Andikki Posted November 18, 2018 Share Posted November 18, 2018 1. The full map of Orb Vallis that is displayed after holding M for a few seconds is cut-off on the top and on the bottom. There are a few caves I can't see on my map, and, comparing with the maps I find online, it shouldn't be like that. My resolution is 2560 x 1440 (borderless fullscreen). There doesn't seem to be a way to move it to see cut-off areas. 2. Occasionally when underground in the caves, the corpus facilities or even the elevator to Fortuna, when pressing M, besides the map of the location there's some other map or texture that occupies the whole screen. Here's an example: Link to comment Share on other sites More sharing options...
Kainosh Posted January 14, 2019 Share Posted January 14, 2019 My Map also doesn't fit on my screen.... I tried various resolutions and even different HUD scale.....nothing works. Even when zoomed out, map still have cut off top and bottom. Also, Cave maps do not show "thermometer". 1 Link to comment Share on other sites More sharing options...
Andikki Posted January 24, 2019 Author Share Posted January 24, 2019 Yeah, thermometer would be very useful when fishing/doing stuff underground while waiting for the weather to change for a specific fish. Link to comment Share on other sites More sharing options...
Hobie-wan Posted January 24, 2019 Share Posted January 24, 2019 Mine has always been cut off too. I'm running full screen 1920 x 1080. Interestingly zooming the map in with the scroll wheel changes the amount of cut off a little bit. Link to comment Share on other sites More sharing options...
Archlander Posted February 18, 2019 Share Posted February 18, 2019 The bounties beacon is totally amateurish at least on plains it stays up so you can see where the next target is, on Vallis it lasts a few seconds and after you have been searching in a building for caches which takes you 5 mins to get out, because the map was designed by a small child (actually thats offensive to small children more like an amoeba) you've lost the point on the map. Its a shame that you spent all the time to make a great open world then let some idiot do the map and way points. Along with teralyst bugs that disappear even when there is 5 charged lures next to it, it's a fast way to send me back to games that have actually spent time thinking about the game. I think this was spat out without proper Q/A and all it does is destroy my most precious resource TIME. Sort it out or I will be gone. Here's bullet points in case the people designing Vallis need it made clear and judging by the design they really do: Your map system on Plains and Vallis needs a rethink in short it's crap (actually its worse but swear filter etc) Set clear way points and keep them up until bounty part is finished Make it simpler for people to leave the buildings on Vallis as pretty as it is after 5 mins of running about I'm about ready to play another game DONT waste your customer's time showing off some pretty ordinary Half life type GFX. Fix Teralyst bugs, people don't want to spend 30 mins to get to final part and fail cos you cant programme properly :). Link to comment Share on other sites More sharing options...
Archlander Posted February 18, 2019 Share Posted February 18, 2019 (edited) Duplicate Edited February 18, 2019 by Archlander Link to comment Share on other sites More sharing options...
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