mercenaryfighter2947 Posted September 8, 2013 Share Posted September 8, 2013 (edited) if anybody has been doing any stealth missions then you guys all know about this. games like splinter cell and hitman have a much better stealth mechanic because its easier. because in warframe when a enemy spots you all they say is "huh?" then everybody thats 1 mile away can hear him and i would really like it if the other factions only respond to GUNFIRE not some guy saying "huh?". Edited September 8, 2013 by mercenaryfighter2947 Link to comment Share on other sites More sharing options...
Hayden11121 Posted September 8, 2013 Share Posted September 8, 2013 Rewards for stealthing? Stealth gear? Good Stealth? Ability to deactivate alarms? Which one? OH WAIT! Not hiding in crates and bales of hay. Link to comment Share on other sites More sharing options...
tigrex Posted September 8, 2013 Share Posted September 8, 2013 no stealth Link to comment Share on other sites More sharing options...
ProjectKaeon Posted September 8, 2013 Share Posted September 8, 2013 What? I've done lots of stealth missions I don't know what you are talking about. Link to comment Share on other sites More sharing options...
Namacyst Posted September 8, 2013 Share Posted September 8, 2013 It can be done with a Rocket Launcher and 100% kills? ^^ Link to comment Share on other sites More sharing options...
Archangelzz Posted September 8, 2013 Share Posted September 8, 2013 no stealth why would you not want stealth that's what ninjas are famous for being stealthy assassins Link to comment Share on other sites More sharing options...
Dreykan Posted September 8, 2013 Share Posted September 8, 2013 We're not ninjas, we're space farmers Link to comment Share on other sites More sharing options...
Cocopeli Posted September 8, 2013 Share Posted September 8, 2013 stealth stuff will come soon Link to comment Share on other sites More sharing options...
tigrex Posted September 8, 2013 Share Posted September 8, 2013 why would you not want stealth that's what ninjas are famous for being stealthy assassins never sayed no to stealth i meant that curently there is nearly no stealth, so i hope there will be more stealth and such things coming Link to comment Share on other sites More sharing options...
Vitras Posted September 8, 2013 Share Posted September 8, 2013 Ability to deactivate alarms? DE said they want to do that in a livestream *cough* Link to comment Share on other sites More sharing options...
JusticeJack Posted September 8, 2013 Share Posted September 8, 2013 We're not ninjas, we're space POWER RANGERS Fixed Link to comment Share on other sites More sharing options...
mercenaryfighter2947 Posted September 8, 2013 Author Share Posted September 8, 2013 What? I've done lots of stealth missions I don't know what you are talking about. for example lets say you bump into a guy he says "huh?" you kill him and he dosent shoot and yet everyone lets say 25 feet away goes on alert. Link to comment Share on other sites More sharing options...
MEsoJD Posted September 9, 2013 Share Posted September 9, 2013 Stealth game!?!?..... since when? Link to comment Share on other sites More sharing options...
Xylia Posted September 9, 2013 Share Posted September 9, 2013 (edited) for example lets say you bump into a guy he says "huh?" you kill him and he dosent shoot and yet everyone lets say 25 feet away goes on alert. Not just guys... Ospreys and Moas will cause it too. If a shield osprey sees you, and you kill it with a throwing knife, some guy 30m+ away will start tapping away on a control console and you'll never see him. Then suddenly, its "You've been seen. Ready your weapons!" and I'm like "seriously?" Also, Cross-Faction spawns. You're stealthing a Grineer mission, and Infestation or Corpus spawns. You'll be sneaking along and suddenly Lotus will say "You've been seen. Ready your weapons!" purely because the Grineer saw a _Corpus_ (or Infested) and raised the alarm. Somehow that magically put a tracking beacon on You, too. Edited September 9, 2013 by Xylia Link to comment Share on other sites More sharing options...
Tsukinoki Posted September 9, 2013 Share Posted September 9, 2013 @XyliaI think that the last part at least partially works (lore-wise at least) like this:When you first get into a mission the enemies dont have any scanners or anything up to track anyone. Afterall they dont know that you're there and have no reason to suspect it, so why waste energy on having the sensors doing full sweeps?When they see another faction invading they turn their scanners and sensors up to detect the new threat and then they see that lo-and-behold a tenno is also there on their scanners/sensors.Its not that they need to put a tracking beacon to know all of your movements, they just need to actually turn on their sensors to detect you. And another faction invading gives them a reason to turn them on. Link to comment Share on other sites More sharing options...
Xylia Posted September 9, 2013 Share Posted September 9, 2013 @Xylia I think that the last part at least partially works (lore-wise at least) like this: When you first get into a mission the enemies dont have any scanners or anything up to track anyone. Afterall they dont know that you're there and have no reason to suspect it, so why waste energy on having the sensors doing full sweeps? When they see another faction invading they turn their scanners and sensors up to detect the new threat and then they see that lo-and-behold a tenno is also there on their scanners/sensors. Its not that they need to put a tracking beacon to know all of your movements, they just need to actually turn on their sensors to detect you. And another faction invading gives them a reason to turn them on. Why wouldn't they just leave their sensors on at all times, though? I always thought detection happens when someone gets a "bead" on you and manages to get to a computer to pinpoint your current location, and then the ship's sensors can then track you the rest of the time you're on the ship, is the way I always thought they worked. Link to comment Share on other sites More sharing options...
Tsukinoki Posted September 9, 2013 Share Posted September 9, 2013 @XyliaI came up with my idea because if you ever go into the 'fire hazard' maps you'll find that the enemies are alerted from the very beginning because they are in a battle and need their sensors on.As to why they wouldn't have them on..The Grineer are getting dumber and uglier due to degeneration caused by constant cloning.The corpus dont really have any excuse though. Link to comment Share on other sites More sharing options...
RoboDoge Posted September 9, 2013 Share Posted September 9, 2013 We are not ninjas, we are homicidal bunch of ex-frozen people that run around and do kill and steal errands for half robot half human being. Stealth is minor in all that craziness. Link to comment Share on other sites More sharing options...
Brasten Posted September 9, 2013 Share Posted September 9, 2013 In the future people have radios, and interal ship sensors/cameras, and biometric data on their LIVING troops. No shock that in the future a guy going "Huh?" and then dying is enough to alert everyone else on the tactical network. Unlike today, where 'modern' security doesn't seem to have anything even vaguely like Google glasses (who's concept has been around far longer, like Land Warrior). Link to comment Share on other sites More sharing options...
CaptainohCaptain Posted September 9, 2013 Share Posted September 9, 2013 @Xylia I came up with my idea because if you ever go into the 'fire hazard' maps you'll find that the enemies are alerted from the very beginning because they are in a battle and need their sensors on. As to why they wouldn't have them on.. The Grineer are getting dumber and uglier due to degeneration caused by constant cloning. The corpus dont really have any excuse though. Probably these "sensors" consumes a lot of energy. Also, I wouldn't say that Grineer are degenerating that much. At least they've got facilities and researching new weapon while Tenno can't do a S#&$ aside from some reverse engineering. Also, whole process looks spooky to me, they definitely just buying stuff from Corpus and taking our resources and money to get some profit for themselves. Just think of it, why every piece of equipment crafts either 12 or 24 hours, with exception of frames (72)? Link to comment Share on other sites More sharing options...
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