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--.B.--HARDCOREDAVE-

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Posts posted by --.B.--HARDCOREDAVE-

  1. I am a banshee  main user all her 4 abilities have their uses I'm no PRESS 4 to win players banshee players that rely solely on one of her skills usually get killed at end game content that's because people rely TOO MUCH ON ONE SKILL, same with Loki, ash, oberon, ember, frost, mag, excal, mirage, nova rhino, chroma, hydroid, mesa, volt and probably the list goes on There might be some frames that have only 2-3 optimal skills but there sure as hell are more frames that have all abilities that are useful why limit the choices of people more and encourage people to lets say the word ABUSE ONE SKILL THAT WILL IRK SOME PLAYERS AND CALL THEM PRESS 4 TO WIN PLAYERS. People use the favored skills because its their playstyle if a player wants to use only 2-3 skill and not the whole kit then let them but for us players that utilize the whole skill set on certain frames because we know the true potential or usage of them then don't take away OUR CHOICE on how we want to play.

  2. I just want to take the minute to say i like this topic.

    and Kubrows to you including the all gentle and good tenno that participate in it because this Topic at 1st i thought was to make mockery of DE work ,but really is trowing ideas that the game can evolve to.

    Thanks glad you like it there are alot of good ideas here that I compiled that are either getting buried with other forum posts or forgotten lol. Yes I truly love the work and effort DE put into the game and that is why I am posting these suggested improvements to make the game perfect since its already near that state.

  3. now if only I could gift you a Bro Fist and +1 internets. I'm pretty sure I nearly went into a catatonic stroke over all the awesome flowing out of my tv when my Tenno jumped into the vacuum and got caught by the Archwing. I'd love to see more of that for sure.

    Here BROFIST >:) Yeah definitely archwing to land to archwing mission types that allow us to freely switch between the two modes of combat flight or land fight lol.

  4. Fang's attack animation speed buff, a 3rd neutral syndicate (TRADING SYNDICATE), Ash blade storm visual animation rework to keep it at par with some of the other warframe visual effects for ultimates (clones should appear similar to players ash model not the default ash clones which look really bad and clunky as well as if you can somehow add in some of the teleportation effect when a spectator is viewing it similar to the original ash blade storm visual effect combined with the clones.

  5. Yes sand box style elements the warframe universe is vast and we need to feel more of its vastness. Yes some have been mentioned but most of these ideas are similarly proposed in fan concepts part. The legend/lore thing would be interesting. As for relays I imagine them as citadels and like what I have suggested before DE can declare probably a certain land area that is available for development by clans and alliances for example relay can have citadels in it that are lets say 8-10,000sqm or something that can be scaled down to fit the game size then clans or alliances can apply to for development of that district where they can build a fortress/base within that citadel but in exchange have to pay rent or provide security services for the civilian NPC or neutral races in that area something like a police task force imagine that with their banners hanging and being displayed each relay can be expounded upon and have its size increased to fit several citadels that will have districts where certain land areas are available for development.

     

    Being able to buy cosmetic old model skins of weapon models that were reworked (ogris/torid, heat sword series etc), Returning the unique FX effects shield transference mod that was removed. All augments having unqie FX effects. Being able to trade syndicate syandanas. Being able to trade old event weapons. Misa, Noru and Pyra prime being cycled back in prime access. Better invasion events that have actual direct consequences or scenarios that will play in the condition the side you supported wins or loses while the end reward for fighting for each faction will not be disclosed till the end of the event so that regardless who wins or lose fairness will be in play. Being actually able to go underwater and and swim or hide in water tile sets not relying on sharkwing. Having 2 types of game modes when you start game you can choose campaign story mode with missions or events or quests tied into planet or node missions that has lore progression or classic universe free exploration mode for people that would just like to have the classic star chart feel.

     

    More blood and gore! and being able to transfer arcane enchantments from syandanas and in the future cross platform play.

     

    Edit: Craftable items that will instantly de-freeze our frozen dogs because paying 10p to rush them is kinda off putting thats why they stay in freezer (less maintenance costs for kubrows). More pet companion typles including catbrow, Harness/mounts that allow us to ride our kubrows and maybe potentially dragon, bears, juggernaut, zanuka and moa someday?

     

    Edit 2: BETTER ALTERNATE SKIN COSMETIC FOR CHROMA THAT RESEMBLES ENDRIAN'S MOST POPULAR DRAGON WARFRAME CONCEPT THAT LOOKS BULKY ARMORED AND SPIKY AND BETTER CHROMA ALTERNATE HELMETS. :)

  6. Oh and before I forget CLAN SIGILS AND ALLOWING US TO UPLOAD HIGHER DIMENSION OR RESOLUTION CLAN EMBLEMS Cause 128x128 is just WAY TO SMALL FOR DETAILED EMBLEMS TO LOOK GOOD IN GAME :( At least allow us the option to upload up to maybe 180x180 or 200x200 clan emblems for our badges so that our detailed EMBLEMS still look DETAILED in game :)

  7. Oh and much needed SUPRA AND OTHER CLAN TECH BUFF AND SWORD AND SHIELD BUFF FOR (SILVA AND AEGIS) THE ABILITY TO WHILE HOLDING BLOCK USE IT TO MOVE AND KNOCKDOWN ENEMIES BY RAMMING THE SHIELD WHILE BLOCKING NOW THAT WOULD BE SOMETHING VERY USEFUL FOR SILVA AND AEGIS. :)



    Lol? Doubtful. Come November I fully plan on uninstalling Warframe... and thats even after all the money I've sunk into it, all the time... irrelevant. Quality arrives November 2015: Never forget.

    LOL

  8. This x>9000. That would epic as hell. "WuBeckham! Reigning coliseum champions! Ehrgeiz X: Deadliest warrior!"

    Holy crap that's an awesome idea.

    Tenno Legends: Blood in Space spartacus reference if you get what I mean.

    Sure... they'll preview it on Dev Stream #587... coming soon... U300! You heard it here first!

    Yep we probably won't live that long unless well they somehow am able to double speed things knowing DE it is possible ;)

  9. Archwing space to ground/ship//ground/ship to space mission transitions. More lore. More "oh GOD I'm being hunted by WHAT?!" Enemies (stalker, G3, Zanuka, etc). More Archwing anything and everything. A better defined trading system where prices on certain parts have a Platinum cap (1200p for a bulky omega lotus? Get out of here with that). Relay sieges from enemy forces. Random Liset siege missions ("Tenno! The Liset has been discovered by a Grineer Galleon! Don your Archwing and fight off the interceptors!"). More expansive melee system (more combos, basically). More weapon types, and more of certain weapon types. More skins for Frames and weapons. More light machines guns (Soma, Gorgon). Heavy weapons (example: carrying a heavy machine gun at the cost of movement speed. Think Halo with carrying the machine guns you could break off of their tripods). Maybe vehicles on planets? Ordis shut-off button. More Tenno-made weapons and pseudo primes made from them (like the Boar Prime, for example). More Vault-like excursions (Prime Vaults?). Stalker/G3/Zanuka possibly being able to attack during AW missions. Being able to play alongside of the developers that play (or more often, if that IS already a thing. I haven't seen it on Xbone). More Quests with lore. More infested bosses. More multi-boss fights (Lech Kril + Vor). More cutscenes involving epic moments (like the end of the Archwing Quest when the Tenno transitions from the ship to space in a "do or die" situation). More raids. More opportunities to have more than 4 Tenno in a mission.

    That being said, I do love this game, DE. You guys have done an awesome job with Warframe and I can't wait to see what the future holds. I humbly submit what I'd like to see in a "perfect Warframe" and patiently await how the game evolves.

    Also, Itzal Prime pls

    We agree on alot of points here lol. Yes more hunters to hunt us more weapons gattling guns machine guns etc. More stances, liset seiges sounds awesome but you got me at this

     

    CUT SCENES BRILLIANT YES WE NEED MORE OF THAT CUT SCENES TIED TO LORE!

  10. Oh and before I forget CLAN SIGILS AND ALLOWING US TO UPLOAD HIGHER DIMENSION OR RESOLUTION CLAN EMBLEMS Cause 128x128 is just WAY TO SMALL FOR DETAILED EMBLEMS TO LOOK GOOD IN GAME :( At least allow us the option to upload up to maybe 180x180 or 200x200 clan emblems for our badges so that our detailed EMBLEMS still look DETAILED in game :)

  11. More blood and gore! and being able to transfer arcane enchantments from syandanas and in the future cross platform play.

     

    Edit: Craftable items that will instantly de-freeze our frozen dogs because paying 10p to rush them is kinda off putting thats why they stay in freezer (less maintenance costs for kubrows). More pet companion typles including catbrow, Harness/mounts that allow us to ride our kubrows and maybe potentially dragon, bears, juggernaut, zanuka and moa someday?

     

    Edit 2: BETTER ALTERNATE SKIN COSMETIC FOR CHROMA THAT RESEMBLES ENDRIAN'S MOST POPULAR DRAGON WARFRAME CONCEPT THAT LOOKS BULKY ARMORED AND SPIKY AND BETTER CHROMA ALTERNATE HELMETS. :)

  12. Being able to buy cosmetic old model skins of weapon models that were reworked (ogris/torid, heat sword series etc), Returning the unique FX effects shield transference mod that was removed. All augments having unqie FX effects. Being able to trade syndicate syandanas. Being able to trade old event weapons. Misa, Noru and Pyra prime being cycled back in prime access. Better invasion events that have actual direct consequences or scenarios that will play in the condition the side you supported wins or loses while the end reward for fighting for each faction will not be disclosed till the end of the event so that regardless who wins or lose fairness will be in play. Being actually able to go underwater and and swim or hide in water tile sets not relying on sharkwing. Having 2 types of game modes when you start game you can choose campaign story mode with missions or events or quests tied into planet or node missions that has lore progression or classic universe free exploration mode for people that would just like to have the classic star chart feel.

  13. If a clan has developed majority of the available districts in a certain citadel located in a relay they can even apply for governance of that citadel and can set taxes or tributes for other clans or traders in the trade district there to pay to them in terms of resources or credits and they can even forge alliances within the local syndicates that reside in that area to provide back up in case enemies do invade that citadels or districts located in the relay. They can even forge alliances with other ruling clans or alliances in other districts or areas imagine the economy, politics and tactical strategies that will come into play :)

  14. Sandbox style open world elements?

     

    Go on. I'd love it if every level was a fully fleshed out genuine giant facility, every galleon identical yet large enough to take ages to really know, but that seems like something we should talk about at a much later date, when other things are finished.

     

    Beyond that, I think most of these are coming or have been brought up many times before (ever watch the devstreams), except for the part where we can create our own legends. That seems like a system that would be incredibly difficult to implement.

     

    Oh, and the invading the Relays. Too small of an area. Personally I just want the Relays to be proper space skyscrapers, big things with big lobbies and lots of civvies going about their daily buisness - like if Europa had a fish market where colonies peddle their catches.

    Yes sand box style elements the warframe universe is vast and we need to feel more of its vastness. Yes some have been mentioned but most of these ideas are similarly proposed in fan concepts part. The legend/lore thing would be interesting. As for relays I imagine them as citadels and like what I have suggested before DE can declare probably a certain land area that is available for development by clans and alliances for example relay can have citadels in it that are lets say 8-10,000sqm or something that can be scaled down to fit the game size then clans or alliances can apply to for development of that district where they can build a fortress/base within that citadel but in exchange have to pay rent or provide security services for the civilian NPC or neutral races in that area something like a police task force imagine that with their banners hanging and being displayed each relay can be expounded upon and have its size increased to fit several citadels that will have districts where certain land areas are available for development.

  15. Also craft able gears for distraction or tactical gameplay such as similar to pherolaic pods but further expounded upon (shield containment orbs, smoke bombs, flash bombs, grenades etc)

     

    EDIT: New enemy factions emerging and finally the sentients being revealed also reworked mission types for example fan concepts of assasination mission type reworks parkour chase missions all found in fan concepts. And finally more UNIQUE and FUN to play warframes!

  16. Charge attacks coming back, New enemy factions, Ability to create your own lore/legend stories through feats, a relay coliseum mode where players can play an horde survival mode and people can bet on teams. Being able to craft accessories from hunting rare creatures/species. FOCUS SYSTEM finally being revealed, better rewards system spread across the star chart. More innovative and classic weapons still missing in game (Trident spear, throwable spears, halberds, dual sai daggers, shield generating gun, containment guns etc), sniper buffs, ability to craft multiple things, Orbiter compartment, Better raid quests in the future with the ability to automatically reconnect in case you disconnect or the ability to reinvite instead of pressing ALT F4, Better augment mods (warframes and weapons) etc.

  17. These are just some idea that I have been proposing here in forums for a long time now. How about adding other neutral colony planets with other races that we can choose to interact or visit which we can either defend or attack depending on the certain syndicates we side with something like that MORE SANDBOX STYLE OPEN WORLD ELEMENTS! :) and better stealth mechanics assassination from cover, being able to peak or see from behind cover and better and more fluid assassination kills or counter kills similar to Assassins creed games better AI. Along with more destructible and interactive environment and landscapes add these and the game becomes PERFECT.

     

    Also allowing us to change from arch wing flight battles in planets to land battles or battles with mounts or mobile artillery freely would truly bring another dimension to the game! Lore based events/quests will be developed along with this naturally throughout the course of the game to coincide with the open world mission/elements that the new tile sets can bring. On the topic of relays add more functionality by adding trading zones or like what I proposed earlier the option of a clan or alliance controlling the relay by developing certain land areas that DE can make available to public where they can set up shop or a satellite clan office and also an optional mission where enemies can invade the relays and we would have to protect it while minimizing the damage done internally to the structure.

  18. These are just some idea that I have been proposing here in forums for a long time now. How about adding other neutral colony planets with other races that we can choose to interact or visit which we can either defend or attack depending on the certain syndicates we side with something like that I WANT MORE SANDBOX STYLE OPEN WORLD ELEMENTS! :) and better stealth mechanics assassination from cover, being able to peak or see from behind cover and better and more fluid assassination kills or counter kills similar to Assassins creed games along with more destructible and interactive environment and landscapes add these and the game becomes PERFECT. Also allowing us to change from archwing flight battles in planets to land battles or battles with mounts or mobile artillery! Lore based events/quests will be developed along with this naturally throughout the course of the game to coincide with the open world mission/elements that the new tile sets can bring. On the topic of relays add more functionality by adding trading zones or like what I proposed earlier the option of a clan or alliance controlling the relay by developing certain land areas that DE can make available to public where they can set up shop or a satellite clan office and also an optional mission where enemies can invade the relays and we would have to protect it while minimizing the damage done internally to the structure.

  19. I want to ride a Bear, Kubrow, zanuka mechanized kubrow, dragon/wyvern, Tiger among other creatures.

     

    EDIT: I WANT A JUGGERNAUT MOUNT THE MOST THOUGH!

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