. I found the entire Operator/Tenno/Dreamers concept at the heart of Warframe's lore to be uninteresting, so that probably has a lot to do why I view the operator as nothing but "Power #5" for the Warframes. 

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