KRTR
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Hey everyone, I wanted to report a couple of bugs I've been experiencing in Railjack missions, particularly in Lich/Sister confrontations: Issue: Camera Bugs During Cutscene Actions (happens primarily in Lich confrontations): Whenever I perform actions like leaving/entering the Railjack or confronting a Sister as host, the client's cameras goes haywire. It's very disruptive to them and breaks the immersion. /Unstuck Command Doesn't Work: Trying to use the /unstuck command doesn't fix the camera issues. However, I noticed that confronting a Sister during a Railjack confrontation seems to temporarily fix the camera bugs. Host's Warframe Becomes Invisible to client: During Railjack missions, the host's Warframe becomes invisible to the client, but their companion remains visible. This issue persists until the host leaves the ship or initiates a cutscene action, causing clients to see the host's cutscene instead. Steps to Reproduce: Enter a Lich confrontation railjack mission. Perform actions that involve a cutscene/animation such as leaving/entering the Railjack, a Point of Interest, or a Main Objective, or confronting a Sister. Expected Behavior: The camera should function correctly for clients during cutscene actions. The /unstuck command should resolve camera issues. The host's Warframe should remain visible to all players during Railjack missions. Observed Behavior: Camera bugs occur during cutscene actions, disrupting gameplay and immersion. The /unstuck command does not resolve camera issues. The host's Warframe becomes invisible during Railjack missions, while their companion remains visible. Additional Information: This issue occurs consistently during Railjack missions (particularly Lich confrontations), making it difficult to progress through the game smoothly. Platform: PC Game Version: Latest (Dante Unbound) Is anybody else experiencing these issues? I'm aware railjack has a whole slew of bugs but I do hope this gets addressed soon. Thanks for your attention to this matter!
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This is still occurring.
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The issue still persists on PC. Invite failures, players appearing offline, etc. not fully resolved.
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Ran into this issue and multiple people are reporting the same thing: Dante components would show as a round reward but not in my end-of-mission results screen. Vessel Capillaries mitigates this issue but it seems like this update caused some issues in multiple syndicates with standing and rewards and so on.
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Tried to invite someone into my dojo and neither of our invites worked, and several people in Q&A chat are having the same problem. Is this a known issue? Says players are offline when I send invites.
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Title. Feels weird that you're able to access Q&A chat from orbiter, open world hubs, etc. but specifically NOT your dojo. Every other form of chat is available (Recruit, trade, etc.), just not Q&A chat for some reason. Is there something I'm missing? Has this always been the case?
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I encountered a bug while attempting to damage the Profit-Taker Orb using the Incarnon Form of the Torid. The issue is that the Incarnon Form does not deal any damage to Profit-Taker, even when the specified elemental damage type is displayed. Steps to Reproduce: 1. Equip the Torid Incarnon Genesis. 2. Start a Profit Taker Phase 4 Bounty. 3. Approach the Profit-Taker Orb in the Orb Vallis location. 4. Fire the Torid at the Profit-Taker Orb, hitting it with around 2 to 3 body shots. 5. After hitting the Profit-Taker Orb with body shots, press the Heavy Attack button to activate the Incarnon Form. 6. Aim at the Profit-Taker Orb with the Incarnon Form activated and fire with the specified elemental damage. Expected Behavior: The Incarnon Form of the Torid should deal damage to the Profit-Taker Orb when the specified elemental damage is displayed, just like the regular Torid. Actual Behavior: The Incarnon Form of the Torid does not inflict any damage on the Profit-Taker Orb, regardless of the displayed elemental damage. This issue prevents players from using this strategy effectively against the Profit-Taker Orb. Additional Information: I cannot confirm how long this bug has been present, as I only attempted to use this strategy today. However, it seems to be a recent issue, as I have used the Torid against the Profit-Taker Orb in the past without encountering this problem. I hope the developers can address this issue as soon as possible. Thank you for your attention to this matter. Sincerely, KRTR