Nkomo-Sama Posted November 8, 2013 Share Posted November 8, 2013 Damn right! I am hoping hours of editing those clips and gifs will eventually turn into changes that I can notice in game. So far a positive reply, but devs are busy with stuff, thought they don't show too much enthusiasm. you shall be bumped forever more good sir....this thread is worthy of attention. Link to comment Share on other sites More sharing options...
CY13ERPUNK Posted November 8, 2013 Share Posted November 8, 2013 I wholeheartedly agree with OP. DE needs to link this thread specifically for the next livestream. i posted links to both of these threads in both the last livestream questions and the comm hot topics, AFAIK still no official response Link to comment Share on other sites More sharing options...
Aure7 Posted November 8, 2013 Author Share Posted November 8, 2013 i posted links to both of these threads in both the last livestream questions and the comm hot topics, AFAIK still no official response It's confirmed by Scott that he did see this (not sure about parkour thread) But I really expected few words about it on the livestream. I am really hoping that he'll bring this up when topic gets touched when answering questions or something. Link to comment Share on other sites More sharing options...
weirdee Posted November 9, 2013 Share Posted November 9, 2013 question: do tenno actually breathe? Link to comment Share on other sites More sharing options...
Nagisawa Posted November 10, 2013 Share Posted November 10, 2013 question: do tenno actually breathe? Yes. Otherwise, Survival missions when they cut life support, also if you blow out a glass in an Corpus ship, you'll start taking damage too. Link to comment Share on other sites More sharing options...
MageMeat Posted November 16, 2013 Share Posted November 16, 2013 Bump. Link to comment Share on other sites More sharing options...
VentiGlondi Posted November 16, 2013 Share Posted November 16, 2013 What's wrong with the rolling animation? It looks fine in my opinion. Link to comment Share on other sites More sharing options...
Nagisawa Posted November 17, 2013 Share Posted November 17, 2013 What's wrong with the rolling animation? It looks fine in my opinion. It's the starting frames, it's 'too quick'. There's no transition from standing to rolling. Link to comment Share on other sites More sharing options...
Aure7 Posted November 17, 2013 Author Share Posted November 17, 2013 (edited) What's wrong with the rolling animation? It looks fine in my opinion. not that it looks wrong, but faster and different animation would benefit the gameplay so you could leap further. Edited November 17, 2013 by Aure7 Link to comment Share on other sites More sharing options...
ValhaHazred Posted November 17, 2013 Share Posted November 17, 2013 Honestly I'd rather replace the roll entirely. I'd prefer a short sliding dash, a flash step if you will. It would definitely look more Ninja. Link to comment Share on other sites More sharing options...
ReiganCross Posted November 18, 2013 Share Posted November 18, 2013 Dude, you need more Cowbells... Here, let me bump your stuff. Link to comment Share on other sites More sharing options...
Aure7 Posted December 7, 2013 Author Share Posted December 7, 2013 (edited) Bumping this, it's been a while since someone seen this. Rewritten everything to fix those nasty forum code peaces sticking out instead of forming a nice post. Please read part 2, I've put a lot of work into there during recent weeks. Edited December 7, 2013 by Aure7 Link to comment Share on other sites More sharing options...
hikistyle Posted December 9, 2013 Share Posted December 9, 2013 I'm Agreed with this. DE should listen to your suggestion Aure7.Upvoted! Link to comment Share on other sites More sharing options...
ThePresident777 Posted December 12, 2013 Share Posted December 12, 2013 (edited) 6) Turning animations when quickly changing directions on sprint? from thisto something like this Now this one looks Ok when you don't mind these things, but it's still worth mentioning. You can see in slow-mo that she simply turns around on her leg with no other animation whatsoever, while these days it's very usual to see some sort of animation that would show you quickly kicking of into the opposite direction and countering all momentum you just had. (just like in the second GIF) I totally DISAGREE with this suggestion! This suggestion is precisely what I hate about games like ME3. You are suggesting sloppy controls here. I .... hate .... sloppy controls. Warframe's controls used to be TIGHT and I loved it! Now they are sloppy, and I hate it! You have some good suggestions, but, I find this one to be so objectionable that I can't upvote. Please, I know Warframe is under developement. But, let's let Warframe be Warframe not Mass Effect 3 or other junk games, or Assasin's Creed, etc. Improvements are necessary. But, importing "industry standards" into Warframe does us all a disservice. Edited December 12, 2013 by ThePresident777 Link to comment Share on other sites More sharing options...
Aure7 Posted December 12, 2013 Author Share Posted December 12, 2013 I totally DISAGREE with this suggestion! This suggestion is precisely what I hate about games like ME3. You are suggesting sloppy controls here. I .... hate .... sloppy controls. Warframe's controls used to be TIGHT and I loved it! Now they are sloppy, and I hate it! You have some good suggestions, but, I find this one to be so objectionable that I can't upvote. Please, I know Warframe is under developement. But, let's let Warframe be Warframe not Mass Effect 3 or other junk games, or Assasin's Creed, etc. Improvements are necessary. But, importing "industry standards" into Warframe does us all a disservice. how they're sloppy now? they changed nothing Do you realize that with the right animations and coding this can be as fast as it is without animation and look 10 times better? Link to comment Share on other sites More sharing options...
ThePresident777 Posted December 12, 2013 Share Posted December 12, 2013 (edited) how they're sloppy now? they changed nothing Do you realize that with the right animations and coding this can be as fast as it is without animation and look 10 times better? Sure, they could speed up the animations so that the performance is not impacted. But, would you be able to see the animations then? They have implemented this suggestion, by the way. Side to side movement is sloppy now and it interferes with aiming. I may as well just use a sloppy weapon like a shotgun or Oghris, anything with an AOE, or spray everything with Soma because using precission weapons now is a waste of effort. I'm fighting the controls to get anything done now. EDIT: Guess what? DE reset my aim sensitivity with the last patch. So, my character was sliding all over the place. None the less, the gif of the changes you propose looks like low aim sensitivity. So, is it possible to have the animations without the interfearance in movement? Edited December 12, 2013 by ThePresident777 Link to comment Share on other sites More sharing options...
-Synapse- Posted December 15, 2013 Share Posted December 15, 2013 Yes. These things really get under my skin. Link to comment Share on other sites More sharing options...
R3leaZ Posted December 15, 2013 Share Posted December 15, 2013 Very nice thread. Got an upvote from me. Link to comment Share on other sites More sharing options...
AbathurX Posted December 17, 2013 Share Posted December 17, 2013 Wall run attack looks great, needs work tho, However, HOW THE HECK you do it? lol Link to comment Share on other sites More sharing options...
Doforcash Posted December 17, 2013 Share Posted December 17, 2013 i see that all of this glitch wasn't even bother fix yet Link to comment Share on other sites More sharing options...
PixalatedVortex Posted December 18, 2013 Share Posted December 18, 2013 yes Link to comment Share on other sites More sharing options...
OblivionNecroninja Posted December 18, 2013 Share Posted December 18, 2013 ALL of my yes. ALL of it. Link to comment Share on other sites More sharing options...
-Synapse- Posted December 19, 2013 Share Posted December 19, 2013 Make it so, DE. Link to comment Share on other sites More sharing options...
Noabettiet Posted December 21, 2013 Share Posted December 21, 2013 MAN.. i hope this comes. Link to comment Share on other sites More sharing options...
Darkreaper006 Posted December 21, 2013 Share Posted December 21, 2013 Poster, you've got yourself an beautiful idea and a great thread. I hope some of the animators and coders will have a look at this. Link to comment Share on other sites More sharing options...
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