FounderLicious Posted April 15, 2019 Share Posted April 15, 2019 (edited) 30 Gyromag Systems 12 Repeller Systems 0 Atmos Systems So how is it possible to have 12 of the Rare ones and 0 of the uncommen ones i dont get it. i didnt spend any because i need 10 for rank up. Edited April 15, 2019 by HundredKPlatinum Link to comment Share on other sites More sharing options...
SteelOverseer666 Posted April 15, 2019 Share Posted April 15, 2019 (edited) The drop chances for the two harder systems are really close together. I suspect you had bad RNG....or....is it good RNG?.. idk lol Gyromag systems drop chance: 25% Atmo systems drop chance: 10% Repeller Systems drop chance: 7.5% Edited April 15, 2019 by SteelOverseer666 Link to comment Share on other sites More sharing options...
(XBOX)SupremeMorph Posted April 15, 2019 Share Posted April 15, 2019 Yeah, by the time I got the 10 gyromag systems I had over 30 atmo systems. It's all in the RNG Link to comment Share on other sites More sharing options...
FounderLicious Posted April 15, 2019 Author Share Posted April 15, 2019 seen several ppl in the internet complaining about the atmos systems. they have the same problem as i do. and i cant even buy em cuz i need the to get the next rank to buy em. which i need the atmos for. 1 Link to comment Share on other sites More sharing options...
(XBOX)R3d P01nt Posted April 15, 2019 Share Posted April 15, 2019 In a large playerbase, there are bound to be some that have bad RNG for particular parts. They will eventually drop for you as they eventually dropped for me (yes, I too had some pretty bad RNG for Atmo Systems). 1 Link to comment Share on other sites More sharing options...
Hello Posted April 15, 2019 Share Posted April 15, 2019 Gotta love RNG haha, I've pretty sure I built everything requiring the systems already, but just checked through the app: While I farmed the 2nd heist a lot, I think most of these came from trying to farm for Sabot Rounds which I'm still convinced doesn't exist from the 3rd heist. Link to comment Share on other sites More sharing options...
KirukaChan Posted April 15, 2019 Share Posted April 15, 2019 What I don't understand is why they can't be made tradeable, like refined ore/gems and fishes are. Hell, I'd even buy them from the market with plat to avoid grinding heist bounties. Link to comment Share on other sites More sharing options...
Nash Posted April 15, 2019 Share Posted April 15, 2019 all from profit-taker mission 4, the difference is nutty. Link to comment Share on other sites More sharing options...
Mattinator1977 Posted June 2, 2019 Share Posted June 2, 2019 On 2019-04-16 at 2:14 AM, KirukaChan said: What I don't understand is why they can't be made tradeable, like refined ore/gems and fishes are. Hell, I'd even buy them from the market with plat to avoid grinding heist bounties. My question as well. I am new so maybe the veterans will know but maybe it is time gated, so initially not trade-able but then 6 months later after the content drop they make it trade-able like the resources you mentioned. I hope there is some system at DE on how they determine what is trade-able and what isn't because to me having Tellurium and refined gems trade-able but not these don't make sense. Especially if you take RNG into account. Some players have hundreds and some zero. Just have the players with good RNG trade with players with bad RNG. Link to comment Share on other sites More sharing options...
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