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Jukantos

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Posts posted by Jukantos

  1. 1 hour ago, tyranno66 said:

    Maybe because they're people too? Have you thought of that? Moreover, they aren't under any obligation to pander to you and "release it already". If DE weren't so nice I bet you that they'd delay TWW even further just because of all the salt you're generating.

    They must have been under a LOT of crunch these last months. MONTHS of oversized workloads, of staying late, working late, having work drift over into your personal life. Crunch can be a harsh impact on developers, sure, it's even worse if they're forced to churn out standardized bollocks (luckily DE and the warframe team are lightyears away from what's happening behind closed doors at EA or Ubisoft development studios)

    Either way this delay of War Within must've put huge strain on them. Sure, we had to wait but they had to slog through SO much extra work to get it to us. Now let's give them a bit more time to allow them to make sure it's polished, as bug-free as possible and then afterwards we better bathe them in praise if they deserve it and they should totally get rewarded with some time off and an appropiate amount of goodwill from the playerbase.

    They are humans too and while i'm sure they are bolstered by the appreciation of their work every day, sometimes, especially during crunch it has to be hard for the good stuff not to be drowned out in all the criticism we pour over them (for such minor things as delays, i personally have decided i'll only criticize when things get introduced i oppose, when it's worth raising my voice to get concerns heard, not just to sling "punishment" around when i have to wait)

  2. 1 minute ago, Legacy_STALKER said:

    nice but that would meen we are not geting it at all

    oh god no how bad would that be, just jumpin out of the cake like SIKE we're actually bankrupt. Thank f-word that's not actually what's going to happen. Oh wait people said that about brexit and trump ;^) PLEASE DE DON'T COMPLETE THE TRINITY OF THINGS GOING DOWNHILL 2016 xD

  3. 22 hours ago, [DE]Rebecca said:

    PC Tenno,

    We have arrived at the final week. It's almost here. Your patience has got you this far, and now it's the final stretch which is arguably the hardest part!
    The Update is expected to deploy later this week.

    2:01 p.m EST Update: Update still expected to deploy later this week, will give you a better sense around dinner time!

    At the time of writing, the Update is approximately:

    3.1 GB

    3.5 GB!

    As always, this thread will be updated with meaningful news as we get it!

    Visit https://warframe.com/thewarwithin for more information on what to expect!

    My clanmate from Egypt has a 100 kbits/s line. He is currently sobbing on teamspeak xD That's gonna be another 40 hour download, RIIIIIP

    Other than that, glad to hear that an update package exists. I'm guessing deployment tonight (tonight european time, so roughly until midnight EST) is unlikely? I've built myself a nifty little mouse macro that automatically closes and reopens the launcher once every 15 minutes by clicking once (to close it if it's not updating) and then doubleclick a desktop icon i strategically placed behind the X in the launcher XD (by the way, THANKS for making the launcher CONFIRM you want to close it if it's updating, meaning this little macro of mine doesn't actually close it while it's updating)

    Just for future updates, can we have a feature added to the launcher that asks for new updates once every ~10-15 minutes while left open? That way we could leave our computers on over a deployment night without having to resort to "hacks" as mindbogglingly awkward as my left-click macro xD

  4. 1 hour ago, Blakrana said:

    The Orokin did have Void technology, after all Zariman Ten Zero was lost in a Void jump accident thus implying Void tech preceded the Tenno. Probable that the scale became greater over time, as I figure the Warframe Project would have led to innovation of Void tech as part of the process.

    As for the Orokin putting gold everywhere...pretty much what makes me think they could have had a kind of 'Functional Alchemy'. Certainly fits their 'Science overlord' thing at least. Though jury is out for now how far that goes.

    Technically speaking we already have the technology to create atoms today. We can literally fuse together anything we want just by breaking other things down into the smallest element H, making it into isotopes with the right number of neutrons and then melting them together to form whatever element we like.

    The only problem is the HUMONGOUS energy bill. As in, we would consume the entire sun times and times over to make a single bar of gold, let alone a ring around the bloody moon

  5. 7 hours ago, Blakrana said:

    Hume once told us we could only imagine the golden mountain...but now that time has finally come to fruition.

    Considering the Orokin LITERALLY built a golden space station ring around the MOON, i think the warframe universe has enough gold xD Or they've just flat out found a way to make atoms and thus materials, considering the incredible energy sources they must have at their disposal. Interesting question there, the Tenno obviously have their powers from the void, but how was Orokin technology previously powered? All we know is that the Sentients were able to absorb / hijack that power, which led to the whole transference / tenno as warriors project in the first place)

    Well im hyped as F*** for the release now. I've gone and scheduled myself a stream on 8:30 pm friday evening (german time) sooo i hope it's out by then :D

  6. All Hype and anger of the past months aside, i hope you guys are doing well physically and mentally. This must've been one huge crunch period to get The War Within completed and released, and as evidence has shown time and time again, crunch can hurt developers badly, even down to eventually affecting their creation, if there's too much pressure.

    So, i hope you are doing all right and i already wish you a great time of relief once the deployment and hotfixes are done and you get to take your annual time off around christmas.

    Stay healthy and thank you for all the extra work you're doing for us!

  7. Look DE, i've made a commitment to buy ALL the cosmetic content you release because i want to do my part in keeping the game afloat but if you're going to start mixing duplicates of weapons or sentinels i've owned for 2+ years into every new bundle to push the platinum price, i'll have to abandon that principle. I don't want to spend hundreds of platinum on weapons i already own. Come on, please stop mixing cosmetic bundles with weapons to push up the prices.

     

    Other than that, this update does look very promising, even tho it mostly feeds modes i had given up on. Maybe if the proper hosting is finally implemented to a degree that lets me enjoy these game modes, i might come to spend more time with Warframe again. But please, you still need to unbreak the core game mode aka running around in mission maps shooting and hacking stuff to bits. Nullifiers are so boring.

  8. I honestly feel a bit sorry for you guys. Whenever you change something, people get really upset about it (i mean look at me going off when Relics 2.0 happened). I'm not going to defend indefensible behaviour like personal attacks, insults or even death threats, but there is something you NEED to take from 2016 if you want Warframe to survive. If mass amounts of negative feedbacks to something happen, you DO have to do something about it.

     

    Looking back at my almost 3000 hours with warframe at this point, i notice 2016 has been absolutely bare compared to the last two years. heck i've even made the mistake of going back to league of legends for some time because of how frustrated i was with the direction Warframe was going and still appears to be going (nerf absolutely everything one bit at a time while barely releasing content compared to the pace of 2015)

    I think we're approaching a critical point where we either need to see the best updates we've had in ages quickly, or give up on the format of giant updates. Because honestly, if you're going to need a year for each update on the scale of the second dream, this isn't going to work. You hit a LOT of core gameplay aspects with nerfs, to the point where i stopped enjoying the core gameplay (something i loved so much that i spent 2000 hours with this game over the last two years) because i was just constantly reminded how im making less progression, being rewarded less than before (just take a peak at your numbers for people playing void survival, i cringe every time i get a bloody credits pack and just extract to play on a tileset i don't have an emotional connection to, one that i expect to be rewarded on because that's what it literally used to stand for)

    I love Warframe. I love the universe, i love the gameplay, i love the lore behind it (i mean heck i even wrote a bunch of in-universe fanfic stuff and even posted the one i was most confident of on this forum, because im a huge fantasy books reader and enthusiast) but the sheer feeling that every change in the last 6 months has primarily had the target of nerfing something and dressing it up nicely, especially when i had completely foreseen how it would be a veiled nerf just from your announcements (pointing a big finger at the starchart "rework", the credit nerfs, the endo droprates, god, my relics 2.0 thread had to be closed because i couldn't get it under control and people kept messaging me about it because it got copy pasted to reddit) is frustrating me on a level i can only explain with my love and passion for this game. I even dropped over a hundred bucks on vauban prime's cape and mag's vault pack for prime cosmetics, something i thought i'd NEVER do when i started 3 years ago).

    Please, just promise me you will find a way to turn this ship around. Looking at the player numbers on steam, seeing how Spectres of the Rail drove way more people away than even spiked back into it out of interest for the content hurts my heart.

  9. On 7.9.2016 at 8:53 PM, RealPandemonium said:

    I'm planing on starting a new account and seeing how long it takes me to collect all the essentials and finish the crucial parts of the star map without taxis.  The lack of relics is probably frustrating as hell, too,  and rather soul-crushing when your key gives you junk X times in a row and you only ever seem to get 6 or 7 traces from a run.  

    honestly, ignore prime stuff alltogether. you'll be PROPER annoyed at being unable to complete a ton of things just due to sheer lack of neural sensors. Them having been pushed back so far with Jupiter is a REAL problem

  10. 19 hours ago, Cano_Lathra said:

    DE, you just never learn. Now we will go find another easy defense to farm XP at, and you will have to nerf it, and the cycle will continue. Forever. Or at least until this game falls apart.

    Just give us a better way to rank equipment/gain focus, and all of this will go away. Most of us don't have 6-7 hours/day to play: if we have to forma a weapon, we don't want to take all of our time just leveling that weapon. We don't want to spend our 2-3 hours just farming focus. We understand that you want to slow us down so we don't run out of things to do, but unless you fix releveling weapons/frames and farming focus, and give us something that is actually rewarding when played for longer than 10-20 minutes, we will continue to find new ways to abuse the system.

    to be honest, i think it's more of a question of enforcing Affinity boosters. They're a HUGE chunk of the cash dolla dolla price of prime access, and to the average player they're useless as long as these Viver/Draco/Cerberus/WHATEVERLOOTCAVEWE'REONRIGHTNOW spots exist. That's why they will have to keep kurbing them until they've either alienated all their playerbase or everyone gives in and plays other missions with activated boosters instead

     

    Secondly, THIS would be a BAD idea. Currently just using Sweeper Prime and my shotgun mods while using rifles is SO much better than any "new" sentinel mods could ever be allowed to be compared to the classic rifle mods... i heavily disagree with this idea. it would just lead to another stealthed nerf

    Any chance for the sentinel weapons to become less confusing to mod?

    Right now they use the same mods as the weapons of the warframes, which is really perplexing and upsetting when it comes to changing my loadout and I suddenly have to face situations like I cannot use "this" weapon, because it uses the same mod as the "currently equipped sentinel weapon" etc.

    Why can't they have completely different mods? For instance: Warframes have Redirection, sentinels have Calculated Redirection. Using the same logic: Rifles have Serration, why can't the sentinel rifles have "a different kind of" Serration?

    The modding of sentinel weapons would engage more Tenno that way, in my opinion.

     

    And thanks for the fixes :)

  11. 46 minutes ago, RealPandemonium said:

    While the credit reduction was unnecessary and disparately affected new players, getting to the point where you are Sortie/Raid viable should be #1 on a new player's priority list and is amply attainable.  Do vault runs for corrupted mods, get decent market weapons and potato them, and kill some bosses to get the exploitable frames.  Once that's done, a new player is ready for everything the game throws at you.  Dark Sectors can be done for credit farming and Triton for core farming.  The biggest problem is lack of clarity and dependence on lootcaves, really.  

    ^that last sentence pretty much nails it. While the new player experience has been SOMEWHAT streamlined thanks to the new starchart which made it more obvious what they have to achieve to be able to move forward to the new planet, it has also massively gated them off from important resources (Neural Sensors on Jupiter can't be accessed until what, 40-50 hours of time into the game, if one does not get a taxi?)

     

    It's kinda S#&$ty much many limitations new players now face. I remember when i first started warframe, the lack of inventory space, the seemingly unreachable orokin cells and the slow item build times made me eventually quit the game for ~8 months before i came back to it. We still had Starchart 1.0 back then, it was around the time Ember Prime had just come out.

    That new player experience was revolting enough to make me quit for quite a while until i got so frustrated with LoL i decided to give warframe another shot out of pure boredom (thank goodness i did) and i bet i'm not the only player who underwent such an early experience and was rebuffed by the confusion and frustration these limitations seem to impose. I say SEEM to impose as it is easily possible to overcome them with some help from veteran players, but it's not very intuitive to get that help, especially not when anyone basically tells you "you need to know how core systems of the game work? go read a wiki".

    I love getting new content for myself, but most of my time is now spent helping new players. That genuine awe and joy i see / hear people experience when they complete the Natah / Second Dream quests for their first time, the happiness of beginners whom i help acquire the resources and credits they need, THAT'S what has become the most rewarding experience in the game for me, and along with the joy and awe, i share their frustrations towards certain progression stoppers, as i can't help everyone with everything. corrupted mods in particular have become an absolute nightmare to acquire since the droptables got bloated with (pardon my language for a minute) absolute garbage fire rate mods for ALL the different weapon types, as well as various magazine size mods etc etc while the new players realistically just struggle to get fleeting expertise to be able to do ANY ability based builds at all. Maybe we need a grind mitigation similar to the void traces for corrupted mods. Oh and btw, while i am thankfull the dragon keys no longer cost 5 relics to craft (WTF was that in the first place), taking out a cheeky 10 void traces for every dragon key when i've lately been sometimes getting like 7-9 traces from a completed lith key is a bit alienating.

    Either way, new players credit situations can be DIRE. And they need a full rollback, not just a dark sector rollback, cause realistically, they don't get there without us taxi'ing them along.

  12. On 20.8.2016 at 8:50 PM, Stonehenge said:

    Tell me if i am wrong, but credit nerf included, (if there is any, but let's say you r right) you can earn 50k in a single sortie. That is to say, 50k available every 24 hours. And with all the rest you can do, you still don't earn credits fast enough ?

    and now please elaborate on how a new player will successfully run raids or sortie missions. We are completely aware this issue doesn't REALLY affect veteran players. Not only because we can do this EXTREME endgame content (raids and sorties specifically) but also because we have massive built up stashes of credits.

    DE's resolution to "mo money mo boring" as they called it on the bourbon list was to gut progression for new players while failing to change anything for the veterans. What we really needed, was a meaningfull credit sink for the pointless millions, rather than cuts in overall income from the very outset of a player's time with the game.

  13. RIP Lootkitty, it was funny while it lasted. At least im pretty stacked with Neural Sensors.

     

    On that note, there STILL hasn't been ANY fix for the immense amount of time it now takes for new players to get to any source of neural sensors. like, you literally gotta do a ridicolous amount of stuff before you unlock jupiter. The three most requested things from new players that i help are 1) credit starvation (i've talked about that one and your silent nerfs in enough length and detail i think), 2) Neural Sensors and 3) Orokin cells. At least orokin cells are SOMEWHAT realistically available with the position of ceres in the starchart progression, but even they take pretty bloody long considering how many beginner-friendly market weapons require one or the other of these two resources.

     

    Can't we just move neural sensors to phobos already? We REALLY don't need that many morphics planets and it's an unfair disadvantage for all the new players that DON'T get taxied by veterans like me. As a matter of fact, one of my real life buddies was so annoyed at how many times i had to taxi him around the place that he gave up on warframe for that specific reason. He didn't like having to rely on me to take him everywhere and then being too weak to compete in the mission while i tell him all the things we need to do so he can get the stuff he wants. I'd love to see that change at some point.

  14. 1 hour ago, LSG501 said:

    I'll be honest I think I'd have just preferred a week where plat was 75% off rather than these deals... getting a 75% reward from login seems to be pretty hard to get these days and it would have actually been a better deal than buying at full price and saving 30%....hence why I didn't buy any of the deals despite there being stuff I wanted. 

    i still think those 75% tokens are weighted in favor of lower income countries as i've seen people i've met from egypt or eastern europe gain them on a VERY regular basis (and it is a sound business idea, i mean even steam offers cheaper keys for these regions).

    I don't think just discounting platinum for everyone would've been as much of a good deal as this turned out to be. Afterall, i was more than happy to use my platinum which i did buy at a 75% discount to throw hunhows gift at a bunch of people at an additional 55% discount, as in THAT was RIDICOLOUS value.

    Long term tho, my heart aches for new story content not tainted by the feeling that updates are just produced to sugarcoat nerfs right now. The new players i've been helping recently have expressed heavy frustration with their inability to earn enough credits to do anything meaningfull (for example upgrade their basic mods like pressure point while at the same time buying a sentinel blueprint or a few weapon blueprints off the market and crafting them). If i wasn't there to taxi some of them to high yield missions like Sechura, i think they would not continue playing the game. It's just not a healthy state for new players right now. I'd ask any of the devs to start a new new "undercover boss" account now and try to experiment with weapons etc on a blank account without having veterans players boost them in terms of credit income. It's actually quite a discouraging experience.

    I'm doing what i can, i used this last day of the sale to spread around the love in the form of free potatos for a bunch of beginners, but the new player experience NEEDS work at this point. Crossing "more money more boring" off the bourbon list has done unprecedented damage to the new player experience. And sure, as an MR 22 player with 25 million credits in my bank account i could just pretend not to give a darn, but that wouldn't feel right.

  15. 5 hours ago, -BM-Leonhart said:

    Wait, I don't think you understand what I mean. What do you mean "take longer"? The method of using every single useless mod for fusion is 2x faster, because I need less actual cores to max something. By the time I get a few hundred rare cores, I also have a lot of crappy useless mods. So instead of spending even more time trying to get the rest of the rares, I just use the useless garbage to get the fusion done instantly. The downside is that it costs more credits, but those are useless for other things anyways.

    So it's faster, no way in hell it's slower.

    Nope. The actual progression speed is determined by the SLOWER factor, which used to be cores and fusion material. Now, it's clearly going to be credits. Don't discard them as a factor just because your personal storage makes you feel unaffected (you won't be indefinitely)

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