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Yezzik
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Posts posted by Yezzik
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I'm excited for the extra Mastery.
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I disagree with any kind of trading for the Brakk, parts for parts or no.
It's just too powerful of a weapon to have a 'convient' way to acquire it.
Convenient? It just means someone else got all or some of the pieces, and you had something they wanted in exchange.
It's no different to trading for anything else in this game.
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As long as there's mods that directly increase damage output, those will always be superior choices to everything else.
That's just what happens when you've got a game where running high-level content requires you to make each bullet worth as much damage as possible.
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What we players and the devs and community staff themselves deserved was for one of the suits who agreed to even consider this deal with PWE to have been the one who had to come onto the forums and tell the customers what was happening.
But no. They left Rebecca and Steve to take the inferno of player anger right in the face--people who are upset over the future of their own jobs, and then had to put on brave faces for PT and now the Devstream.
They're utter cowards, those suits, and they're the only reason I now regret spending money on this game.
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This means... two different helmets AT THE SAME TIME.
This is obviously the reason stat helmets stopped.
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That was fast. I hadn't even left the topic.
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Normally I wouldn't have bothered with this because the idea didn't grab me and I couldn't think of a witty song title either (The same reason I didn't end up parodying Let It Go like everyone else on the Internet), but sod it--other songs have caused me more than enough hassle with trying to get the timing right that a simple, consistent one is a relief.---Shooting my Brakk in the enemy's facesKilling enough to exterminate racesCrafting the weapons that each new patch bringsThese are a few of my favourite thingsScanning the Stalker and hoping I don't dieGetting what I need from stuff on the first tryGetting ideas whenever a host singsThese are a few of my favourite thingsFiring my Ogris and not dying as wellHoping all of these words I manage to spellChilling with my kubrow living like kingsThese are a few of my favourite thingsWhen it's Boar PrimeWhen I can't rhymeWhen I'm playing badI simply remember my favourite thingsAnd then I don't feel so sadRacing to catch up to my fellow playersHoping our targets have said all their prayersWincing when I crit as that damage stingsThese are a few of my favourite thingsCharging through lasers with my Iron Skin onRunning the Void and then finding some ArgonJumping around like Excal's wearing springsThese are a few of my favourite thingsLevelling all of my gear to thirtyKilling the Grustrags when they get too shirtyUsing Dread, hearing the twang of the stringsThese are a few of my favourite thingsWhen it's Boar PrimeWhen I can't rhymeWhen I'm playing badI simply remember my favourite thingsAnd then I don't feel so sad
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I understand.
Yeah, it's unfortunate. Legal issues always cause the most headaches, especially since the players are likely to lump all of DE in together when doling out blame and abuse, and it's always the people innocent of whatever was going on who get it in the neck first. For example, Rebecca, this is a business issue, and yet it fell to people like yourself and Steve--people I've seen get legitimately excited over Warframe's content--to try and quell the community unrest.
It sucks that the people who dropped you guys in the fire aren't the ones who had to address the community. Thanks for everything you guys have done for us so far, and I'm sorry you're having to bear the brunt of so much hate at a time when "will I even have a job?" is inevitably going to be one of your chief concerns.
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Only the fact that DE(L) and PWE entered a non-binding agreement, in which DE(L) has a maximum of forty days to decide whether to seal the deal.
And the mere fact whoever at DE even agreed to that given PWE's track record, is proof that person or those people are only focused on the money.
Hence why I said the deal's a done thing. Either that or they went ahead without looking PWE up, which is just as scary a prospect.
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If it happened, I think Sumpo Food Ltd. would have written that on its News and Events Bulletin rather quickly.
As of now, there is no mention/news of DE(L) legally selling its outstanding shares to PWE, so I would still consider the deal not done.
Didn't the news break on Sumpo?
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DE(L) has not yet sold itself yet. Hold your horses.
These deals don't pop up out of nowhere. Talks occur in secret for weeks, months, etc. Rebecca's initial post indicates she didn't have a clue this was happening.
But someone did. Deal's a done thing, just the legalities left to go.
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Regardless of developer intention, the suits have sold their game, their company, their franchise, their customers and their employees up the river for short-term profit.
Give PWE an inch, they'll work their way in and tear DE apart by whatever means necessary. They'll win, inevitably, and acquire Warframe for their own.
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When's the Disney Vault getting opened?
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So how does it feel, Founders?
Not even your money was good enough.
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And I'm sure Maxis, Bioware, Bullfrog and Westwood devs and CMs trotted out the same rote lines before EA drained them dry.
You can intend all you want, but the suits can be boughy and they sold you up the river.
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I wouldn't want to be a Founder right now.
Turns out their money wasn't special after all.
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If PWE acquire even one share, it gives them a voice through which they can ruin everything.
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Stop jumping to conclusions.
Give them an inch, they'll destroy a mile in search of short-term profit.
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Do no companies pay any attention to what happens to Blizzard any more?
They sold out to Activision and got screwed over. Tried to buy themselves out and got screwed over for it.
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I'm just throwing crazy ideas out there. My goal is to find a way of reducing or removing the reliance on RNG in favour of grind.
Grind provides the player with measured progress, and provides the developers with the assurance that players after the rewards offered by a single piece of content will both more likely stay the course (because they can always see themselves making progress) and that each of those players will experience the content for at least X duration.
RNG harms everyone. The players who never get what they're after risk burning out and deciding "screw this, I'll play something else," and the players who get something first time around could end up only visiting whatever content it is once or twice, thus rendering all that development time, effort and resources a waste of money on that player.
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i like to say that OK-cells are not OK in the void , and DE needs to fix there void tables - alot of people aren't logging in cause they feel there no point / no way to get those shiny prime parts atm
What I think we need is a system that has protection in place to prevent RNG from screwing players over forever.
I tried to design such a system earlier today that covered many things, part of which was how new players just couldn't get their hands on certain mods.
-The Idea-
Each node on the Starmap has specific items associated with it. Enemies no longer drop anything at all (which helps prevent the issue of things falling into unreachable places).
Resources only come from Extractors. Each planet (and the Void and Derelict) provides one and only one resource, guaranteeing that players find what they're after, but the harvest time differs depending on what that resource is. Forma and Potatoes come from the Void and Derelict respectively, but the former takes a week to harvest and the latter a full month. Don't want Nano Spores? Don't deploy your Extractors looking for them then.
Each time a player completes a node, they receive a Fusion Core. How good the Core is depends on the mission level.
Every TEN times they complete a node, they get its associated mod.
Every FIFTY times, they get its standard equipment part.
Every HUNDRED times, its Prime-level part.
At FIVE HUNDRED clears, they get its cosmetic item.
At ONE THOUSAND clears, they get a one-time bonus depending on the node (a Warframe slot, a Weapon slot, a Sentinel slot or maybe a small quantity of untradeable Platinum).
^ All numbers are clearly final and would never ever be changed for balance purposes.
Also, fitting the 300+ mods we have currently into the 200+ starmap nodes would either require some of the less useful mods getting the axe, or simply holding off on them until the starmap gets expanded. Alternatively, they could be placed into the reward structure above to pad out the "prime" and "cosmetic" layers.
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Well first we'd have to see how you even acquire these ships parts to begin with, for all we know each part could be RNG based and ya... you know how that goes.After reading a couple mposts and remembering what U14 was mostly for, i imagine it's not gonna take long to build a ship, because basically U14 is Tutorial 2.0
Yeah, there's no way it'll take too long to get your Foundry back online, considering new players will need to have it ready and working to build the Seer and Cronus extremely early on.
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I feel relieved for them.
Curse this damn sense of perspective.
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At least if they had really low droprates then if you get a Prime part at all, it's going to be what you were looking for.
And if DE don't do anything like that because a lot of people have everything already and therefore it doesn't really affect them, then nothing will ever get changed.
So let's see... reasons to go back to each node if you've gotten that node's Prime part... really low chances for frame/weapon slots, perhaps?
Tenno Reinforcements Vault: Machete
in PSAs and Announcements
Posted
I like having weapons like this return.
I dislike their return being temporary.