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KingTaro

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Posts posted by KingTaro

  1. Draco and power leveling: 

     

    Draco is not the problem here. Almost every other place being unrewarding exp-wise is the problem.

    Spy got a nice rework. Stealth got a great exp boost. The issue with Spy is that the missions favor solo play and solo is not efficient when leveling weapons.

     

    However, boosting other mission types and nodes, giving a sense of progression should fix this issue. There is always going to be that one sweet spot, but it's going to be less of an issue once it doesn't outmatches everything else by 10 to 1 exp wise.

     

     

    Crowd control:

     

    Never been a fan of CC playstyle, but I understand some enjoy it and prefer it as it can be more efficient.

    Maybe we need more agile units with some CC-resistance (diminishing CC) and less bullet-sponges. Also mini-bosses showing up once in a while that have power resistance (again, no bullet sponges).

     

    Ideally, scaling AI instead of scaling EHP would be the best approach. Then again, it's not an easy feat.

     

     

    Mandatory warframe mods:

     

    Warframe mods don't really have this issue, unlike the weapon mods.

     

    Strength mods: not going to have those on Loki Disarm or invisibility build.
    Duration mods: don't have those on Rhino Iron Skin / Stomp build.
    Range mods: not on Valkyr Hysteria.
    Efficiency mods: Not on Trinity.
    ...
     
    Personally, I don't feel like there is a mod that I'd equip on every single warframe build.
    Well, at least can't think of one at the moment.
     
  2. Seems like they are already heading the wrong way on focus with the nerfs.

    So instead of opening up content for focus farming, we are even further pigeon holed into draco or stealth runs, but now we have to run more of them.

    Seems like it.

    Either exp needs to be balanced across the different game modes and places or Focus needs to have its own progression system and not be dependable on exp.

     

    Perhaps the exp changes might already be in store with the Starchart 4.0.

     

    Spy missions got a nice exp boost as well, rewarding the stealth play. The only issue is that Spy missions favor solo play, but the way exp gain works, solo is not exactly efficient when you need to level a weapon.

    Next on the list is Sabotage, so perhaps it's going to get an exp boost as well.

  3. Not worth to get it if you're trying to farm War, Scimitar or any of the drops that can be purchased from the market.

    You'll be much better off buying the Primed Reach, selling it after Baro leaves and then buying the stuff you want off the market.

     

    Same goes for the boosters, but I assume most people already knew it.

  4. Was a nice stream in general.

     

    The Wukong and Nezha alt helmets are very similar to the original ones.

    Were those the final takes or are the helmets still open for adjustments?

     

    Atlas helmet looks astonishing, by the way!

  5. I feel like the 6x Focus isn't working.
    • Convergence will reward the player a 6x Focus multiplier for 45 seconds.  This time limit will appear as a countdown buff on the player.

     

    Some people even say that the focus gain got nerfed.

    I ran a few missions (the usual stealth runs on Ceres) and didn't really see any decrease or increase in gain.

    In short, I'm gaining the usual. 

     

    So, did anyone feel any boost in focus gain?
  6.  

    You guys do realize that the Corpus Gauntlet Secondaries (Staticor) already came out, along with the Corpus armour (Porta Armour) already right?

    To which post are you referring to?

    The date of OP's post is February the 1st. The Staticor and the armor set came out on the 4th.

  7. The first one will always be the best one.

    The planets moved around so you always had to look for them. It wasn't userfriendly.

     

    The 2nd one was slightly more userfriendly. Even though the planets still moved, they had a certain order among them (spiral form). What I liked the most about the 2nd one was the nodes layout. It was the best so far.

     

    The 3rd has the most userfriendly planets layout, however, the nodes layout is horrible. But I understand this was done in favor of consoles.

     

    Anyway, really looking forward to the next one.

  8. I only got cores 2 times. Both times when running the mission with a team.

     

    So I have a feeling there is a higher chance to get the 1-time rewards when completing the last mission solo.

    Feels like the game tries to reward you with the item you don't have, but when you get that item, your team members that already had it, will receive cores instead.

  9. Subscription is fine and all, if it's an extra on top.

     

    But that's not how it usually ends up. There is no extra. Instead, the things that were free become a part of the subscription program one by one. Until you're left with a "free" version that tries to force you into getting a subscription.

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