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KRTR

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  1. Hey everyone, I wanted to report a couple of bugs I've been experiencing in Railjack missions, particularly in Lich/Sister confrontations: Issue: Camera Bugs During Cutscene Actions (happens primarily in Lich confrontations): Whenever I perform actions like leaving/entering the Railjack or confronting a Sister as host, the client's cameras goes haywire. It's very disruptive to them and breaks the immersion. /Unstuck Command Doesn't Work: Trying to use the /unstuck command doesn't fix the camera issues. However, I noticed that confronting a Sister during a Railjack confrontation seems to temporarily fix the camera bugs. Host's Warframe Becomes Invisible to client: During Railjack missions, the host's Warframe becomes invisible to the client, but their companion remains visible. This issue persists until the host leaves the ship or initiates a cutscene action, causing clients to see the host's cutscene instead. Steps to Reproduce: Enter a Lich confrontation railjack mission. Perform actions that involve a cutscene/animation such as leaving/entering the Railjack, a Point of Interest, or a Main Objective, or confronting a Sister. Expected Behavior: The camera should function correctly for clients during cutscene actions. The /unstuck command should resolve camera issues. The host's Warframe should remain visible to all players during Railjack missions. Observed Behavior: Camera bugs occur during cutscene actions, disrupting gameplay and immersion. The /unstuck command does not resolve camera issues. The host's Warframe becomes invisible during Railjack missions, while their companion remains visible. Additional Information: This issue occurs consistently during Railjack missions (particularly Lich confrontations), making it difficult to progress through the game smoothly. Platform: PC Game Version: Latest (Dante Unbound) Is anybody else experiencing these issues? I'm aware railjack has a whole slew of bugs but I do hope this gets addressed soon. Thanks for your attention to this matter!
  2. Can we change the "Voting on Mission... Deep Archimedea" screen in Elite Archimedea to properly reflect whether you are queueing up an Elite or Deep Archimedea mission? it currently shows Deep Archimedea no matter what version you're running
  3. The issue still persists on PC. Invite failures, players appearing offline, etc. not fully resolved.
  4. Ran into this issue and multiple people are reporting the same thing: Dante components would show as a round reward but not in my end-of-mission results screen. Vessel Capillaries mitigates this issue but it seems like this update caused some issues in multiple syndicates with standing and rewards and so on.
  5. Tried to invite someone into my dojo and neither of our invites worked, and several people in Q&A chat are having the same problem. Is this a known issue? Says players are offline when I send invites.
  6. Title. Feels weird that you're able to access Q&A chat from orbiter, open world hubs, etc. but specifically NOT your dojo. Every other form of chat is available (Recruit, trade, etc.), just not Q&A chat for some reason. Is there something I'm missing? Has this always been the case?
  7. I encountered a bug while attempting to damage the Profit-Taker Orb using the Incarnon Form of the Torid. The issue is that the Incarnon Form does not deal any damage to Profit-Taker, even when the specified elemental damage type is displayed. Steps to Reproduce: 1. Equip the Torid Incarnon Genesis. 2. Start a Profit Taker Phase 4 Bounty. 3. Approach the Profit-Taker Orb in the Orb Vallis location. 4. Fire the Torid at the Profit-Taker Orb, hitting it with around 2 to 3 body shots. 5. After hitting the Profit-Taker Orb with body shots, press the Heavy Attack button to activate the Incarnon Form. 6. Aim at the Profit-Taker Orb with the Incarnon Form activated and fire with the specified elemental damage. Expected Behavior: The Incarnon Form of the Torid should deal damage to the Profit-Taker Orb when the specified elemental damage is displayed, just like the regular Torid. Actual Behavior: The Incarnon Form of the Torid does not inflict any damage on the Profit-Taker Orb, regardless of the displayed elemental damage. This issue prevents players from using this strategy effectively against the Profit-Taker Orb. Additional Information: I cannot confirm how long this bug has been present, as I only attempted to use this strategy today. However, it seems to be a recent issue, as I have used the Torid against the Profit-Taker Orb in the past without encountering this problem. I hope the developers can address this issue as soon as possible. Thank you for your attention to this matter. Sincerely, KRTR
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