Scar.brother.help.me Posted July 30, 2019 Share Posted July 30, 2019 (edited) We have so many mew exilus mods which are fun but no way can replace some important ones in any build. But for the sake of space ninjas it would be grate to choose your move style (wall latching, high double jumping, long aim gliding, running faster, having mo radars, whatever matches your playstyle). Edit: just keep the capacity as it is. And let it be unlocked by exilus adapters each. Edited July 30, 2019 by Scar.brother.help.me 2 Link to comment Share on other sites More sharing options...
LordMazulia Posted July 30, 2019 Share Posted July 30, 2019 Well, if the mod cap stays the same, then I don't see the harm in this. Link to comment Share on other sites More sharing options...
(XBOX)GodMasterTP Posted July 30, 2019 Share Posted July 30, 2019 Tbh, i just wish Exilus mods were better, in the current state there's no reason to not use Rush (and the one that basically makes you immune to knockdown) because he is the most practical one, all of the others have so bad effects that i don't even bother using them. Link to comment Share on other sites More sharing options...
DrivaMain Posted July 30, 2019 Share Posted July 30, 2019 I've seen no harm in this because Exilus are mostly QoL mods with no huge impact on gameplay. It would definitely open more build diversity without adding insane powercreep. Link to comment Share on other sites More sharing options...
BlachWolf Posted July 30, 2019 Share Posted July 30, 2019 How about no, I'd rather have DE buff the underpowered exilus mods so that drift mods dont dominate this mod section. Link to comment Share on other sites More sharing options...
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