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(XBOX)Brusilnik

Xbox Member
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Everything posted by (XBOX)Brusilnik

  1. The goal of rivens was to make older, less powerful weapons, useful again. Rivens CAN work, but usually don't. There are just some weapons that no amount of crit, damage, multishot, etc. that would help. Like the Acrid for example... I've tried... It DOES work for some weapons though, that just aren't part of the meta (i.e. Slash procs and explosions), so they get stronger, but not enough to bring them up to the power levels we have nowadays. Incarnon adapters change the base stats of a weapon and add an alternative firing mode, making the weapon stronger in general. As an example, my bo riven has damage, attack speed and crit damage with negative finisher damage. It made the bo strong, and I used it allot. It never really impressed me until I added the adapter. Overall, adapters are more useful than rivens if the goal is to make underpowered weapons useful again. I have a ton of rivens, but the adapters add more value to a weapon, so I guess I prefer the adapters.
  2. I keep switching back and forth, but destiny keeps doing things I don't like- like sunsetting. But the feel of the game is so good- and I can't find anything like it... so I go back. This time I think I'm done though. Now I'm back to warframe. I like the fact that I can get anything I want in warframe, without having to play in a large group... even though it may take a month, a week, or even years. It's nice to have a set path to get what I want. I also like the modding system. Not having to chase random rolls is nice, and I have the option to roll rivens if I want the feeling of getting that random roll.
  3. The ammo problem wouldn't be too bad if it could kill with one missile. Instead, you have to charge and shoot the whole mag and only get a few volleys. Mine has 8 forma, a great riven and ammo mutation and I'm still having trouble. I would love a kulstar incarnon! Maybe they'll release it later on? I'll take the atomos though, not gonna complain about that... though the atomos is still pretty usable on sp.
  4. Can we get a change to the reserve ammo on the Kulstar and (Prisma) Angstrum? Playing SP Circuit really magnify the lack of ammo on these weapons specifically- especially when they're the "best" option for that run. You're out of ammo before you can even build up merciless or galvanized mods- and I doubt these would be meta weapons after an ammo buff, even if it's tripled.
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