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Windy_Wind

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  1. I came back to the game after 4 years and now everywhere I go, I keep hearing thermal sunder banging in the corner. This is basically excal javelin spam of the old day but with worse sound effect. I just sit there and did nothing, let the other 3 garuda spam thermal sunder until there is nothing left. I felt asleep in every single public game and I wonder why I reinstalled the game just to...not play the game?.
  2. sadly, they will not be that popular as long as thermal sunder spam exists.
  3. I would like the armor removal from reckoning to get a value buff to 75%, the current value is just too low for 100 energy spent. Not to mention that you have to cast it multiple time when a new group of enemy comes.
  4. I do think they should just remove all the annoying requirement that you need hollow ground to trigger other important parts of other abilities, it's just tedious. Hollow ground should enhance the base ability, not a requirement to trigger other part of the abilities. Renewal should give armor buff of 300 at base (equal to 50% DR on health) without Hollow ground from the get go. If Oberon stands on hollow ground, the buff goes to 600 armor (roughly 66% DR I think) without the need for allies to step on it because people most likely ain't gonna step on it. Renewal should only drain energy when someone loses health and cost 25% less energy drain when standing on hollow ground. Your Reckoning suggestion is great. I would add another buff is that, if you step on hollow ground, it will reduce energy cost by 25% as you need multiple cast to strip armor and again with new group of enemy.
  5. Keep brining this up and we will eventually get some changes like Hydroid. Inaros is a relic of the past and he's completely useless at current state. He's basically a gigantic walking health pool and nothing else. With the upcoming hydroid rework, Inaros is going to the only worst frame in the game imo.
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