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Meenmu
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Posts posted by Meenmu
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EVENT EASY
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Huh. I read "like really in depth" and thought this was going to be a topic about coptering after swimming is added.
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What you do or don't have doesn't affect drop tables.
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some spongebob common sense right there
i wonder if the fire will actually go off XD
Noo, if the fire goes out she will die!
No wait... That's charmander.
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Yep, only beginning an attack breaks stealth. It has always been this way with shade as well. Works with all continuous weapons as far as I am aware.
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#2-#5 are all the same complaint: "I'm slower than everyone else."
It's perfectly possible to keep up using other methods (wallrunning/launching for example) in addition to mods to boost movement capability.
As for #6, it's also very possible to hit enemies with spin attack, just takes a bit of practice to get used to the specific attack speed of the weapon you are using.
If you're using heavy weapons anyway, that particular complaint isn't relevant as spin attacking enemies is super easy. I've got plenty of heavy melee weapons, and have never felt "pressured" to take something faster.
#1: Okay coptering does look a bit awkward sometimes. I'll give you that. But maybe better animations can be added. For now, it's plenty fun.
I would suggest not going to capture missions and such with a frost. Of course you're going to have trouble keeping up. Save your heavier frames for defense or survival, or something where constant movement isn't as important and durability is more beneficial. Use faster frames for faster missions. That will likely make you feel less like you need to copter to keep up.
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- Public matchmaking now avoids joining the same session twice in a row; if you don't find an acceptable squad (or experience network issues), leave the session and the next time you select that mission you will either find a different host or start hosting yourself.
Yessssssssss
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Forgot about her. I liked her. Gave corpus maps some atmosphere. Made them feel more like populated, active outposts/ships.
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How about just adding time (e.g. 5 seconds) to the timer every time someone changes a vote from stay to leave, or from leave to stay. Of course, this would have to be capped at 15 seconds or so to prevent trolls from just adding infinite time to the timer.
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I've had an ember sitting in there since probably around U11/U12
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Just popping in to say snipetrons*
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Aviator is useless regardless, but try zephyr with max power duration. Her tailwind takes you absurdly far.
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Hmm, "how does smite work?"
Short answer: It doesn't.
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Which didn't even exist until relatively recently.
I think the point he was making was that the existence of pvp give precedence to " the developer [catering] towards the needs of a specific playstyle that isn't the primary focus of the game."
The fact that it only happened recently doesn't really have anything to do with the fact that it does exist.
That said, in this particular case I don't think a universal dragon key is necessary. The recruiting channel usually has vault runs going now and again, and if for some reason multiplayer is impossible for you there is always the option of aborting the mission and keeping the derelict key if the door doesn't match the key you brought. (I think?)
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Since it's clear the age of 0% taxes is done, can we at least get a consistent 100% tax rate from the controlling alliances.
Honestly it would be better if everyone could stop expecting credits/resources from dark sectors entirely; that way you can just go in expecting affinity and nothing else. No disappointment.
That said, anyone know if 100% tax is possible? Or is there some cap?
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What mods do you have equipped to the quanta?
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Kogake>obex last I checked.
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Maybe 3 is enough but I like seeker on marelok :P
Whoah, people actually use seeker? I totally forgot about that one.
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If it is because of the region, you can try switching to the same region and trying again. If the problem persists, it's probably something else.
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If I had to guess I would say that's lag.
And if I understood correctly, you're saying that when you fire ogris, the rocket takes a little while before it appears?
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Maybe making the player model partially transparent on zoom in?
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Wish zoom and alt fire had split key binding options.
Like the way sprint and roll were split to separate keys, but could be kept together for those who wished.
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I kinda just want it to spin like the mutalist variant.
Spinny spinny lasers. Would be perfect with discoframe.
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This is an odd issue.
Based on the fact that it appeared suddenly after a patch, disappeared after another one, and reappeared again after yet another patch, and the fact that many people seem to complain about this same issue at the same times, it's almost certain that the issue is not really a local one, and is with warframe itself.
tl;dr: If you're having this issue, wait it out and it will likely get fixed eventually (again).
The Stupidest Weapon Suggestion You Will Ever Hear, By Me
in Weapons
Posted
1000% of 6 is 60. 60 damage.