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Planes of Duviri/Duviri Paradox - The unofficially unofficial theory


Astroche3
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These are my two  cents regarding one of the next major updates, which is apparently code-named 'The Duviri Paradox' as of now. Please note that this is just a possible theory, not some ridiculous fanfic just made for s**ts and giggles, but remember that criticism is of course accepted as long as it is comprehensible, serious and not toxic.

What? You dislike reading? Too bad, I've put time into this so I hope it was worth it.

This thread may contain spoilers about The Second Dream, The War Within, Chains of Harrow and The Sacrifice, etc... View at your own risk.

This thread may be also used to contain other theories, not by me, but by you, if you don't feel that shy you could throw in your opinion about the update too, you know, I'd like to know what you lot think.

With the several warnings out of the way, grab some popcorn and let's get started.

 

Risultati immagini per the duviri paradox

If any of you guys has ever played Fallout New Vegas you most definetly know about the 'Dead Money' DLC, If you don't know what I'm talking about, here's a quick summary, although this may not be that much precise to the game:

The protagonist of the game and three other characters are locked up in a casino (referred to as the Sierra Madre Casino), which never opened the public due to the nuclear war, leaving the casino freezing in time. The mastermind who locked you in wants to use you and your new colleagues to find a way into the casino so that he can steal the advanced technology of the Old World contained within the vault of the casino, to take full control of the place, its surroundings and the Mojave Wasteland.

I think the Planes of Duviri aren't so different from the Sierra Madre;

However, keep this piece in mind, we'll be returning when the time's right.

Our story begins with the destruction of the Orokin Empire, as the 'Race' that originally dominated the Sol System disappears, new cultures, factions and colonies are born and new conflicts arise in the system, however, as these new factions are born from the ash of the previous one, something occurs inside the ruins of the Void.

Deep inside an ancient orokin tower, in an unpillaged ship bay, lies the military ship Zariman Ten Zero, de-commisioned after its incident deep into the void, nothing should be able to awake this derelict. However, all of a sudden, without an explainable reason, the typical blue lights that are traditional to the orokin style turn back on, it's controls re-activate, the reactor somewhat goes back to full power, and the ayatan sculptures that are part of the vessel start to move as if they were charged by the smaller stars of the minor sculptures, their immortality and continuity returns. In the nick of time this derelict is fueled up and ready for anything, and before anyone in its surroundings could understand or even explain what just occurred, the Zariman Ten Zero vanishes, the orokin tower dies again as its suddently active light disappears.

Immagine correlata

Time, days, months and years pass, said event is forgotten but that typical question you ask when you don't understand something still remains: What happened? It's as if the surrounding void energies intentionally powered up every piece the vessel and just started an infinitely long travel into the stars, or rather, deeper into the void itself, without following any precise path, the journey would end until the ship either crash lands somewhere else or finally looses its remaining power, just to finally die forgotten.

As said, years pass and the Sol System has been marked by the factions that we know as the Grineer, Corpus, and Infested, and other colonies, some of which we know already, like the Ostrons, and the people of Fortuna (Both Solaris United and Vox Solaris are names used to represent the rebel groups within the family). Something new lurks near the void however, our Roundabout guitarist would call it a "Faction never seen before".

Introducing the new 'gods' of the Planes of Duviri

Immagine correlata

My two cents on them? They're a faction similar to the Corpus in almost every way, except they don't have technology based on energy, nor are united to Profit 'n' Grofit. Think of them as a faction partially based on scavenging and enslavement (One picture can tell many meanings you know), they too have a social ladder, which in my opinion is based off the Egyptian pyramid form. Speaking of slavery, this new faction might consist of several sub-species, as if they were taking inspirations from the Covenant from the Halo Series.

Back to the story. It is possible that this faction has been present ever since the end of the Orokin Era but found no interest in the Sol System itself, but found more than a treasure where the Zariman Ten Zero crashed after its sudden reactivation. Unable to continue the once endless journey, the vessel still appears to be semi-functional, once its hatches have been opened, the void energy that started it all began to flood whatever earth the Zaramon crashed upon, corrupting everything around the ship, thus explaining the white and grey ambient around the planes, of course excluding the ship, out of which the void energies keep coming out, transforming the earth.

What does the new faction want from this? Or from us? Who knows, but it is most definetly connected to the fact that the Zaramon is present.

Even more time passes, the Tenno are awaken (Vor's Price), and so are the Dreamers (The Second Dream), space travel isn't limited to our lisets anymore, the New War was won by us and the Lotus has been either killed, banished or somewhat repented for her actions (The New War), the Sol System changed a second time, but The Entity of the Void is still here, even though his 'Unknown Task' has been accomplished, but he just won't leave you...Yet.

Time to grow up, dreamers.

Now, remember when I spoke about that game outside of Warframe? I feel like the new Faction has a function equal to the one of Elijah, the antagonist of DM's DLC, you don't know how you came here, on the Planes, yet you're forced to work for their will, alongside a new crew, that will most likely work as a new Syndicate that works inside a sort of safehouse, protected from the horrors that hide in the planes. Despite all of this, even you have your own agenda: Uncover the secrets and the truths of the Zariman Ten Zero.

 

This should conclude our introductive story, the rest is up to you. Please do remember that criticism is permitted as long as it is constructive and not straight s**t talking. If you're also feeling it, you can leave here your own theory about the Duviri Paradox, after all I intend to make this a megathread as long as it is active by the forum community. With that said I hope you liked this, please leave a like or an upvote if possible.

See ya', SpaceNinja.

Edited by Astroche3
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1 hour ago, Astroche3 said:

What? You dislike reading? Too bad, I've put time into this so I hope it was worth it.

But I have a concentration disorder, in other words, I can't focus long enough to read all of this

So, do you have a tl;dr for me?

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1 hour ago, Astroche3 said:

lies the military ship Zariman Ten Zero,

The Zariman wasn't a military ship.

The only time it was ever referred to as such was the Ember Prime entry, which had this quote:

Quote

'Why would you do that? Why did you put children on a military ship?'

'We didn't. That would violate procedure.'

There's two ways that can be interpreted: "We didn't put children on board this ship" or "There were children aboard because it wasn't a military ship."

The canon Rell comic, the Tenno's memories professed in the Second Dream and the idea of the ship being for colonisation lining up with the pre-war history we know of supports the latter interpretation.

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1 hour ago, Xenox_Ilz-ot said:

But I have a concentration disorder, in other words, I can't focus long enough to read all of this

So, do you have a tl;dr for me?

I'll deal with this when I've got time.

1 hour ago, Loza03 said:

The Zariman wasn't a military ship.

The only time it was ever referred to as such was the Ember Prime entry, which had this quote:

There's two ways that can be interpreted: "We didn't put children on board this ship" or "There were children aboard because it wasn't a military ship."

The canon Rell comic, the Tenno's memories professed in the Second Dream and the idea of the ship being for colonisation lining up with the pre-war history we know of supports the latter interpretation.

Or you can just say that it was a colonization ship under military control. Think of it this way: you never know what to find inside zones, worlds or areas that have never been visited before, due to this the military factor comes in. I believe the ship was intended to be under military control due to said reason, but I guess that due to someone breaking a protocol colonists also were involved. Let's not forget that the incident occurred while the orokin were still testing with the void, it wouldn't be a good idea to involve civilians in an experiment.

1 hour ago, (XB1)GearsMatrix301 said:

Remove the megathread tag, you’re not DE.

Only if you add in a pretty please.

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10 minutes ago, Astroche3 said:

Or you can just say that it was a colonization ship under military control. Think of it this way: you never know what to find inside zones, worlds or areas that have never been visited before, due to this the military factor comes in. I believe the ship was intended to be under military control due to said reason, but I guess that due to someone breaking a protocol colonists also were involved. Let's not forget that the incident occurred while the orokin were still testing with the void, it wouldn't be a good idea to involve civilians in an experiment.

They could be sure (or as sure as would be reasonable through the lens of their arrogance) as the Sentients had already colonised the system by that point - or, that's what the Orokin thought. Obviously, this wasn't the case, but we have the benefit of hindsight.

Solar Rails were also well-established by this point - Ordis's backstory predates the war as well (as mercenaries would have been drafted into fighting the Sentients otherwise) and makes reference to them. Since the path to Tau would be a Rail, the risk was to the Orokin's minds at least, minimal.

 

Orokin also didn't particularly care for civilians in the first place. So even in lieu of all of this, why should the gods care about what happens to peasants if it fails, so long as nobody realises they messed up?

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As far as I know the colonization of the Tau system began after the sentients already were sent to the new system, if it wasn't already suveyed it would have been due to misinformation as there are no written or cited 'communications' between the orokin and the sentients, as they originally were machines without a proper mentality originally under control because they followed a protocol, that was the colonization of Tau. 

I believe Solar Rails only connected the planets of the sol system, was there a rail that would lead to Tau the following events could have occurred:

1.The Zariman's incident wouldn't have occurred, as the rail is a specific path, only a malfunction by either the ship or the rail to Tau would have caused it anyway;

2.With the fake death of Hunhow the Orokin Emperors would have more or less declared a full scale invasion of the Tau system in orderr to compleatly eliminate the remaining sentients.

You've got a point about their indifference about human resources, if it wasn't for 'That Guy'.

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2 hours ago, Loza03 said:

The Zariman wasn't a military ship.

The only time it was ever referred to as such was the Ember Prime entry, which had this quote:

There's two ways that can be interpreted: "We didn't put children on board this ship" or "There were children aboard because it wasn't a military ship."

I mean sure, if you take the old (military?) woman at her word then I’d say those interpretations are accurate.

I think it’s certainly possible that the Zariman was a military vessel, and that children being on board wasn't disclosed to the public before the experiment hence Kaleen’s question. 

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2 hours ago, Astroche3 said:

As far as I know the colonization of the Tau system began after the sentients already were sent to the new system, if it wasn't already suveyed it would have been due to misinformation as there are no written or cited 'communications' between the orokin and the sentients, as they originally were machines without a proper mentality originally under control because they followed a protocol, that was the colonization of Tau. 

Precisely.

Sentients get sent off, the Orokin wait for a while then send off their colonists to their new home without really checking in because either the Sentients did it or . And, critically, the Sentients would have been building the rail as they went along, because that was one of their directives.

2 hours ago, Astroche3 said:

I believe Solar Rails only connected the planets of the sol system, was there a rail that would lead to Tau the following events could have occurred:

1.The Zariman's incident wouldn't have occurred, as the rail is a specific path, only a malfunction by either the ship or the rail to Tau would have caused it anyway;

2.With the fake death of Hunhow the Orokin Emperors would have more or less declared a full scale invasion of the Tau system in orderr to compleatly eliminate the remaining sentients.

The logical assumption is, once the Sentients realised they wanted to kill the Orokin, they either turned off or destroyed the solar rail for the second reason, leading to the incident, since the Orokin didn't realise the rail wasn't online anymore - or the Sentients timed it to turn it off mid-transit, causing the accident to try dissuade the Orokin. 

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